Files
botw/src/Game/AI/Action/actionReboundHit.cpp
T

17 lines
419 B
C++

#include "Game/AI/Action/actionReboundHit.h"
namespace uking::action {
ReboundHit::ReboundHit(const InitArg& arg) : ksys::act::ai::Action(arg) {}
void ReboundHit::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void ReboundHit::loadParams_() {
getStaticParam(&mSpeed_s, "Speed");
getStaticParam(&mGravityRate_s, "GravityRate");
}
} // namespace uking::action