Files
botw/src/Game/AI/Action/actionPlayerDrown.cpp
T

22 lines
431 B
C++

#include "Game/AI/Action/actionPlayerDrown.h"
namespace uking::action {
PlayerDrown::PlayerDrown(const InitArg& arg) : PlayerAction(arg) {}
void PlayerDrown::enter_(ksys::act::ai::InlineParamPack* params) {
PlayerAction::enter_(params);
}
void PlayerDrown::leave_() {
PlayerAction::leave_();
}
void PlayerDrown::loadParams_() {}
void PlayerDrown::calc_() {
PlayerAction::calc_();
}
} // namespace uking::action