Files
botw/src/Game/AI/Action/actionGuardianMiniBeamMove.cpp
T

27 lines
622 B
C++

#include "Game/AI/Action/actionGuardianMiniBeamMove.h"
namespace uking::action {
GuardianMiniBeamMove::GuardianMiniBeamMove(const InitArg& arg) : BeamMove(arg) {}
GuardianMiniBeamMove::~GuardianMiniBeamMove() = default;
void GuardianMiniBeamMove::enter_(ksys::act::ai::InlineParamPack* params) {
BeamMove::enter_(params);
}
void GuardianMiniBeamMove::leave_() {
BeamMove::leave_();
}
void GuardianMiniBeamMove::loadParams_() {
BeamMove::loadParams_();
getStaticParam(&mReboundDeccel_s, "ReboundDeccel");
}
void GuardianMiniBeamMove::calc_() {
BeamMove::calc_();
}
} // namespace uking::action