Files
botw/src/Game/AI/Action/actionHoldArrowTurn.cpp
T

22 lines
429 B
C++

#include "Game/AI/Action/actionHoldArrowTurn.h"
namespace uking::action {
HoldArrowTurn::HoldArrowTurn(const InitArg& arg) : TurnBase(arg) {}
void HoldArrowTurn::enter_(ksys::act::ai::InlineParamPack* params) {
TurnBase::enter_(params);
}
void HoldArrowTurn::leave_() {
TurnBase::leave_();
}
void HoldArrowTurn::loadParams_() {}
void HoldArrowTurn::calc_() {
TurnBase::calc_();
}
} // namespace uking::action