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https://github.com/TwilitRealm/dusklight
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goron springwater check
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@@ -1625,18 +1625,11 @@ fpc_ProcID fopAcM_createItemForBoss(const cXyz* i_pos, int i_itemNo, int i_roomN
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}
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if (randomizer_IsActive()) {
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i_itemNo = verifyProgressiveItem(i_itemNo);
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if (i_itemNo == dItemNo_Randomizer_UTAWA_HEART_e)
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{
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param_8 = 0x9F; // Custom flag used for dungeon heart containers.
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}
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// If we are in Hyrule Field, we want to spawn the goron HP on the ground.
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if (daAlink_c::checkStageName("F_SP121"))
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{
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*const_cast<float*>(&i_pos->y) = -190.f;
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}
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// Don't use fastCreate for rando since it could take a bit to load the item resource
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return initCreatePlayerItem(i_itemNo, param_8 & 0xFF, i_pos, i_roomNo, i_angle, i_scale);
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} else {
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#endif
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