Files
botw/src/Game/AI/Action/actionPlayerHangWallCatch.cpp
T

20 lines
443 B
C++

#include "Game/AI/Action/actionPlayerHangWallCatch.h"
namespace uking::action {
PlayerHangWallCatch::PlayerHangWallCatch(const InitArg& arg) : PlayerAction(arg) {}
void PlayerHangWallCatch::enter_(ksys::act::ai::InlineParamPack* params) {
PlayerAction::enter_(params);
}
void PlayerHangWallCatch::leave_() {
PlayerAction::leave_();
}
void PlayerHangWallCatch::calc_() {
PlayerAction::calc_();
}
} // namespace uking::action