Files
botw/src/Game/AI/Action/actionPlayerWallDashUp.cpp
T

26 lines
613 B
C++

#include "Game/AI/Action/actionPlayerWallDashUp.h"
namespace uking::action {
PlayerWallDashUp::PlayerWallDashUp(const InitArg& arg) : PlayerAction(arg) {}
void PlayerWallDashUp::enter_(ksys::act::ai::InlineParamPack* params) {
PlayerAction::enter_(params);
}
void PlayerWallDashUp::leave_() {
PlayerAction::leave_();
}
void PlayerWallDashUp::loadParams_() {
getStaticParam(&mJumpHeight_s, "JumpHeight");
getStaticParam(&mMinSpeedF_s, "MinSpeedF");
getStaticParam(&mMaxSpeedF_s, "MaxSpeedF");
}
void PlayerWallDashUp::calc_() {
PlayerAction::calc_();
}
} // namespace uking::action