Files
botw/src/Game/AI/Action/actionGiveCookResultForNpc.cpp
T

20 lines
573 B
C++

#include "Game/AI/Action/actionGiveCookResultForNpc.h"
namespace uking::action {
GiveCookResultForNpc::GiveCookResultForNpc(const InitArg& arg) : ksys::act::ai::Action(arg) {}
GiveCookResultForNpc::~GiveCookResultForNpc() = default;
bool GiveCookResultForNpc::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void GiveCookResultForNpc::loadParams_() {
getDynamicParam(&mCount_d, "Count");
getDynamicParam(&mPorchItemName_d, "PorchItemName");
getDynamicParam(&mCookEffectType_d, "CookEffectType");
}
} // namespace uking::action