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24 lines
505 B
C++
24 lines
505 B
C++
#include "Game/AI/Action/actionPlayerStopInAir.h"
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namespace uking::action {
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PlayerStopInAir::PlayerStopInAir(const InitArg& arg) : PlayerAction(arg) {}
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void PlayerStopInAir::enter_(ksys::act::ai::InlineParamPack* params) {
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PlayerAction::enter_(params);
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}
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void PlayerStopInAir::leave_() {
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PlayerAction::leave_();
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}
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void PlayerStopInAir::loadParams_() {
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getDynamicParam(&mNoFixed_d, "NoFixed");
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}
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void PlayerStopInAir::calc_() {
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PlayerAction::calc_();
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}
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} // namespace uking::action
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