mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-07-03 02:53:08 -04:00
Merge branch 'main' of https://github.com/TwilitRealm/dusk into randomizer
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@@ -88,9 +88,14 @@ public:
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/* 0x396A */ u8 field_0x396A[0x399E - 0x396A];
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/* 0x399E */ s16 field_0x399e;
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/* 0x39A0 */ u8 field_0x39A0[0x39A4 - 0x39A0];
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#if TARGET_PC
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/* 0x39A4 */ cM_rnd_c mMantRng;
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#endif
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};
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#if TARGET_PC
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STATIC_ASSERT(sizeof(mant_class) == 0x39ac);
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#else
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STATIC_ASSERT(sizeof(mant_class) == 0x39a4);
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#endif
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#endif /* D_A_MANT_H */
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@@ -360,7 +360,12 @@ inline void dMsgObject_demoMessageGroup() {
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}
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inline bool dMsgObject_isTalkNowCheck() {
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#if TARGET_PC
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dMsgObject_c* msgObject = dMsgObject_getMsgObjectClass();
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return msgObject != NULL && msgObject->getStatus() != 1;
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#else
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return dMsgObject_getMsgObjectClass()->getStatus() == 1 ? false : true;
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#endif
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}
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inline bool dMsgObject_isKillMessageFlag() {
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@@ -497,7 +502,12 @@ inline void dMsgObject_onMsgSend() {
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}
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inline bool dMsgObject_isFukidashiCheck() {
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#if TARGET_PC
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dMsgObject_c* msgObject = dMsgObject_getMsgObjectClass();
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return msgObject != NULL && msgObject->getScrnDrawPtr() != NULL;
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#else
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return dMsgObject_getMsgObjectClass()->getScrnDrawPtr() == NULL ? false : true;
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#endif
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}
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inline void* dMsgObject_getTalkHeap() {
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@@ -46,6 +46,12 @@ enum class FrameInterpMode : u8 {
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Unlimited = 2,
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};
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enum class TouchTargeting : u8 {
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Hybrid = 0,
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Hold = 1,
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Switch = 2,
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};
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enum class MenuScaling : u8 {
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GameCube = 0,
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Wii = 1,
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@@ -97,6 +103,12 @@ struct ConfigEnumRange<FrameInterpMode> {
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static constexpr auto max = FrameInterpMode::Unlimited;
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};
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template <>
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struct ConfigEnumRange<TouchTargeting> {
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static constexpr auto min = TouchTargeting::Hybrid;
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static constexpr auto max = TouchTargeting::Switch;
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};
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template <>
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struct ConfigEnumRange<MenuScaling> {
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static constexpr auto min = MenuScaling::GameCube;
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@@ -216,6 +228,7 @@ struct UserSettings {
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ConfigVar<bool> invertMouseY;
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ConfigVar<bool> freeCamera;
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ConfigVar<bool> enableTouchControls;
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ConfigVar<TouchTargeting> touchTargeting;
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ConfigVar<bool> enableMenuPointer;
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ConfigVar<ui::ControlLayout> touchControlsLayout;
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ConfigVar<bool> invertCameraXAxis;
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