Files
botw/src/Game/AI/Action/actionAppearNumTargets.cpp
T

18 lines
467 B
C++

#include "Game/AI/Action/actionAppearNumTargets.h"
namespace uking::action {
AppearNumTargets::AppearNumTargets(const InitArg& arg) : ksys::act::ai::Action(arg) {}
AppearNumTargets::~AppearNumTargets() = default;
bool AppearNumTargets::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void AppearNumTargets::loadParams_() {
getDynamicParam(&mGameDataIntTargetCounter_d, "GameDataIntTargetCounter");
}
} // namespace uking::action