Merge remote-tracking branch 'origin/main' into rando/new-item
@@ -69,7 +69,7 @@ message(STATUS "Dusk version set to ${DUSK_WC_DESCRIBE}")
|
||||
message(STATUS "Build type: ${CMAKE_BUILD_TYPE}")
|
||||
project(dusk LANGUAGES C CXX VERSION ${DUSK_VERSION_STRING})
|
||||
if (APPLE)
|
||||
enable_language(OBJC)
|
||||
enable_language(OBJC OBJCXX)
|
||||
endif ()
|
||||
if (APPLE AND NOT TVOS AND CMAKE_SYSTEM_NAME STREQUAL tvOS)
|
||||
# ios.toolchain.cmake hack for SDL
|
||||
@@ -102,12 +102,19 @@ set(AURORA_ENABLE_DVD ON CACHE BOOL "Enable DVD API support" FORCE)
|
||||
set(AURORA_ENABLE_CARD ON CACHE BOOL "Enable CARD API support" FORCE)
|
||||
set(AURORA_ENABLE_RMLUI ON CACHE BOOL "Enable RmlUi UI support" FORCE)
|
||||
add_subdirectory(extern/aurora EXCLUDE_FROM_ALL)
|
||||
target_compile_definitions(aurora_mtx PRIVATE MTX_USE_PS=1)
|
||||
|
||||
add_subdirectory(libs/freeverb)
|
||||
|
||||
option(DUSK_BUILD_WARNINGS "Enable compiler warnings (off by default)")
|
||||
option(DUSK_SELECTED_OPT "If on, selected parts of the project will be compiled with optimizations on Debug, intending to make the game run at 30 FPS. Note for MSVC: you will need to remove '/RTC1' from your debug flags in CMake.")
|
||||
option(DUSK_MOVIE_SUPPORT "If on, compile against libjpeg-turbo to enable THP file decoding" ON)
|
||||
if (ANDROID)
|
||||
set(DUSK_ENABLE_UPDATE_CHECKER_DEFAULT OFF)
|
||||
else ()
|
||||
set(DUSK_ENABLE_UPDATE_CHECKER_DEFAULT ON)
|
||||
endif ()
|
||||
option(DUSK_ENABLE_UPDATE_CHECKER "Enable update checking support" ${DUSK_ENABLE_UPDATE_CHECKER_DEFAULT})
|
||||
|
||||
if(ANDROID)
|
||||
set(DUSK_MOVIE_SUPPORT OFF)
|
||||
@@ -283,9 +290,9 @@ set(DUSK_PRODUCT_NAME "Dusk")
|
||||
set(DUSK_COPYRIGHT "Copyright (C) Twilit Realm contributors")
|
||||
|
||||
source_group("dolzel" FILES ${DOLZEL_FILES} ${Z2AUDIOLIB_FILES} ${REL_FILES})
|
||||
source_group("dusk" FILES ${DUSK_FILES})
|
||||
source_group("dusk" FILES ${DUSK_FILES} ${DUSK_HTTP_BACKEND_FILES})
|
||||
|
||||
set(GAME_COMPILE_DEFS TARGET_PC WIDESCREEN_SUPPORT=1 AVOID_UB=1 VERSION=0)
|
||||
set(GAME_COMPILE_DEFS TARGET_PC WIDESCREEN_SUPPORT=1 AVOID_UB=1 VERSION=0 MTX_USE_PS=1)
|
||||
|
||||
set(GAME_INCLUDE_DIRS
|
||||
include
|
||||
@@ -313,6 +320,37 @@ if (WIN32)
|
||||
list(APPEND GAME_LIBS Ws2_32)
|
||||
endif ()
|
||||
|
||||
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/no_backend.cpp)
|
||||
if (DUSK_ENABLE_UPDATE_CHECKER)
|
||||
list(APPEND GAME_COMPILE_DEFS DUSK_ENABLE_UPDATE_CHECKER=1)
|
||||
if (WIN32)
|
||||
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/winhttp.cpp)
|
||||
list(APPEND GAME_LIBS winhttp)
|
||||
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_WINHTTP=1)
|
||||
message(STATUS "dusk: Enabled update checker (WinHTTP)")
|
||||
elseif (APPLE)
|
||||
find_library(FOUNDATION_FRAMEWORK Foundation REQUIRED)
|
||||
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/url_session.mm)
|
||||
set_source_files_properties(src/dusk/http/url_session.mm PROPERTIES COMPILE_FLAGS -fobjc-arc)
|
||||
list(APPEND GAME_LIBS ${FOUNDATION_FRAMEWORK})
|
||||
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_URLSESSION=1)
|
||||
message(STATUS "dusk: Enabled update checker (NSURLSession)")
|
||||
elseif (CMAKE_SYSTEM_NAME STREQUAL Linux)
|
||||
find_package(CURL QUIET OPTIONAL_COMPONENTS HTTPS SSL)
|
||||
if (CURL_FOUND AND CURL_HTTPS_FOUND AND CURL_SSL_FOUND)
|
||||
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/curl.cpp)
|
||||
list(APPEND GAME_LIBS CURL::libcurl)
|
||||
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_LIBCURL=1)
|
||||
message(STATUS "dusk: Enabled update checker (libcurl)")
|
||||
else ()
|
||||
message(STATUS "dusk: Disabled update checker (libcurl + HTTPS/SSL not found)")
|
||||
endif ()
|
||||
else ()
|
||||
message(STATUS "dusk: Disabled update checker (unsupported platform)")
|
||||
endif ()
|
||||
endif ()
|
||||
list(APPEND DUSK_FILES ${DUSK_HTTP_BACKEND_SOURCE})
|
||||
|
||||
if (DUSK_MOVIE_SUPPORT)
|
||||
if (TARGET libjpeg-turbo::turbojpeg-static)
|
||||
list(APPEND GAME_LIBS libjpeg-turbo::turbojpeg-static)
|
||||
|
||||
@@ -34,8 +34,8 @@ First, make sure your dump of the game is clean and supported by Dusk. You can d
|
||||
|
||||
- Extract the .zip file
|
||||
- Launch Dusk
|
||||
- Press **Select Disc Image**, navigate to your game dump, and select the file
|
||||
- Press **Start Game** to play!
|
||||
- Press **Select Disc Image** and provide the path to your supported game dump.
|
||||
- Press **Play**!
|
||||
|
||||
# Building
|
||||
|
||||
@@ -46,3 +46,10 @@ Pull requests are welcomed! Note that we do not accept contributions that are pr
|
||||
# Credits
|
||||
|
||||
Special thanks to the [TP decompilation](https://github.com/zeldaret/tp) team, the GC/Wii decompilation community, the [Aurora](https://github.com/encounter/aurora) developers, the [TP speedrunning community](https://zsrtp.link), and all [contributors](https://github.com/TwilitRealm/dusk/graphs/contributors).
