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https://github.com/zeldaret/botw
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28 lines
590 B
C++
28 lines
590 B
C++
#include "Game/AI/Action/actionTargetCircleWalk.h"
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namespace uking::action {
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TargetCircleWalk::TargetCircleWalk(const InitArg& arg) : TargetCircle(arg) {}
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bool TargetCircleWalk::init_(sead::Heap* heap) {
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return TargetCircle::init_(heap);
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}
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void TargetCircleWalk::enter_(ksys::act::ai::InlineParamPack* params) {
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TargetCircle::enter_(params);
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}
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void TargetCircleWalk::leave_() {
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TargetCircle::leave_();
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}
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void TargetCircleWalk::loadParams_() {
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TargetCircle::loadParams_();
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}
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void TargetCircleWalk::calc_() {
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TargetCircle::calc_();
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}
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} // namespace uking::action
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