Files
botw/src/Game/AI/Action/actionEventUpdateMiniGameBestScore.cpp
T

19 lines
515 B
C++

#include "Game/AI/Action/actionEventUpdateMiniGameBestScore.h"
namespace uking::action {
EventUpdateMiniGameBestScore::EventUpdateMiniGameBestScore(const InitArg& arg)
: ksys::act::ai::Action(arg) {}
EventUpdateMiniGameBestScore::~EventUpdateMiniGameBestScore() = default;
bool EventUpdateMiniGameBestScore::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void EventUpdateMiniGameBestScore::loadParams_() {
getDynamicParam(&mType_d, "Type");
}
} // namespace uking::action