|
||||
|
||||
<br/>
|
||||
<div align="center">
|
||||
<a href="https://github.com/encounter/aurora">
|
||||
<img src="assets/aurora-powered.png" alt="Powered by Aurora" width="800">
|
||||
</a>
|
||||
</div>
|
||||
|
||||
|
After Width: | Height: | Size: 27 KiB |
|
Before Width: | Height: | Size: 85 KiB |
@@ -0,0 +1,66 @@
|
||||
<svg width="600" height="600" viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
|
||||
<circle cx="150" cy="150" r="105" fill="none" stroke="white" stroke-width="4"/>
|
||||
<circle cx="150" cy="150" r="95" fill="none" stroke="white" stroke-width="4"/>
|
||||
<circle cx="150" cy="150" r="60" fill="none" stroke="white" stroke-width="4"/>
|
||||
<circle cx="150" cy="150" r="75" fill="none" stroke="white" stroke-width="4"/>
|
||||
|
||||
<defs>
|
||||
<line id="ray" x1="150" y1="55" x2="150" y2="45"/>
|
||||
<clipPath id="zigzag-clip">
|
||||
<circle cx="150" cy="150" r="75"/>
|
||||
</clipPath>
|
||||
</defs>
|
||||
|
||||
<g stroke="white" stroke-width="3">
|
||||
<use href="#ray"/>
|
||||
<use href="#ray" transform="rotate(18 150 150)"/>
|
||||
<use href="#ray" transform="rotate(36 150 150)"/>
|
||||
<use href="#ray" transform="rotate(54 150 150)"/>
|
||||
<use href="#ray" transform="rotate(72 150 150)"/>
|
||||
<use href="#ray" transform="rotate(90 150 150)"/>
|
||||
<use href="#ray" transform="rotate(108 150 150)"/>
|
||||
<use href="#ray" transform="rotate(126 150 150)"/>
|
||||
<use href="#ray" transform="rotate(144 150 150)"/>
|
||||
<use href="#ray" transform="rotate(162 150 150)"/>
|
||||
<use href="#ray" transform="rotate(180 150 150)"/>
|
||||
<use href="#ray" transform="rotate(198 150 150)"/>
|
||||
<use href="#ray" transform="rotate(216 150 150)"/>
|
||||
<use href="#ray" transform="rotate(234 150 150)"/>
|
||||
<use href="#ray" transform="rotate(252 150 150)"/>
|
||||
<use href="#ray" transform="rotate(270 150 150)"/>
|
||||
<use href="#ray" transform="rotate(288 150 150)"/>
|
||||
<use href="#ray" transform="rotate(306 150 150)"/>
|
||||
<use href="#ray" transform="rotate(324 150 150)"/>
|
||||
<use href="#ray" transform="rotate(342 150 150)"/>
|
||||
</g>
|
||||
|
||||
<polygon fill="none" stroke="white" stroke-width="4" opacity="1" clip-path="url(#zigzag-clip)"
|
||||
points="
|
||||
126.82,78.67
|
||||
150,90
|
||||
173.18,78.67
|
||||
185.27,101.46
|
||||
210.68,105.92
|
||||
207.06,131.46
|
||||
225,150
|
||||
207.06,168.54
|
||||
210.68,194.08
|
||||
185.27,198.54
|
||||
173.18,221.33
|
||||
150,210
|
||||
126.82,221.33
|
||||
114.73,198.54
|
||||
89.32,194.08
|
||||
92.94,168.54
|
||||
75,150
|
||||
92.94,131.46
|
||||
89.32,105.92
|
||||
114.73,101.46
|
||||
"/>
|
||||
|
||||
<g fill="none" stroke="white" stroke-width="4">
|
||||
<polygon points="150,105 130,140 170,140"/>
|
||||
<polygon points="130,140 110,175 150,175"/>
|
||||
<polygon points="170,140 150,175 190,175"/>
|
||||
</g>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 2.3 KiB |
@@ -1430,11 +1430,14 @@ set(DUSK_FILES
|
||||
src/dusk/gyro.cpp
|
||||
src/dusk/gamepad_color.cpp
|
||||
src/dusk/autosave.cpp
|
||||
src/dusk/http/http.hpp
|
||||
src/dusk/io.cpp
|
||||
src/dusk/layout.cpp
|
||||
src/dusk/logging.cpp
|
||||
src/dusk/settings.cpp
|
||||
src/dusk/stubs.cpp
|
||||
src/dusk/update_check.cpp
|
||||
src/dusk/update_check.hpp
|
||||
#src/dusk/m_Do_ext_dusk.cpp
|
||||
src/dusk/imgui/ImGuiConfig.hpp
|
||||
src/dusk/imgui/ImGuiConsole.hpp
|
||||
@@ -1447,18 +1450,17 @@ set(DUSK_FILES
|
||||
src/dusk/imgui/ImGuiBloomWindow.hpp
|
||||
src/dusk/imgui/ImGuiMenuTools.cpp
|
||||
src/dusk/imgui/ImGuiMenuTools.hpp
|
||||
src/dusk/imgui/ImGuiPreLaunchWindow.cpp
|
||||
src/dusk/imgui/ImGuiPreLaunchWindow.hpp
|
||||
src/dusk/imgui/ImGuiProcessOverlay.cpp
|
||||
src/dusk/imgui/ImGuiCameraOverlay.cpp
|
||||
src/dusk/imgui/ImGuiHeapOverlay.cpp
|
||||
src/dusk/imgui/ImGuiDebugPad.cpp
|
||||
src/dusk/imgui/ImGuiControllerOverlay.cpp
|
||||
src/dusk/imgui/ImGuiStubLog.cpp
|
||||
src/dusk/imgui/ImGuiMapLoader.cpp
|
||||
src/dusk/imgui/ImGuiSaveEditor.cpp
|
||||
src/dusk/imgui/ImGuiStateShare.hpp
|
||||
src/dusk/imgui/ImGuiStateShare.cpp
|
||||
src/dusk/ui/achievements.cpp
|
||||
src/dusk/ui/achievements.hpp
|
||||
src/dusk/ui/bool_button.cpp
|
||||
src/dusk/ui/bool_button.hpp
|
||||
src/dusk/ui/button.cpp
|
||||
@@ -1469,16 +1471,16 @@ set(DUSK_FILES
|
||||
src/dusk/ui/controller_config.hpp
|
||||
src/dusk/ui/document.cpp
|
||||
src/dusk/ui/document.hpp
|
||||
src/dusk/ui/achievements.cpp
|
||||
src/dusk/ui/achievements.hpp
|
||||
src/dusk/ui/preset.cpp
|
||||
src/dusk/ui/preset.hpp
|
||||
src/dusk/ui/editor.cpp
|
||||
src/dusk/ui/editor.hpp
|
||||
src/dusk/ui/event.cpp
|
||||
src/dusk/ui/event.hpp
|
||||
src/dusk/ui/graphics_tuner.cpp
|
||||
src/dusk/ui/graphics_tuner.hpp
|
||||
src/dusk/ui/input.cpp
|
||||
src/dusk/ui/input.hpp
|
||||
src/dusk/ui/modal.cpp
|
||||
src/dusk/ui/modal.hpp
|
||||
src/dusk/ui/nav_types.hpp
|
||||
src/dusk/ui/number_button.cpp
|
||||
src/dusk/ui/number_button.hpp
|
||||
@@ -1486,12 +1488,12 @@ set(DUSK_FILES
|
||||
src/dusk/ui/overlay.hpp
|
||||
src/dusk/ui/pane.cpp
|
||||
src/dusk/ui/pane.hpp
|
||||
src/dusk/ui/popup.cpp
|
||||
src/dusk/ui/popup.hpp
|
||||
src/dusk/ui/menu_bar.cpp
|
||||
src/dusk/ui/menu_bar.hpp
|
||||
src/dusk/ui/prelaunch.cpp
|
||||
src/dusk/ui/prelaunch.hpp
|
||||
src/dusk/ui/prelaunch_options.cpp
|
||||
src/dusk/ui/prelaunch_options.hpp
|
||||
src/dusk/ui/preset.cpp
|
||||
src/dusk/ui/preset.hpp
|
||||
src/dusk/ui/select_button.cpp
|
||||
src/dusk/ui/select_button.hpp
|
||||
src/dusk/ui/settings.cpp
|
||||
@@ -1517,3 +1519,10 @@ set(DUSK_FILES
|
||||
src/dusk/discord_presence.cpp
|
||||
src/dusk/version.cpp
|
||||
)
|
||||
|
||||
set(DUSK_HTTP_BACKEND_FILES
|
||||
src/dusk/http/no_backend.cpp
|
||||
src/dusk/http/curl.cpp
|
||||
src/dusk/http/winhttp.cpp
|
||||
src/dusk/http/url_session.mm
|
||||
)
|
||||
|
||||
@@ -169,6 +169,12 @@ public:
|
||||
|
||||
void mapBlink() {}
|
||||
|
||||
#if PLATFORM_WII || TARGET_PC
|
||||
f32 getMirrorPosX(f32 param_0, f32 param_1) {
|
||||
return (field_0x11dc * 2.0f - (param_0 + param_1)) - param_1;
|
||||
}
|
||||
#endif
|
||||
|
||||
// Unknown name
|
||||
struct RegionTexData {
|
||||
/* 0x00 */ float mMinX;
|
||||
|
||||
@@ -66,6 +66,16 @@ public:
|
||||
_c90 = param_2;
|
||||
}
|
||||
|
||||
#if PLATFORM_WII || TARGET_PC
|
||||
