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https://github.com/zeldaret/botw
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7286390beae272d1f8201e45ecf725d75241a84d
Most of these helpers have nothing to do with StaticCompound: they look up material masks and collision filter info from shapes and collidables. physUtil also fits the link order, between physUserTag and physWorld, and it's what the function groups already call this block. (AI assisted using Claude Opus 5.5)
The Legend of Zelda: Breath of the Wild
This is an experimental, WIP decompilation of The Legend of Zelda: Breath of the Wild v1.5.0 (Switch).
This repository does not contain game assets or RomFS content and cannot be used to play Breath of the Wild.
The goal of this project is to better understand game internals, aid with glitch hunting and document existing knowledge in a permanent, unambiguous form which helps further reverse engineer the game.
For more information, see https://botw.link
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