Files
botw/src/Game/AI/Action/actionNPCHorseCustomReception.cpp
T

26 lines
700 B
C++

#include "Game/AI/Action/actionNPCHorseCustomReception.h"
namespace uking::action {
NPCHorseCustomReception::NPCHorseCustomReception(const InitArg& arg) : ksys::act::ai::Action(arg) {}
NPCHorseCustomReception::~NPCHorseCustomReception() = default;
bool NPCHorseCustomReception::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void NPCHorseCustomReception::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void NPCHorseCustomReception::loadParams_() {
getDynamicParam(&mCustomItemType_d, "CustomItemType");
}
void NPCHorseCustomReception::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action