Files
botw/src/Game/AI/Action/actionPlayerHellNoFade.cpp
T

24 lines
521 B
C++

#include "Game/AI/Action/actionPlayerHellNoFade.h"
namespace uking::action {
PlayerHellNoFade::PlayerHellNoFade(const InitArg& arg) : PlayerAction(arg) {}
void PlayerHellNoFade::enter_(ksys::act::ai::InlineParamPack* params) {
PlayerAction::enter_(params);
}
void PlayerHellNoFade::leave_() {
PlayerAction::leave_();
}
void PlayerHellNoFade::loadParams_() {
getStaticParam(&mCleaningTime_s, "CleaningTime");
}
void PlayerHellNoFade::calc_() {
PlayerAction::calc_();
}
} // namespace uking::action