Files
botw/src/Game/AI/Action/actionBlownOff.cpp
T
2020-12-28 01:26:51 +01:00

33 lines
688 B
C++

#include "Game/AI/Action/actionBlownOff.h"
namespace uking::action {
BlownOff::BlownOff(const InitArg& arg) : Ragdoll(arg) {}
BlownOff::~BlownOff() = default;
bool BlownOff::init_(sead::Heap* heap) {
return Ragdoll::init_(heap);
}
void BlownOff::enter_(ksys::act::ai::InlineParamPack* params) {
Ragdoll::enter_(params);
}
void BlownOff::leave_() {
Ragdoll::leave_();
}
void BlownOff::loadParams_() {
getStaticParam(&mAddTime_s, "AddTime");
getStaticParam(&mLifeReflexRatio_s, "LifeReflexRatio");
getStaticParam(&mImpulseRatio_s, "ImpulseRatio");
Ragdoll::loadParams_();
}
void BlownOff::calc_() {
Ragdoll::calc_();
}
} // namespace uking::action