f32 getMirrorCenterPosX(f32 param_0, f32 param_1) {
|
||||
if (_c90) {
|
||||
return (mCenterPosX * 2.0f - (param_0 + param_1)) - param_1;
|
||||
}
|
||||
|
||||
return param_0;
|
||||
}
|
||||
#endif
|
||||
|
||||
struct Stage_c {
|
||||
// Incomplete class
|
||||
|
||||
|
||||
@@ -50,8 +50,6 @@ public:
|
||||
bool hasSignal(const char* key) const;
|
||||
|
||||
std::vector<Achievement> getAchievements() const;
|
||||
bool hasPendingUnlock() const { return !m_pendingUnlocks.empty(); }
|
||||
std::string consumePendingUnlock();
|
||||
|
||||
private:
|
||||
struct Entry {
|
||||
@@ -68,7 +66,6 @@ private:
|
||||
std::unordered_set<std::string_view> m_signals;
|
||||
bool m_loaded = false;
|
||||
bool m_dirty = false;
|
||||
std::queue<std::string> m_pendingUnlocks;
|
||||
};
|
||||
|
||||
} // namespace dusk
|
||||
|
||||
@@ -1,6 +1,10 @@
|
||||
#ifndef DUSK_MAIN_H
|
||||
#define DUSK_MAIN_H
|
||||
|
||||
#if defined(__APPLE__)
|
||||
#include <TargetConditionals.h>
|
||||
#endif
|
||||
|
||||
#include <filesystem>
|
||||
|
||||
namespace dusk {
|
||||
@@ -8,7 +12,17 @@ namespace dusk {
|
||||
extern bool IsShuttingDown;
|
||||
extern bool IsGameLaunched;
|
||||
extern bool IsFocusPaused;
|
||||
extern bool RestartRequested;
|
||||
extern std::filesystem::path ConfigPath;
|
||||
|
||||
#if defined(__ANDROID__) || (defined(TARGET_OS_IOS) && TARGET_OS_IOS) || \
|
||||
(defined(TARGET_OS_TV) && TARGET_OS_TV)
|
||||
inline constexpr bool SupportsProcessRestart = false;
|
||||
#else
|
||||
inline constexpr bool SupportsProcessRestart = true;
|
||||
#endif
|
||||
|
||||
void RequestRestart() noexcept;
|
||||
}
|
||||
|
||||
#endif // DUSK_MAIN_H
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
struct RoomEntry {
|
||||
u8 roomNo;
|
||||
std::vector<s16> roomPoints = {};
|
||||
|
||||
@@ -2,9 +2,6 @@
|
||||
#define _SRC_DUSK_MATH_H_
|
||||
|
||||
#include <cmath>
|
||||
#include <array>
|
||||
#include <limits>
|
||||
#include <bit>
|
||||
|
||||
#ifndef M_PI
|
||||
#define M_PI 3.14159265358979323846f
|
||||
@@ -19,139 +16,6 @@ inline float i_cosf(float x) { return cos(x); }
|
||||
inline float i_tanf(float x) { return tan(x); }
|
||||
inline float i_acosf(float x) { return acos(x); }
|
||||
|
||||
|
||||
// frsqrte matching courtesy of Geotale, with reference to https://achurch.org/cpu-tests/ppc750cl.s
|
||||
|
||||
struct BaseAndDec32 {
|
||||
uint32_t base;
|
||||
int32_t dec;
|
||||
};
|
||||
|
||||
struct BaseAndDec64 {
|
||||
uint64_t base;
|
||||
int64_t dec;
|
||||
};
|
||||
|
||||
union c32 {
|
||||
constexpr c32(const float p) {
|
||||
f = p;
|
||||
}
|
||||
|
||||
constexpr c32(const uint32_t p) {
|
||||
u = p;
|
||||
}
|
||||
|
||||
uint32_t u;
|
||||
float f;
|
||||
};
|
||||
|
||||
union c64 {
|
||||
constexpr c64(const double p) {
|
||||
f = p;
|
||||
}
|
||||
|
||||
constexpr c64(const uint64_t p) {
|
||||
u = p;
|
||||
}
|
||||
|
||||
uint64_t u;
|
||||
double f;
|
||||
};
|
||||
|
||||
static constexpr uint64_t EXPONENT_SHIFT_F64 = 52;
|
||||
static constexpr uint64_t MANTISSA_MASK_F64 = 0x000fffffffffffffULL;
|
||||
static constexpr uint64_t EXPONENT_MASK_F64 = 0x7ff0000000000000ULL;
|
||||
static constexpr uint64_t SIGN_MASK_F64 = 0x8000000000000000ULL;
|
||||
|
||||
static constexpr std::array<BaseAndDec64, 32> RSQRTE_TABLE = {{
|
||||
{0x69fa000000000ULL, -0x15a0000000LL},
|
||||
{0x5f2e000000000ULL, -0x13cc000000LL},
|
||||
{0x554a000000000ULL, -0x1234000000LL},
|
||||
{0x4c30000000000ULL, -0x10d4000000LL},
|
||||
{0x43c8000000000ULL, -0x0f9c000000LL},
|
||||
{0x3bfc000000000ULL, -0x0e88000000LL},
|
||||
{0x34b8000000000ULL, -0x0d94000000LL},
|
||||
{0x2df0000000000ULL, -0x0cb8000000LL},
|
||||
{0x2794000000000ULL, -0x0bf0000000LL},
|
||||
{0x219c000000000ULL, -0x0b40000000LL},
|
||||
{0x1bfc000000000ULL, -0x0aa0000000LL},
|
||||
{0x16ae000000000ULL, -0x0a0c000000LL},
|
||||
{0x11a8000000000ULL, -0x0984000000LL},
|
||||
{0x0ce6000000000ULL, -0x090c000000LL},
|
||||
{0x0862000000000ULL, -0x0898000000LL},
|
||||
{0x0416000000000ULL, -0x082c000000LL},
|
||||
{0xffe8000000000ULL, -0x1e90000000LL},
|
||||
{0xf0a4000000000ULL, -0x1c00000000LL},
|
||||
{0xe2a8000000000ULL, -0x19c0000000LL},
|
||||
{0xd5c8000000000ULL, -0x17c8000000LL},
|
||||
{0xc9e4000000000ULL, -0x1610000000LL},
|
||||
{0xbedc000000000ULL, -0x1490000000LL},
|
||||
{0xb498000000000ULL, -0x1330000000LL},
|
||||
{0xab00000000000ULL, -0x11f8000000LL},
|
||||
{0xa204000000000ULL, -0x10e8000000LL},
|
||||
{0x9994000000000ULL, -0x0fe8000000LL},
|
||||
{0x91a0000000000ULL, -0x0f08000000LL},
|
||||
{0x8a1c000000000ULL, -0x0e38000000LL},
|
||||
{0x8304000000000ULL, -0x0d78000000LL},
|
||||
{0x7c48000000000ULL, -0x0cc8000000LL},
|
||||
{0x75e4000000000ULL, -0x0c28000000LL},
|
||||
{0x6fd0000000000ULL, -0x0b98000000LL},
|
||||
}};
|
||||
|
||||
[[nodiscard]] static inline double frsqrte(const double val) {
|
||||
c64 bits(val);
|
||||
|
||||
uint64_t mantissa = bits.u & MANTISSA_MASK_F64;
|
||||
int64_t exponent = bits.u & EXPONENT_MASK_F64;
|
||||
bool sign = (bits.u & SIGN_MASK_F64) != 0;
|
||||
|
||||
// Handle 0 case
|
||||
if (mantissa == 0 && exponent == 0) {
|
||||
return std::copysign(std::numeric_limits<double>::infinity(), bits.f);
|
||||
}
|
||||
|
||||
// Handle NaN-like
|
||||
if (exponent == EXPONENT_MASK_F64) {
|
||||
if (mantissa == 0) {
|
||||
return sign ? std::numeric_limits<double>::quiet_NaN() : 0.0;
|
||||
}
|
||||
|
||||
return val;
|
||||
}
|
||||
|
||||
// Handle negative inputs
|
||||
if (sign) {
|
||||
return std::numeric_limits<double>::quiet_NaN();
|
||||
}
|
||||
|
||||
if (exponent == 0) {
|
||||
// Shift so one bit goes to where the exponent would be,
|
||||
// then clear that bit to mimic a not-subnormal number!
|
||||
// Aka, if there are 12 leading zeroes, shift left once
|
||||
uint32_t shift = std::countl_zero(mantissa) - static_cast<uint32_t>(63 - EXPONENT_SHIFT_F64);
|
||||
|
||||
mantissa <<= shift;
|
||||
mantissa &= MANTISSA_MASK_F64;
|
||||
// The shift is subtracted by 1 because denormals by default
|
||||
// are offset by 1 (exponent 0 doesn't have implied 1 bit)
|
||||
exponent -= static_cast<int64_t>(shift - 1) << EXPONENT_SHIFT_F64;
|
||||
}
|
||||
|
||||
// In reality this doesn't get the full exponent -- Only the least significant bit
|
||||
// Only that's needed because square roots of higher exponent bits simply multiply the
|
||||
// result by 2!!
