mirror of
https://github.com/TwilitRealm/dusklight
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Merge branch 'main' into mods
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@@ -7053,6 +7053,12 @@ static int daE_RD_IsDelete(e_rd_class*) {
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}
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static int daE_RD_Delete(e_rd_class* i_this) {
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#if TARGET_PC
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if (boss == i_this) {
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boss = NULL;
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}
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#endif
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fopEn_enemy_c* enemy = (fopEn_enemy_c*)&i_this->enemy;
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fopAcM_RegisterDeleteID(i_this, "E_RD");
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@@ -184,7 +184,7 @@ Rml::String format_graphics_setting_value(GraphicsOption option, int value) {
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case BloomMode::Classic:
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return "Classic";
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case BloomMode::Dusk:
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return "Dusk";
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return "Dusklight";
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}
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break;
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case GraphicsOption::BloomMultiplier:
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@@ -83,7 +83,7 @@ PresetWindow::PresetWindow() : WindowSmall("modal", "modal-dialog") {
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"Enhancements disabled to match the GameCube version. "
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"Good for speedrunning or simple nostalgia!",
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applyPresetClassic},
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{"Dusk",
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{"Dusklight",
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"Graphics & quality of life tweaks, including some from the Wii U version. "
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"Our recommended way to play!",
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applyPresetDusk},
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