Files
botw/src/Game/AI/Action/actionPlayerLookAtObjectNow.cpp
T

18 lines
456 B
C++

#include "Game/AI/Action/actionPlayerLookAtObjectNow.h"
namespace uking::action {
PlayerLookAtObjectNow::PlayerLookAtObjectNow(const InitArg& arg) : PlayerLookAtObject(arg) {}
PlayerLookAtObjectNow::~PlayerLookAtObjectNow() = default;
bool PlayerLookAtObjectNow::init_(sead::Heap* heap) {
return PlayerLookAtObject::init_(heap);
}
void PlayerLookAtObjectNow::loadParams_() {
PlayerLookAtObject::loadParams_();
}
} // namespace uking::action