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https://github.com/zeldaret/botw
synced 2026-07-11 14:38:41 -04:00
27 lines
660 B
C++
27 lines
660 B
C++
#include "Game/AI/Action/actionPlayerSuperBlow.h"
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namespace uking::action {
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PlayerSuperBlow::PlayerSuperBlow(const InitArg& arg) : PlayerAction(arg) {}
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void PlayerSuperBlow::enter_(ksys::act::ai::InlineParamPack* params) {
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PlayerAction::enter_(params);
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}
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void PlayerSuperBlow::leave_() {
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PlayerAction::leave_();
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}
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void PlayerSuperBlow::loadParams_() {
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getStaticParam(&mInitSpeed_s, "InitSpeed");
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getStaticParam(&mJumpHeight_s, "JumpHeight");
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getStaticParam(&mDecSpeed_s, "DecSpeed");
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getStaticParam(&mNoRagdollTime_s, "NoRagdollTime");
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}
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void PlayerSuperBlow::calc_() {
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PlayerAction::calc_();
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}
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} // namespace uking::action
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