mirror of
https://github.com/zeldaret/botw
synced 2026-07-11 22:40:14 -04:00
20 lines
443 B
C++
20 lines
443 B
C++
#include "Game/AI/Action/actionPlayerHangWallCatch.h"
|
|
|
|
namespace uking::action {
|
|
|
|
PlayerHangWallCatch::PlayerHangWallCatch(const InitArg& arg) : PlayerAction(arg) {}
|
|
|
|
void PlayerHangWallCatch::enter_(ksys::act::ai::InlineParamPack* params) {
|
|
PlayerAction::enter_(params);
|
|
}
|
|
|
|
void PlayerHangWallCatch::leave_() {
|
|
PlayerAction::leave_();
|
|
}
|
|
|
|
void PlayerHangWallCatch::calc_() {
|
|
PlayerAction::calc_();
|
|
}
|
|
|
|
} // namespace uking::action
|