|
||||
uint32_t key = static_cast<uint32_t>((static_cast<uint64_t>(exponent) | mantissa) >> 37);
|
||||
uint64_t new_exp =
|
||||
(static_cast<uint64_t>((0xbfcLL << EXPONENT_SHIFT_F64) - exponent) >> 1) & EXPONENT_MASK_F64;
|
||||
|
||||
// Remove the bits relating to anything higher than the LSB of the exponent
|
||||
const auto &entry = RSQRTE_TABLE[0x1f & (key >> 11)];
|
||||
|
||||
// The result is given by an estimate then an adjustment based on the original
|
||||
// key that was computed
|
||||
uint64_t new_mantissa = static_cast<uint64_t>(entry.base + entry.dec * static_cast<int64_t>(key & 0x7ff));
|
||||
|
||||
return c64(new_exp | new_mantissa).f;
|
||||
}
|
||||
#include <dolphin/ppc_math.h>
|
||||
|
||||
#endif // _SRC_DUSK_MATH_H_
|
||||
|
||||
@@ -21,6 +21,12 @@ enum class GameLanguage : u8 {
|
||||
Italian = OS_LANGUAGE_ITALIAN,
|
||||
};
|
||||
|
||||
enum class DiscVerificationState : u8 {
|
||||
Unknown = 0,
|
||||
Success,
|
||||
HashMismatch,
|
||||
};
|
||||
|
||||
namespace config {
|
||||
template <>
|
||||
struct ConfigEnumRange<BloomMode> {
|
||||
@@ -33,6 +39,12 @@ struct ConfigEnumRange<GameLanguage> {
|
||||
static constexpr auto min = GameLanguage::English;
|
||||
static constexpr auto max = GameLanguage::Italian;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct ConfigEnumRange<DiscVerificationState> {
|
||||
static constexpr auto min = DiscVerificationState::Unknown;
|
||||
static constexpr auto max = DiscVerificationState::HashMismatch;
|
||||
};
|
||||
}
|
||||
|
||||
// Persistent user settings
|
||||
@@ -45,6 +57,8 @@ struct UserSettings {
|
||||
ConfigVar<bool> enableFullscreen;
|
||||
ConfigVar<bool> enableVsync;
|
||||
ConfigVar<bool> lockAspectRatio;
|
||||
ConfigVar<bool> enableFpsOverlay;
|
||||
ConfigVar<int> fpsOverlayCorner;
|
||||
} video;
|
||||
|
||||
struct {
|
||||
@@ -67,7 +81,6 @@ struct UserSettings {
|
||||
// QoL
|
||||
ConfigVar<bool> enableQuickTransform;
|
||||
ConfigVar<bool> hideTvSettingsScreen;
|
||||
ConfigVar<bool> skipWarningScreen;
|
||||
ConfigVar<bool> biggerWallets;
|
||||
ConfigVar<bool> noReturnRupees;
|
||||
ConfigVar<bool> disableRupeeCutscenes;
|
||||
@@ -86,7 +99,7 @@ struct UserSettings {
|
||||
|
||||
// Preferences
|
||||
ConfigVar<bool> enableMirrorMode;
|
||||
ConfigVar<bool> disableMainHUD;
|
||||
ConfigVar<bool> minimalHUD;
|
||||
ConfigVar<bool> pauseOnFocusLost;
|
||||
ConfigVar<bool> enableLinkDollRotation;
|
||||
ConfigVar<bool> enableAchievementNotifications;
|
||||
@@ -121,6 +134,7 @@ struct UserSettings {
|
||||
ConfigVar<bool> invertCameraYAxis;
|
||||
ConfigVar<float> freeCameraSensitivity;
|
||||
ConfigVar<bool> debugFlyCam;
|
||||
ConfigVar<bool> debugFlyCamLockEvents;
|
||||
|
||||
// Cheats
|
||||
ConfigVar<bool> infiniteHearts;
|
||||
@@ -147,16 +161,20 @@ struct UserSettings {
|
||||
// Tools
|
||||
ConfigVar<bool> speedrunMode;
|
||||
ConfigVar<bool> liveSplitEnabled;
|
||||
ConfigVar<bool> recordingMode;
|
||||
} game;
|
||||
|
||||
struct {
|
||||
ConfigVar<std::string> isoPath;
|
||||
ConfigVar<DiscVerificationState> isoVerification;
|
||||
ConfigVar<std::string> graphicsBackend;
|
||||
ConfigVar<bool> skipPreLaunchUI;
|
||||
ConfigVar<bool> showPipelineCompilation;
|
||||
ConfigVar<bool> wasPresetChosen;
|
||||
ConfigVar<bool> enableCrashReporting;
|
||||
ConfigVar<bool> checkForUpdates;
|
||||
ConfigVar<int> cardFileType;
|
||||
ConfigVar<bool> enableAdvancedSettings;
|
||||
} backend;
|
||||
};
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#ifndef J3DSTRUCT_H
|
||||
#define J3DSTRUCT_H
|
||||
|
||||
#include <cstring>
|
||||
#include <gx.h>
|
||||
#include <mtx.h>
|
||||
#include <mtx.h>
|
||||
#include "global.h"
|
||||
#include "JSystem/JMath/JMath.h"
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DLightInfo {
|
||||
bool operator==(J3DLightInfo& other) const;
|
||||
@@ -28,7 +28,7 @@ struct J3DLightInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DTextureSRTInfo {
|
||||
// NOTE: Big endian when loaded from file!
|
||||
@@ -79,7 +79,7 @@ enum J3DTexMtxMode {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DTexMtxInfo {
|
||||
bool operator==(J3DTexMtxInfo& other) const;
|
||||
@@ -97,7 +97,7 @@ struct J3DTexMtxInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DIndTexMtxInfo {
|
||||
J3DIndTexMtxInfo& operator=(J3DIndTexMtxInfo const&);
|
||||
@@ -107,7 +107,7 @@ struct J3DIndTexMtxInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DFogInfo {
|
||||
bool operator==(J3DFogInfo&) const;
|
||||
@@ -126,7 +126,7 @@ struct J3DFogInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DNBTScaleInfo {
|
||||
bool operator==(const J3DNBTScaleInfo& other) const;
|
||||
@@ -153,7 +153,7 @@ struct J3DIndTexOrderInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DTevSwapModeInfo {
|
||||
/* 0x0 */ u8 mRasSel;
|
||||
@@ -164,7 +164,7 @@ struct J3DTevSwapModeInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DTevSwapModeTableInfo {
|
||||
/* 0x0 */ u8 field_0x0;
|
||||
@@ -175,7 +175,7 @@ struct J3DTevSwapModeTableInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DTevStageInfo {
|
||||
/* 0x0 */ u8 field_0x0;
|
||||
@@ -202,7 +202,7 @@ struct J3DTevStageInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DIndTevStageInfo {
|
||||
/* 0x0 */ u8 mIndStage;
|
||||
@@ -219,7 +219,7 @@ struct J3DIndTevStageInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DTexCoordInfo {
|
||||
/* 0x0 */ u8 mTexGenType;
|
||||
@@ -265,7 +265,7 @@ struct J3DBlendInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DTevOrderInfo {
|
||||
void operator=(const J3DTevOrderInfo& other) {
|
||||
|
||||
@@ -556,8 +556,8 @@ void J3DModelLoader::readVertexData(const J3DVertexBlock& block, J3DVertexData&
|
||||
|
||||
if (attr == GX_VA_POS) {
|
||||
// can be a little off due to 0x20 alignment, account for that
|
||||
u32 expect = ((data.mVtxNum * vertStride) + 0x1F) & ~0x1F;
|
||||
JUT_ASSERT(1234, expect == addrDiff);
|
||||
// u32 expect = ((data.mVtxNum * vertStride) + 0x1F) & ~0x1F;
|
||||
// JUT_ASSERT(1234, expect == addrDiff);
|
||||
} else if (attr == GX_VA_NRM) {
|
||||
data.mNrmNum = num;
|
||||
} else if (attr == GX_VA_CLR0) {
|
||||
|
||||
|
Before Width: | Height: | Size: 5.2 KiB After Width: | Height: | Size: 928 KiB |
|
Before Width: | Height: | Size: 306 B After Width: | Height: | Size: 29 KiB |
|
Before Width: | Height: | Size: 79 B After Width: | Height: | Size: 1014 B |
|
Before Width: | Height: | Size: 761 B After Width: | Height: | Size: 90 KiB |
|
Before Width: | Height: | Size: 99 B After Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 123 B After Width: | Height: | Size: 5.3 KiB |
|
Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 279 KiB |
|
Before Width: | Height: | Size: 179 B After Width: | Height: | Size: 8.7 KiB |
@@ -6,4 +6,4 @@ Exec=dusk
|
||||
Icon=dusk
|
||||
Terminal=false
|
||||
Type=Application
|
||||
Categories=Graphics;3DGraphics;Game
|
||||
Categories=Game;
|
||||
|
||||
|
After Width: | Height: | Size: 2.3 KiB |
|
After Width: | Height: | Size: 13 KiB |
|
After Width: | Height: | Size: 28 KiB |
|
Before Width: | Height: | Size: 95 KiB After Width: | Height: | Size: 48 KiB |
@@ -8,140 +8,269 @@ body {
|
||||
height: 100%;
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-size: 24dp;
|
||||
color: #FFFFFF;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: flex-end;
|
||||
align-items: stretch;
|
||||
}
|
||||
|
||||
.overlay-root {
|
||||
width: 100%;
|
||||
min-height: 45%;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: flex-end;
|
||||
align-items: stretch;
|
||||
