Files
botw/src/Game/AI/Action/actionCameraEventFocusDistSetting.cpp
T

21 lines
608 B
C++

#include "Game/AI/Action/actionCameraEventFocusDistSetting.h"
namespace uking::action {
CameraEventFocusDistSetting::CameraEventFocusDistSetting(const InitArg& arg)
: ksys::act::ai::Action(arg) {}
CameraEventFocusDistSetting::~CameraEventFocusDistSetting() = default;
void CameraEventFocusDistSetting::loadParams_() {
getDynamicParam2(&mClipIndex_d, "ClipIndex");
getDynamicParam2(&mFocusDistStart_d, "FocusDistStart");
getDynamicParam2(&mFocusDistEnd_d, "FocusDistEnd");
}
void CameraEventFocusDistSetting::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action