Files
botw/src/Game/AI/Action/actionFall.cpp
T

27 lines
489 B
C++

#include "Game/AI/Action/actionFall.h"
namespace uking::action {
Fall::Fall(const InitArg& arg) : ActionEx(arg) {}
Fall::~Fall() = default;
void Fall::enter_(ksys::act::ai::InlineParamPack* params) {
ActionEx::enter_(params);
}
void Fall::leave_() {
ActionEx::leave_();
}
void Fall::loadParams_() {
getStaticParam(&mInWaterDepth_s, "InWaterDepth");
getStaticParam(&mASName_s, "ASName");
}
void Fall::calc_() {
ActionEx::calc_();
}
} // namespace uking::action