decorator: vertical-gradient(#00000000 #151610F2);
|
||||
filter: opacity(0);
|
||||
transition: filter 0.2s linear-in-out;
|
||||
}
|
||||
|
||||
.overlay-root[open] {
|
||||
filter: opacity(1);
|
||||
}
|
||||
|
||||
.overlay {
|
||||
width: 100%;
|
||||
max-width: 1216dp;
|
||||
margin-left: auto;
|
||||
margin-right: auto;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 24dp;
|
||||
padding: 48dp 64dp;
|
||||
}
|
||||
|
||||
@media (max-height: 800dp) {
|
||||
.overlay-root {
|
||||
min-height: 38%;
|
||||
}
|
||||
|
||||
.overlay {
|
||||
gap: 16dp;
|
||||
padding: 32dp 48dp;
|
||||
}
|
||||
}
|
||||
|
||||
.header {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
gap: 24dp;
|
||||
}
|
||||
|
||||
.carousel-container {
|
||||
flex: 1 1 auto;
|
||||
display: flex;
|
||||
justify-content: flex-end;
|
||||
min-width: 0;
|
||||
}
|
||||
|
||||
.description {
|
||||
font-size: 18dp;
|
||||
line-height: 22dp;
|
||||
color: rgba(255, 255, 255, 50%);
|
||||
}
|
||||
|
||||
.divider {
|
||||
margin: 1dp 0;
|
||||
border-top: 1dp rgba(217, 217, 217, 50%);
|
||||
}
|
||||
|
||||
.footer {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
gap: 24dp;
|
||||
}
|
||||
|
||||
footer-button {
|
||||
display: block;
|
||||
width: 100%;
|
||||
max-width: 220dp;
|
||||
border: 0;
|
||||
padding: 0;
|
||||
background-color: transparent;
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-weight: bold;
|
||||
font-family: "Fira Sans";
|
||||
font-weight: normal;
|
||||
font-size: 20dp;
|
||||
line-height: 24dp;
|
||||
text-transform: uppercase;
|
||||
color: #FFFFFF;
|
||||
opacity: 1;
|
||||
color: #E0DBC8;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: flex-end;
|
||||
align-items: stretch;
|
||||
z-index: 1;
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
fps,
|
||||
toast {
|
||||
position: absolute;
|
||||
border: 1dp #92875B;
|
||||
background-color: rgba(21, 22, 16, 80%);
|
||||
}
|
||||
|
||||
toast {
|
||||
top: 40dp;
|
||||
right: 40dp;
|
||||
display: flex;
|
||||
flex-flow: column;
|
||||
border-radius: 14dp;
|
||||
overflow: hidden;
|
||||
backdrop-filter: blur(5dp);
|
||||
box-shadow: 0 0 15dp 3dp;
|
||||
filter: opacity(0);
|
||||
transform: scale(0.9);
|
||||
transform-origin: center;
|
||||
transition: filter transform 0.2s cubic-in-out;
|
||||
padding: 18dp 24dp;
|
||||
gap: 8dp;
|
||||
}
|
||||
|
||||
toast[open] {
|
||||
filter: opacity(1);
|
||||
transform: scale(1);
|
||||
}
|
||||
|
||||
/*toast:hover {
|
||||
cursor: pointer;
|
||||
background-color: rgba(61, 59, 36, 80%);
|
||||
}
|
||||
|
||||
footer-button.return {
|
||||
text-align: left;
|
||||
toast:active {
|
||||
background-color: rgba(45, 43, 26, 80%);
|
||||
}*/
|
||||
|
||||
toast heading {
|
||||
display: flex;
|
||||
gap: 18dp;
|
||||
align-items: center;
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-size: 18dp;
|
||||
font-weight: bold;
|
||||
text-transform: uppercase;
|
||||
color: #92875B;
|
||||
}
|
||||
|
||||
footer-button.reset {
|
||||
text-align: right;
|
||||
toast heading > span {
|
||||
flex: 1 0 auto;
|
||||
}
|
||||
|
||||
.stepped-carousel {
|
||||
toast heading > row {
|
||||
flex: 1 0 auto;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
gap: 16dp;
|
||||
width: auto;
|
||||
min-width: 246dp;
|
||||
padding: 0;
|
||||
background-color: transparent;
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-weight: bold;
|
||||
gap: 4dp;
|
||||
}
|
||||
|
||||
.stepped-carousel-value {
|
||||
line-height: 29dp;
|
||||
min-width: 166dp;
|
||||
toast message {
|
||||
display: flex;
|
||||
flex-flow: column;
|
||||
gap: 8dp;
|
||||
}
|
||||
|
||||
toast message row {
|
||||
display: flex;
|
||||
}
|
||||
|
||||
toast message row.muted {
|
||||
opacity: 0.5;
|
||||
}
|
||||
|
||||
toast progress {
|
||||
height: 4dp;
|
||||
position: absolute;
|
||||
left: 0;
|
||||
bottom: 0;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
toast progress fill {
|
||||
background-color: rgba(194, 164, 45, 80%);
|
||||
}
|
||||
|
||||
toast.achievement {
|
||||
border: 1dp #C2A42D;
|
||||
}
|
||||
|
||||
toast.achievement heading {
|
||||
color: #C2A42D;
|
||||
}
|
||||
|
||||
toast.controller-warning {
|
||||
top: auto;
|
||||
right: auto;
|
||||
bottom: 40dp;
|
||||
left: 50%;
|
||||
width: 440dp;
|
||||
max-width: 90%;
|
||||
transform: translateX(-50%) scale(0.9);
|
||||
}
|
||||
|
||||
toast.controller-warning[open] {
|
||||
transform: translateX(-50%) scale(1);
|
||||
}
|
||||
|
||||
toast.controller-warning heading {
|
||||
color: #C2A42D;
|
||||
}
|
||||
|
||||
toast.menu-notification {
|
||||
top: 40dp;
|
||||
right: auto;
|
||||
bottom: auto;
|
||||
left: 50%;
|
||||
max-width: 90%;
|
||||
transform: translateX(-50%) scale(0.9);
|
||||
}
|
||||
|
||||
toast.menu-notification[open] {
|
||||
transform: translateX(-50%) scale(1);
|
||||
}
|
||||
|
||||
toast.menu-notification message {
|
||||
align-items: center;
|
||||
text-align: center;
|
||||
white-space: nowrap;
|
||||
opacity: 0.9;
|
||||
}
|
||||
|
||||
.stepped-carousel-arrow {
|
||||
width: 24dp;
|
||||
height: 24dp;
|
||||
min-width: 24dp;
|
||||
padding: 0;
|
||||
border: 0;
|
||||
background-color: transparent;
|
||||
opacity: 1;
|
||||
cursor: pointer;
|
||||
toast.menu-notification message row {
|
||||
align-items: center;
|
||||
gap: 6dp;
|
||||
}
|
||||
|
||||
icon {
|
||||
font-family: "Material Symbols Rounded";
|
||||
font-weight: normal;
|
||||
display: inline-block;
|
||||
vertical-align: middle;
|
||||
}
|
||||
|
||||
icon.arrow-forward {
|
||||
width: 24dp;
|
||||
height: 24dp;
|
||||
font-size: 24dp;
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
icon.trophy {
|
||||
width: 24dp;
|
||||
height: 24dp;
|
||||
font-size: 24dp;
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
icon.controller {
|
||||
width: 24dp;
|
||||
height: 24dp;
|
||||
font-size: 24dp;
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
icon.warning {
|
||||
width: 24dp;
|
||||
height: 24dp;
|
||||
font-size: 24dp;
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
fps {
|
||||
display: none;
|
||||
z-index: 99;
|
||||
font-size: 18dp;
|
||||
font-weight: bold;
|
||||
padding: 9dp 12dp;
|
||||
border-radius: 7dp;
|
||||
pointer-events: none;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
fps[open] {
|
||||
display: block;
|
||||
}
|
||||
|
||||
fps[corner=tl] {
|
||||
top: 12dp;
|
||||
left: 12dp;
|
||||
}
|
||||
|
||||
fps[corner=tr] {
|
||||
top: 12dp;
|
||||
right: 12dp;
|
||||
}
|
||||
|
||||
fps[corner=bl] {
|
||||
bottom: 12dp;
|
||||
left: 12dp;
|
||||
}
|
||||
|
||||
fps[corner=br] {
|
||||
bottom: 12dp;
|
||||
right: 12dp;
|
||||
}
|
||||
|
||||
logo {
|
||||
position: absolute;
|
||||
width: 100dp;
|
||||
height: 100dp;
|
||||
bottom: 40dp;
|
||||
left: 40dp;
|
||||
opacity: 0;
|
||||
transition: opacity 0.5s linear-in-out;
|
||||
}
|
||||
|
||||
logo[open] {
|
||||
opacity: 0.65;
|
||||
}
|
||||
|
||||
logo img {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
filter: drop-shadow(#0008 0 0 14dp);
|
||||
transform-origin: center;
|
||||
}
|
||||
|
||||
logo img.inner {
|
||||
animation: 24s linear-in-out infinite logo-inner-spin;
|
||||
}
|
||||
|
||||
logo img.outer {
|
||||
animation: 8s linear-in-out infinite logo-outer-spin;
|
||||
}
|
||||
|
||||
@keyframes logo-inner-spin {
|
||||
from {
|
||||
transform: rotate(360deg);
|
||||
}
|
||||
to {
|
||||
transform: rotate(0deg);
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes logo-outer-spin {
|
||||
from {
|
||||
transform: rotate(0deg);
|
||||
}
|
||||
to {
|
||||
