Files
botw/src/Game/AI/Action/actionSceneBgmCtrlAction.cpp
T

18 lines
449 B
C++

#include "Game/AI/Action/actionSceneBgmCtrlAction.h"
namespace uking::action {
SceneBgmCtrlAction::SceneBgmCtrlAction(const InitArg& arg) : ksys::act::ai::Action(arg) {}
SceneBgmCtrlAction::~SceneBgmCtrlAction() = default;
bool SceneBgmCtrlAction::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void SceneBgmCtrlAction::loadParams_() {
getDynamicParam(&mCtrlType_d, "CtrlType");
}
} // namespace uking::action