Files
botw/src/Game/AI/Action/actionNPCPurchaseEnemyMaterial.cpp
T

23 lines
604 B
C++

#include "Game/AI/Action/actionNPCPurchaseEnemyMaterial.h"
namespace uking::action {
NPCPurchaseEnemyMaterial::NPCPurchaseEnemyMaterial(const InitArg& arg)
: ksys::act::ai::Action(arg) {}
NPCPurchaseEnemyMaterial::~NPCPurchaseEnemyMaterial() = default;
bool NPCPurchaseEnemyMaterial::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void NPCPurchaseEnemyMaterial::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void NPCPurchaseEnemyMaterial::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action