transform: rotate(360deg);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,17 +9,44 @@ body {
|
||||
font-weight: normal;
|
||||
font-size: 20dp;
|
||||
color: #FFFFFF;
|
||||
background-color: #000000;
|
||||
decorator: image(../prelaunch-bg.png cover left center);
|
||||
filter: opacity(0);
|
||||
transition: filter 1s 0.2s linear-in-out;
|
||||
z-index: -1;
|
||||
}
|
||||
|
||||
.gradient {
|
||||
position: absolute;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
/* The color gradient from the Figma bands really badly. A fully black gradient does as well, but not as badly. */
|
||||
decorator: horizontal-gradient(#000000FF #00000000);
|
||||
}
|
||||
|
||||
body.mirrored .gradient {
|
||||
decorator: horizontal-gradient(#00000000 #000000FF);
|
||||
}
|
||||
|
||||
.background {
|
||||
position: absolute;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
decorator: image(../prelaunch-bg.png cover left center);
|
||||
opacity: 0;
|
||||
transition: opacity 1s linear-in-out;
|
||||
}
|
||||
|
||||
body[open] {
|
||||
filter: opacity(1);
|
||||
}
|
||||
|
||||
body[open] .background {
|
||||
opacity: 1;
|
||||
}
|
||||
|
||||
body.disc-ready .background {
|
||||
opacity: 0;
|
||||
}
|
||||
|
||||
content {
|
||||
display: block;
|
||||
width: 100%;
|
||||
@@ -35,6 +62,7 @@ content[open] {
|
||||
menu {
|
||||
position: absolute;
|
||||
left: 96dp;
|
||||
right: auto;
|
||||
top: 50%;
|
||||
transform: translateY(-50%);
|
||||
/* Scale based on a reference screen width, 428/1216 */
|
||||
@@ -47,6 +75,11 @@ menu {
|
||||
gap: 48dp;
|
||||
}
|
||||
|
||||
body.mirrored menu {
|
||||
left: auto;
|
||||
right: 96dp;
|
||||
}
|
||||
|
||||
hero {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
@@ -55,6 +88,10 @@ hero {
|
||||
gap: 8dp;
|
||||
}
|
||||
|
||||
body.mirrored hero {
|
||||
align-items: flex-end;
|
||||
}
|
||||
|
||||
hero img {
|
||||
width: 100%;
|
||||
}
|
||||
@@ -79,6 +116,7 @@ hero img {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 12dp;
|
||||
align-items: flex-start;
|
||||
}
|
||||
|
||||
#menu-list button {
|
||||
@@ -86,6 +124,7 @@ hero img {
|
||||
height: 54dp;
|
||||
padding: 8dp 16dp;
|
||||
border-radius: 8dp;
|
||||
text-align: left;
|
||||
text-transform: uppercase;
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-size: 32dp;
|
||||
@@ -95,8 +134,14 @@ hero img {
|
||||
decorator: horizontal-gradient(#00000000 #00000000);
|
||||
}
|
||||
|
||||
#menu-list button:disabled {
|
||||
opacity: 0.75;
|
||||
cursor: default;
|
||||
decorator: horizontal-gradient(#00000000 #00000000);
|
||||
}
|
||||
|
||||
#menu-list button.anim-done {
|
||||
transition: decorator color 0.1s linear-in-out;
|
||||
transition: decorator color opacity 0.1s linear-in-out;
|
||||
}
|
||||
|
||||
#menu-list button:hover,
|
||||
@@ -105,25 +150,56 @@ hero img {
|
||||
decorator: horizontal-gradient(#FEE685FF #FEE68500);
|
||||
}
|
||||
|
||||
body.mirrored #menu-list {
|
||||
align-items: flex-end;
|
||||
}
|
||||
|
||||
body.mirrored #menu-list button {
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
body.mirrored #menu-list button:hover,
|
||||
body.mirrored #menu-list button:focus-visible {
|
||||
decorator: horizontal-gradient(#FEE68500 #FEE685FF);
|
||||
}
|
||||
|
||||
disc-info {
|
||||
position: absolute;
|
||||
left: 96dp;
|
||||
right: auto;
|
||||
bottom: 72dp;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 12dp;
|
||||
font-size: 24dp;
|
||||
font-effect: glow(0dp 4dp 0dp 4dp black);
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
body.mirrored disc-info {
|
||||
left: auto;
|
||||
right: 96dp;
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
version-info {
|
||||
position: absolute;
|
||||
right: 96dp;
|
||||
left: auto;
|
||||
bottom: 72dp;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 12dp;
|
||||
text-align: right;
|
||||
font-size: 24dp;
|
||||
font-effect: glow(0dp 4dp 0dp 4dp black);
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
body.mirrored version-info {
|
||||
right: auto;
|
||||
left: 96dp;
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
#disc-status {
|
||||
@@ -140,8 +216,24 @@ version-info {
|
||||
color: #FFC9C9;
|
||||
}
|
||||
|
||||
#disc-status[status=verifying] {
|
||||
color: #FFFFFF;
|
||||
}
|
||||
|
||||
#disc-status[status=mismatch] {
|
||||
color: #FFD6A7;
|
||||
}
|
||||
|
||||
#disc-status[status=unknown] {
|
||||
color: rgba(224, 219, 200, 65%);
|
||||
}
|
||||
|
||||
#disc-status[status=pending] {
|
||||
color: #FEE685;
|
||||
}
|
||||
|
||||
#disc-status icon {
|
||||
display: block;
|
||||
display: none;
|
||||
width: 24dp;
|
||||
height: 24dp;
|
||||
font-family: "Material Symbols Rounded";
|
||||
@@ -149,6 +241,10 @@ version-info {
|
||||
font-size: 24dp;
|
||||
}
|
||||
|
||||
#disc-status[status] icon {
|
||||
display: block;
|
||||
}
|
||||
|
||||
#disc-status[status=good] icon {
|
||||
decorator: text("" center center);
|
||||
}
|
||||
@@ -157,24 +253,81 @@ version-info {
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
#disc-status[status=verifying] icon {
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
#disc-status[status=mismatch] icon {
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
#disc-status[status=unknown] icon {
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
#disc-status[status=pending] icon {
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
#disc-version {
|
||||
font-size: 20dp;
|
||||
}
|
||||
|
||||
/* TODO: Hidden until an actual update checker is introduced */
|
||||
.update {
|
||||
display: none;
|
||||
font-size: 16dp;
|
||||
font-weight: bold;
|
||||
cursor: pointer;
|
||||
color: #D8F999;
|
||||
color: #A6A09B;
|
||||
align-items: center;
|
||||
justify-content: flex-end;
|
||||
gap: 8dp;
|
||||
font-size: 20dp;
|
||||
}
|
||||
|
||||
.detail,
|
||||
.update span {
|
||||
.update[state=checking],
|
||||
.update[state=failed] {
|
||||
display: block;
|
||||
}
|
||||
|
||||
.update[state=available] {
|
||||
display: flex;
|
||||
}
|
||||
|
||||
#update-download {
|
||||
display: none;
|
||||
margin: 0dp;
|
||||
padding: 0dp;
|
||||
border-width: 0dp;
|
||||
background-color: transparent;
|
||||
color: #D8F999;
|
||||
cursor: pointer;
|
||||
text-transform: uppercase;
|
||||
font-weight: bold;
|
||||
decorator: horizontal-gradient(#00000000 #00000000);
|
||||
}
|
||||
|
||||
.update[state=available] #update-download {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 2dp;
|
||||
}
|
||||
|
||||
#update-download icon {
|
||||
display: block;
|
||||
width: 18dp;
|
||||
height: 18dp;
|
||||
font-family: "Material Symbols Rounded";
|
||||
font-weight: normal;
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
.detail {
|
||||
color: #A6A09B;
|
||||
}
|
||||
|
||||
body.mirrored .update {
|
||||
justify-content: flex-start;
|
||||
}
|
||||
|
||||
/* Startup animation */
|
||||
.intro-item {
|
||||
opacity: 0;
|
||||
@@ -210,3 +363,84 @@ body.animate-in .intro-item {
|
||||
.delay-5 {
|
||||
transition: opacity transform 0.3s 0.6s cubic-in-out;
|
||||
}
|
||||
|
||||
/* Mobile layout */
|
||||
@media (max-height: 640dp) {
|
||||
.gradient {
|
||||
decorator: horizontal-gradient(#00000000 #000000FF);
|
||||
}
|
||||
|
||||
body.mirrored .gradient {
|
||||
decorator: horizontal-gradient(#000000FF #00000000);
|
||||
}
|
||||
|
||||
menu {
|
||||
left: 20dp;
|
||||
right: 20dp;
|
||||
width: auto;
|
||||
min-width: 0;
|
||||
max-width: none;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
gap: 16dp;
|
||||
}
|
||||
|
||||
body.mirrored menu {
|
||||
left: 20dp;
|
||||
right: 20dp;
|
||||
flex-direction: row-reverse;
