Files
botw/src/Game/AI/Action/actionResetRemainsMapState.cpp
T

16 lines
415 B
C++

#include "Game/AI/Action/actionResetRemainsMapState.h"
namespace uking::action {
ResetRemainsMapState::ResetRemainsMapState(const InitArg& arg) : ksys::act::ai::Action(arg) {}
ResetRemainsMapState::~ResetRemainsMapState() = default;
bool ResetRemainsMapState::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void ResetRemainsMapState::loadParams_() {}
} // namespace uking::action