Files
botw/src/Game/AI/Action/actionTimeredNeckSpin.cpp
T

29 lines
673 B
C++

#include "Game/AI/Action/actionTimeredNeckSpin.h"
namespace uking::action {
TimeredNeckSpin::TimeredNeckSpin(const InitArg& arg) : NeckSpin(arg) {}
TimeredNeckSpin::~TimeredNeckSpin() = default;
void TimeredNeckSpin::enter_(ksys::act::ai::InlineParamPack* params) {
NeckSpin::enter_(params);
}
void TimeredNeckSpin::leave_() {
NeckSpin::leave_();
}
void TimeredNeckSpin::loadParams_() {
NeckSpin::loadParams_();
getStaticParam(&mTime_s, "Time");
getStaticParam(&mSpinSpeedRatio_s, "SpinSpeedRatio");
getStaticParam(&mInitSpinSpeed_s, "InitSpinSpeed");
}
void TimeredNeckSpin::calc_() {
NeckSpin::calc_();
}
} // namespace uking::action