|
||||
}
|
||||
|
||||
hero {
|
||||
flex: 1 1 0;
|
||||
min-width: 0;
|
||||
max-width: 48%;
|
||||
|
||||
}
|
||||
|
||||
body.mirrored hero {
|
||||
align-items: flex-end;
|
||||
}
|
||||
|
||||
hero img {
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
#menu-list {
|
||||
flex: 1 1 0;
|
||||
min-width: 0;
|
||||
max-width: 52%;
|
||||
align-items: flex-end;
|
||||
}
|
||||
|
||||
#menu-list button {
|
||||
width: 100%;
|
||||
max-width: 100%;
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
#menu-list button:hover,
|
||||
#menu-list button:focus-visible {
|
||||
decorator: horizontal-gradient(#FEE68500 #FEE685FF);
|
||||
}
|
||||
|
||||
body.mirrored #menu-list {
|
||||
align-items: flex-start;
|
||||
}
|
||||
|
||||
body.mirrored #menu-list button {
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
body.mirrored #menu-list button:hover,
|
||||
body.mirrored #menu-list button:focus-visible {
|
||||
decorator: horizontal-gradient(#FEE685FF #FEE68500);
|
||||
}
|
||||
|
||||
.eyebrow,
|
||||
disc-info,
|
||||
version-info {
|
||||
display: none;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,147 @@
|
||||
*, *:before, *:after {
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
body {
|
||||
overflow: visible;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-size: 24dp;
|
||||
color: #FFFFFF;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: flex-end;
|
||||
align-items: stretch;
|
||||
}
|
||||
|
||||
.tuner-root {
|
||||
width: 100%;
|
||||
min-height: 45%;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: flex-end;
|
||||
align-items: stretch;
|
||||
decorator: vertical-gradient(#00000000 #151610F2);
|
||||
filter: opacity(0);
|
||||
transition: filter 0.2s linear-in-out;
|
||||
}
|
||||
|
||||
.tuner-root[open] {
|
||||
filter: opacity(1);
|
||||
}
|
||||
|
||||
.tuner {
|
||||
width: 100%;
|
||||
max-width: 1216dp;
|
||||
margin-left: auto;
|
||||
margin-right: auto;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 24dp;
|
||||
padding: 48dp 64dp;
|
||||
}
|
||||
|
||||
@media (max-height: 800dp) {
|
||||
.tuner-root {
|
||||
min-height: 38%;
|
||||
}
|
||||
|
||||
.tuner {
|
||||
gap: 16dp;
|
||||
padding: 32dp 48dp;
|
||||
}
|
||||
}
|
||||
|
||||
.header {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
gap: 24dp;
|
||||
}
|
||||
|
||||
.carousel-container {
|
||||
flex: 1 1 auto;
|
||||
display: flex;
|
||||
justify-content: flex-end;
|
||||
min-width: 0;
|
||||
}
|
||||
|
||||
.description {
|
||||
font-size: 18dp;
|
||||
line-height: 22dp;
|
||||
color: rgba(255, 255, 255, 50%);
|
||||
}
|
||||
|
||||
.divider {
|
||||
margin: 1dp 0;
|
||||
border-top: 1dp rgba(217, 217, 217, 50%);
|
||||
}
|
||||
|
||||
.footer {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
gap: 24dp;
|
||||
}
|
||||
|
||||
footer-button {
|
||||
display: block;
|
||||
width: 100%;
|
||||
max-width: 220dp;
|
||||
border: 0;
|
||||
padding: 0;
|
||||
background-color: transparent;
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-weight: bold;
|
||||
font-size: 20dp;
|
||||
line-height: 24dp;
|
||||
text-transform: uppercase;
|
||||
color: #FFFFFF;
|
||||
opacity: 1;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
footer-button.return {
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
footer-button.reset {
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
.stepped-carousel {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
gap: 16dp;
|
||||
width: auto;
|
||||
min-width: 246dp;
|
||||
padding: 0;
|
||||
background-color: transparent;
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
.stepped-carousel-value {
|
||||
line-height: 29dp;
|
||||
min-width: 166dp;
|
||||
text-align: center;
|
||||
white-space: nowrap;
|
||||
opacity: 0.9;
|
||||
}
|
||||
|
||||
.stepped-carousel-arrow {
|
||||
width: 24dp;
|
||||
height: 24dp;
|
||||
min-width: 24dp;
|
||||
padding: 0;
|
||||
border: 0;
|
||||
background-color: transparent;
|
||||
opacity: 1;
|
||||
cursor: pointer;
|
||||
font-family: "Material Symbols Rounded";
|
||||
font-weight: normal;
|
||||
}
|
||||
@@ -39,8 +39,8 @@ window.small {
|
||||
width: auto;
|
||||
}
|
||||
|
||||
window.preset {
|
||||
min-width: 650dp;
|
||||
window.modal {
|
||||
max-width: 640dp;
|
||||
}
|
||||
|
||||
window[open] {
|
||||
@@ -100,6 +100,10 @@ window content pane > * {
|
||||
flex: 0 0 auto;
|
||||
}
|
||||
|
||||
window content pane:last-of-type > div {
|
||||
line-height: 1.625;
|
||||
}
|
||||
|
||||
window content pane > spacer {
|
||||
display: block;
|
||||
/* Completes the 24dp bottom inset after the pane's 8dp gap. */
|
||||
@@ -194,6 +198,11 @@ button:not(:disabled):active {
|
||||
box-shadow: #C2A42D 0 0 0 2dp;
|
||||
}
|
||||
|
||||
button.modal-btn {
|
||||
flex: 1 1 0;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
select-button {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
@@ -254,6 +263,8 @@ select-button input {
|
||||
}
|
||||
|
||||
icon {
|
||||
width: 1em;
|
||||
height: 1em;
|
||||
font-family: "Material Symbols Rounded";
|
||||
font-weight: normal;
|
||||
display: inline-block;
|
||||
@@ -261,10 +272,23 @@ icon {
|
||||
}
|
||||
|
||||
icon.warning {
|
||||
width: 1em;
|
||||
height: 1em;
|
||||
decorator: text("" center center);
|
||||
color: #ffcc00;
|
||||
}
|
||||
|
||||
icon.error {
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
icon.verifying {
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
icon.celebration {
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
icon.question-mark {
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
.achievement-row {
|
||||
@@ -323,7 +347,7 @@ icon.warning {
|
||||
color: rgba(224, 219, 200, 45%);
|
||||
}
|
||||
|
||||
progressbar {
|
||||
progress {
|
||||
display: block;
|
||||
width: 100%;
|
||||
height: 6dp;
|
||||
@@ -332,12 +356,12 @@ progressbar {
|
||||
margin: 6dp 0 2dp 0;
|
||||
}
|
||||
|
||||
progressbar.progress-done fill {
|
||||
progress.progress-done fill {
|
||||
background-color: #44aa22;
|
||||
border-radius: 3dp;
|
||||
}
|
||||
|
||||
progressbar.progress-ongoing fill {
|
||||
progress.progress-ongoing fill {
|
||||
background-color: #2255bb;
|
||||
border-radius: 3dp;
|
||||
}
|
||||
@@ -350,35 +374,13 @@ button.achievement-clear {
|
||||
opacity: 0.45;
|
||||
}
|
||||
|
||||
.preset-dialog {
|
||||
display: flex;
|
||||
flex-flow: column;
|
||||
padding: 32dp;
|
||||
gap: 20dp;
|
||||
flex: 0 1 auto;
|
||||
}
|
||||
|
||||
.preset-title {
|
||||
display: block;
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-weight: bold;
|
||||
font-size: 30dp;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.preset-intro {
|
||||
display: block;
|
||||
font-size: 18dp;
|
||||
text-align: center;
|
||||
color: rgba(224, 219, 200, 65%);
|
||||
}
|
||||
|
||||
.preset-grid {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
gap: 20dp;
|
||||
flex: 0 1 auto;
|
||||
align-items: flex-start;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.preset-col {
|
||||
@@ -388,14 +390,104 @@ button.achievement-clear {
|
||||
flex: 1 1 0;
|
||||
}
|
||||
|
||||
button.preset-btn {
|
||||
font-size: 22dp;
|
||||
padding: 20dp 16dp;
|
||||
}
|
||||
|
||||
.preset-desc {
|
||||
display: block;
|
||||
font-size: 16dp;
|
||||
color: rgba(224, 219, 200, 65%);
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.modal-dialog {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: flex-start;
|
||||
padding: 24dp;
|
||||
gap: 20dp;
|
||||
flex: 0 1 auto;
|
||||
width: 100%;
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
window.modal.danger {
|
||||
