Files
botw/src/Game/AI/Action/actionAreaRecreateActorAction.cpp
T

14 lines
372 B
C++

#include "Game/AI/Action/actionAreaRecreateActorAction.h"
namespace uking::action {
AreaRecreateActorAction::AreaRecreateActorAction(const InitArg& arg) : AreaTagAction(arg) {}
AreaRecreateActorAction::~AreaRecreateActorAction() = default;
bool AreaRecreateActorAction::init_(sead::Heap* heap) {
return AreaTagAction::init_(heap);
}
} // namespace uking::action