Files
botw/src/Game/AI/Action/actionSetGetFlagByActorName.cpp
T

19 lines
493 B
C++

#include "Game/AI/Action/actionSetGetFlagByActorName.h"
namespace uking::action {
SetGetFlagByActorName::SetGetFlagByActorName(const InitArg& arg) : SetGetFlagBase(arg) {}
SetGetFlagByActorName::~SetGetFlagByActorName() = default;
bool SetGetFlagByActorName::init_(sead::Heap* heap) {
return SetGetFlagBase::init_(heap);
}
void SetGetFlagByActorName::loadParams_() {
SetGetFlagBase::loadParams_();
getDynamicParam(&mActorName_d, "ActorName");
}
} // namespace uking::action