mirror of
https://github.com/zeldaret/botw
synced 2026-07-11 22:40:14 -04:00
24 lines
838 B
C++
24 lines
838 B
C++
#include "Game/AI/Action/actionForkAttackWithWeaponOrWithout.h"
|
|
|
|
namespace uking::action {
|
|
|
|
ForkAttackWithWeaponOrWithout::ForkAttackWithWeaponOrWithout(const InitArg& arg)
|
|
: ksys::act::ai::Action(arg) {}
|
|
|
|
ForkAttackWithWeaponOrWithout::~ForkAttackWithWeaponOrWithout() = default;
|
|
|
|
void ForkAttackWithWeaponOrWithout::enter_(ksys::act::ai::InlineParamPack* params) {
|
|
ksys::act::ai::Action::enter_(params);
|
|
}
|
|
|
|
void ForkAttackWithWeaponOrWithout::loadParams_() {
|
|
getStaticParam(&mAttackIntensity_s, "AttackIntensity");
|
|
getStaticParam(&mIsGuardPierce_s, "IsGuardPierce");
|
|
getStaticParam(&mIsForceGuardBreak_s, "IsForceGuardBreak");
|
|
getStaticParam(&mIsIniviciblePierce_s, "IsIniviciblePierce");
|
|
getStaticParam(&mIsHeavy_s, "IsHeavy");
|
|
getStaticParam(&mIsHammer_s, "IsHammer");
|
|
}
|
|
|
|
} // namespace uking::action
|