Files
botw/src/Game/AI/Action/actionReloadArrow.cpp
T

24 lines
455 B
C++

#include "Game/AI/Action/actionReloadArrow.h"
namespace uking::action {
ReloadArrow::ReloadArrow(const InitArg& arg) : ActionEx(arg) {}
ReloadArrow::~ReloadArrow() = default;
void ReloadArrow::enter_(ksys::act::ai::InlineParamPack* params) {
ActionEx::enter_(params);
}
void ReloadArrow::leave_() {
ActionEx::leave_();
}
void ReloadArrow::loadParams_() {}
void ReloadArrow::calc_() {
ActionEx::calc_();
}
} // namespace uking::action