Files
botw/src/Game/AI/Action/actionGuardianMiniFinalBeamMove.cpp
T

26 lines
651 B
C++

#include "Game/AI/Action/actionGuardianMiniFinalBeamMove.h"
namespace uking::action {
GuardianMiniFinalBeamMove::GuardianMiniFinalBeamMove(const InitArg& arg) : GuardianBeamFire(arg) {}
GuardianMiniFinalBeamMove::~GuardianMiniFinalBeamMove() = default;
void GuardianMiniFinalBeamMove::enter_(ksys::act::ai::InlineParamPack* params) {
GuardianBeamFire::enter_(params);
}
void GuardianMiniFinalBeamMove::leave_() {
GuardianBeamFire::leave_();
}
void GuardianMiniFinalBeamMove::loadParams_() {
GuardianBeamFire::loadParams_();
}
void GuardianMiniFinalBeamMove::calc_() {
GuardianBeamFire::calc_();
}
} // namespace uking::action