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https://github.com/zeldaret/botw
synced 2026-07-11 22:40:14 -04:00
22 lines
429 B
C++
22 lines
429 B
C++
#include "Game/AI/Action/actionHoldArrowTurn.h"
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namespace uking::action {
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HoldArrowTurn::HoldArrowTurn(const InitArg& arg) : TurnBase(arg) {}
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void HoldArrowTurn::enter_(ksys::act::ai::InlineParamPack* params) {
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TurnBase::enter_(params);
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}
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void HoldArrowTurn::leave_() {
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TurnBase::leave_();
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}
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void HoldArrowTurn::loadParams_() {}
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void HoldArrowTurn::calc_() {
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TurnBase::calc_();
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}
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} // namespace uking::action
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