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Increase Link's heap size for mods
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@@ -41,7 +41,7 @@ void daAlink_c::setOriginalHeap(JKRExpHeap** i_ppheap, u32 i_size) {
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u32 var_r28 = 0x10;
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u32 size = ROUND(i_size, 16);
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#if TARGET_PC
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size *= 2;
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size *= 20; // Increase Link's heap size to prevent mods from crashing with higher-quality models.
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#endif
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JKRHeap* parent = mDoExt_getGameHeap();
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