Files
botw/src/Game/AI/Action/actionWizzrobeSummon.cpp
T
2020-12-28 01:26:51 +01:00

34 lines
837 B
C++

#include "Game/AI/Action/actionWizzrobeSummon.h"
namespace uking::action {
WizzrobeSummon::WizzrobeSummon(const InitArg& arg) : TurnIgnite(arg) {}
WizzrobeSummon::~WizzrobeSummon() = default;
bool WizzrobeSummon::init_(sead::Heap* heap) {
return TurnIgnite::init_(heap);
}
void WizzrobeSummon::enter_(ksys::act::ai::InlineParamPack* params) {
TurnIgnite::enter_(params);
}
void WizzrobeSummon::leave_() {
TurnIgnite::leave_();
}
void WizzrobeSummon::loadParams_() {
TurnIgnite::loadParams_();
getStaticParam(&mSummonBufferSize_s, "SummonBufferSize");
getStaticParam(&mWeaponIndex_s, "WeaponIndex");
getStaticParam(&mSummonBufferKey_s, "SummonBufferKey");
getAITreeVariable(&mSummonCount_a, "SummonCount");
}
void WizzrobeSummon::calc_() {
TurnIgnite::calc_();
}
} // namespace uking::action