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Non-PC target inclusion
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@@ -3303,6 +3303,8 @@ int daMidna_c::execute() {
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#if TARGET_PC
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if ((fopAcIt_Judge((fopAcIt_JudgeFunc)daMidna_searchNpc, &far_)) &&
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!dusk::getSettings().game.canTransformAnywhere) {
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#else
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if (fopAcIt_Judge((fopAcIt_JudgeFunc)daMidna_searchNpc, &far_)) {
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#endif
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if (!far_) {
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onStateFlg0(FLG0_NPC_NEAR);
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