Files
botw/src/Game/AI/Action/actionBattleCloseExplosivesAvoidRun.cpp
T

24 lines
697 B
C++

#include "Game/AI/Action/actionBattleCloseExplosivesAvoidRun.h"
namespace uking::action {
BattleCloseExplosivesAvoidRun::BattleCloseExplosivesAvoidRun(const InitArg& arg)
: BattleCloseMoveAction(arg) {}
BattleCloseExplosivesAvoidRun::~BattleCloseExplosivesAvoidRun() = default;
void BattleCloseExplosivesAvoidRun::enter_(ksys::act::ai::InlineParamPack* params) {
BattleCloseMoveAction::enter_(params);
}
void BattleCloseExplosivesAvoidRun::leave_() {
BattleCloseMoveAction::leave_();
}
void BattleCloseExplosivesAvoidRun::loadParams_() {
BattleCloseMoveActionBase::loadParams_();
getStaticParam(&mDamageIgnoreDist_s, "DamageIgnoreDist");
}
} // namespace uking::action