Files
botw/src/Game/AI/Action/actionEventSetEnableGrass.cpp
T

18 lines
452 B
C++

#include "Game/AI/Action/actionEventSetEnableGrass.h"
namespace uking::action {
EventSetEnableGrass::EventSetEnableGrass(const InitArg& arg) : ksys::act::ai::Action(arg) {}
EventSetEnableGrass::~EventSetEnableGrass() = default;
bool EventSetEnableGrass::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void EventSetEnableGrass::loadParams_() {
getDynamicParam(&mEnable_d, "Enable");
}
} // namespace uking::action