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22 lines
575 B
C++
22 lines
575 B
C++
#include "Game/AI/Action/actionCameraEventOverwriteFar.h"
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namespace uking::action {
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CameraEventOverwriteFar::CameraEventOverwriteFar(const InitArg& arg) : ksys::act::ai::Action(arg) {}
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CameraEventOverwriteFar::~CameraEventOverwriteFar() = default;
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void CameraEventOverwriteFar::enter_(ksys::act::ai::InlineParamPack* params) {
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ksys::act::ai::Action::enter_(params);
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}
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void CameraEventOverwriteFar::leave_() {
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ksys::act::ai::Action::leave_();
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}
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void CameraEventOverwriteFar::loadParams_() {
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getDynamicParam2(&mFar_d, "Far");
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}
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} // namespace uking::action
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