Files
botw/src/Game/AI/Action/actionNeckSpin.cpp
T
2020-12-28 01:26:51 +01:00

32 lines
648 B
C++

#include "Game/AI/Action/actionNeckSpin.h"
namespace uking::action {
NeckSpin::NeckSpin(const InitArg& arg) : StopASPlay(arg) {}
NeckSpin::~NeckSpin() = default;
bool NeckSpin::init_(sead::Heap* heap) {
return StopASPlay::init_(heap);
}
void NeckSpin::enter_(ksys::act::ai::InlineParamPack* params) {
StopASPlay::enter_(params);
}
void NeckSpin::leave_() {
StopASPlay::leave_();
}
void NeckSpin::loadParams_() {
StopASPlay::loadParams_();
getStaticParam(&mSpinSpeed_s, "SpinSpeed");
getStaticParam(&mNeckUDAngle_s, "NeckUDAngle");
}
void NeckSpin::calc_() {
StopASPlay::calc_();
}
} // namespace uking::action