border: 2dp #852221;
|
||||
}
|
||||
|
||||
.modal-header {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
width: 100%;
|
||||
flex: 0 0 auto;
|
||||
gap: 16dp;
|
||||
}
|
||||
|
||||
.modal-header icon {
|
||||
font-size: 24dp;
|
||||
color: #92875B;
|
||||
}
|
||||
|
||||
.modal-title {
|
||||
display: block;
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-weight: bold;
|
||||
text-transform: uppercase;
|
||||
font-size: 18dp;
|
||||
color: #92875B;
|
||||
flex: 1 1 auto;
|
||||
}
|
||||
|
||||
window.modal.danger .modal-title,
|
||||
window.modal.danger .modal-header icon {
|
||||
color: #B3261E;
|
||||
}
|
||||
|
||||
.modal-body {
|
||||
display: block;
|
||||
width: 100%;
|
||||
flex: 0 1 auto;
|
||||
min-width: 0;
|
||||
font-size: 20dp;
|
||||
color: #FFFFFF;
|
||||
font-weight: normal;
|
||||
}
|
||||
|
||||
.modal-body span.tip {
|
||||
font-size: 14dp;
|
||||
color: #92875B;
|
||||
}
|
||||
|
||||
.verification-progress {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 10dp;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.verification-file {
|
||||
display: block;
|
||||
font-size: 17dp;
|
||||
color: #FFFFFF;
|
||||
}
|
||||
|
||||
progress.verification-progress-bar {
|
||||
height: 8dp;
|
||||
margin: 2dp 0 0 0;
|
||||
}
|
||||
|
||||
.verification-detail {
|
||||
display: block;
|
||||
font-size: 14dp;
|
||||
color: rgba(224, 219, 200, 65%);
|
||||
}
|
||||
|
||||
.modal-actions {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
flex-wrap: nowrap;
|
||||
justify-content: stretch;
|
||||
align-items: stretch;
|
||||
gap: 12dp;
|
||||
width: 100%;
|
||||
flex: 0 0 auto;
|
||||
padding-top: 4dp;
|
||||
}
|
||||
|
||||
@@ -44,16 +44,14 @@ void daAlink_c::handleWolfHowl() {
|
||||
bool canHowl = false;
|
||||
|
||||
if (mLinkAcch.ChkGroundHit() && !checkModeFlg(MODE_PLAYER_FLY) && !checkMagneBootsOn()) {
|
||||
if (!checkForestOldCentury()) {
|
||||
if (checkMidnaRide()) {
|
||||
if ((checkWolf() &&
|
||||
(checkModeFlg(MODE_UNK_1000) || dComIfGp_checkPlayerStatus0(0, 0x10))) ||
|
||||
(!checkWolf() &&
|
||||
(checkEventRun() || getMidnaActor()->checkMetamorphoseEnable()) &&
|
||||
(checkModeFlg(4) || dComIfGp_checkPlayerStatus0(0, 0x10))))
|
||||
{
|
||||
canHowl = true;
|
||||
}
|
||||
if (checkMidnaRide()) {
|
||||
if ((checkWolf() &&
|
||||
(checkModeFlg(MODE_UNK_1000) || dComIfGp_checkPlayerStatus0(0, 0x10))) ||
|
||||
(!checkWolf() &&
|
||||
(checkEventRun() || getMidnaActor()->checkMetamorphoseEnable()) &&
|
||||
(checkModeFlg(4) || dComIfGp_checkPlayerStatus0(0, 0x10))))
|
||||
{
|
||||
canHowl = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -124,16 +122,14 @@ void daAlink_c::handleQuickTransform() {
|
||||
bool canTransform = false;
|
||||
|
||||
if (mLinkAcch.ChkGroundHit() && !checkModeFlg(MODE_PLAYER_FLY) && !checkMagneBootsOn()) {
|
||||
if (!checkForestOldCentury()) {
|
||||
if (checkMidnaRide()) {
|
||||
if ((checkWolf() &&
|
||||
(checkModeFlg(MODE_UNK_1000) || dComIfGp_checkPlayerStatus0(0, 0x10))) ||
|
||||
(!checkWolf() &&
|
||||
(checkEventRun() || getMidnaActor()->checkMetamorphoseEnable()) &&
|
||||
(checkModeFlg(4) || dComIfGp_checkPlayerStatus0(0, 0x10))))
|
||||
{
|
||||
canTransform = true;
|
||||
}
|
||||
if (checkMidnaRide()) {
|
||||
if ((checkWolf() &&
|
||||
(checkModeFlg(MODE_UNK_1000) || dComIfGp_checkPlayerStatus0(0, 0x10))) ||
|
||||
(!checkWolf() &&
|
||||
(checkEventRun() || getMidnaActor()->checkMetamorphoseEnable()) &&
|
||||
(checkModeFlg(4) || dComIfGp_checkPlayerStatus0(0, 0x10))))
|
||||
{
|
||||
canTransform = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,11 +17,11 @@ enum {
|
||||
HS_MODE_RETURN_e = 6,
|
||||
};
|
||||
|
||||
void daAlink_c::hsChainShape_c::draw() {
|
||||
if (dusk::getSettings().game.superClawshot) {
|
||||
return;
|
||||
}
|
||||
#if TARGET_PC
|
||||
static const int HS_CHAIN_MAX_LINKS = 600;
|
||||
#endif
|
||||
|
||||
void daAlink_c::hsChainShape_c::draw() {
|
||||
static const int dummy = 0;
|
||||
|
||||
daAlink_c* alink = (daAlink_c*)getUserArea();
|
||||
@@ -165,7 +165,11 @@ void daAlink_c::hsChainShape_c::draw() {
|
||||
}
|
||||
(void)0;
|
||||
|
||||
while (maxDistanceF > var_f30) {
|
||||
#if TARGET_PC
|
||||
int chainLinks = 0;
|
||||
#endif
|
||||
|
||||
while (maxDistanceF > var_f30 IF_DUSK(&&chainLinks < HS_CHAIN_MAX_LINKS)) {
|
||||
temp_f27 = var_f28 * cM_fsin(sp34 * var_f30);
|
||||
s16 spC = cM_atan2s(temp_f27 - var_f26, 5.0f);
|
||||
sp64.x = sp6C.x + spC;
|
||||
@@ -187,6 +191,10 @@ void daAlink_c::hsChainShape_c::draw() {
|
||||
|
||||
var_f26 = temp_f27;
|
||||
var_f30 += fabsf(cM_scos(spC)) * 5.0f;
|
||||
|
||||
#if TARGET_PC
|
||||
chainLinks++;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
@@ -202,7 +210,11 @@ void daAlink_c::hsChainShape_c::draw() {
|
||||
sp98 = subChainTopPos;
|
||||
sp6C.set(maxDistance.atan2sY_XZ(), maxDistance.atan2sX_Z(), 0);
|
||||
|
||||
while (maxDistanceF > var_f30) {
|
||||
#if TARGET_PC
|
||||
int subChainLinks = 0;
|
||||
#endif
|
||||
|
||||
while (maxDistanceF > var_f30 IF_DUSK(&&subChainLinks < HS_CHAIN_MAX_LINKS)) {
|
||||
mDoMtx_stack_c::copy(j3dSys.getViewMtx());
|
||||
mDoMtx_stack_c::transM(sp98);
|
||||
mDoMtx_stack_c::ZXYrotM(sp6C);
|
||||
@@ -215,6 +227,9 @@ void daAlink_c::hsChainShape_c::draw() {
|
||||
sp98 += maxDistance * 5.0f;
|
||||
ANGLE_ADD_2(sp6C.z, 0x3000);
|
||||
var_f30 += 5.0f;
|
||||
#if TARGET_PC
|
||||
subChainLinks++;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -41,7 +41,7 @@ void daAlink_c::setOriginalHeap(JKRExpHeap** i_ppheap, u32 i_size) {
|
||||
u32 var_r28 = 0x10;
|
||||
u32 size = ROUND(i_size, 16);
|
||||
#if TARGET_PC
|
||||
size *= 2;
|
||||
size *= 20; // Increase Link's heap size to prevent mods from crashing with higher-quality models.
|
||||
#endif
|
||||
JKRHeap* parent = mDoExt_getGameHeap();
|
||||
|
||||
|
||||
@@ -254,7 +254,11 @@ BOOL daBdoor_c::checkArea() {
|
||||
if (fabsf(vec.z) > 100.0f) {
|
||||
return false;
|
||||
}
|
||||
#ifdef TARGET_PC
|
||||
return (s16)((s32)fabs(current.angle.y - 0x7fff - player->current.angle.y) & 0xffff) <= 0x4000 ? 1 : 0;
|
||||
#else
|
||||
return (s16)fabs((f64)(current.angle.y - 0x7fff - player->current.angle.y)) <= 0x4000 ? 1 : 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
BOOL daBdoor_c::checkFront() {
|
||||
|
||||
@@ -825,7 +825,11 @@ int daBdoorL1_c::checkArea() {
|
||||
if (fabsf(local_48.z) > 100.0f) {
|
||||
return 0;
|
||||
}
|
||||
#ifdef TARGET_PC
|
||||
if ((s16)((s32)fabs(current.angle.y - 0x7fff - player->current.angle.y) & 0xffff) <= 0x4000) {
|
||||
#else
|
||||
if ((s16)fabs((f64)(current.angle.y - 0x7fff - player->current.angle.y)) <= 0x4000) {
|
||||
#endif
|
||||
return 1;
|
||||
} else {
|
||||
return 0;
|
||||
|
||||
@@ -348,7 +348,11 @@ int daBdoorL5_c::checkArea() {
|
||||
if (fabsf(local_48.z) > 100.0f) {
|
||||
return 0;
|
||||
}
|
||||
#ifdef TARGET_PC
|
||||
if ((s16)((s32)fabs(current.angle.y - 0x7fff - player->current.angle.y) & 0xffff) <= 0x4000) {
|
||||
#else
|
||||
if ((s16)fabs((f64)(current.angle.y - 0x7fff - player->current.angle.y)) <= 0x4000) {
|
||||
#endif
|
||||
return 1;
|
||||
} else {
|
||||
return 0;
|
||||
|
||||
@@ -1317,8 +1317,12 @@ int daMBdoorL1_c::checkArea() {
|
||||
if (fabsf(local_48.z) > 110.0f) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
#ifdef TARGET_PC
|
||||
if ((s16)((s32)fabs(angle - 0x7fff - player->current.angle.y) & 0xffff) > 0x4000) {
|
||||
#else
|
||||
if ((s16)fabs((f64)(angle - 0x7fff - player->current.angle.y)) > 0x4000) {
|
||||
#endif
|
||||
return 0;
|
||||
} else {
|
||||
return 1;
|
||||
|
||||
@@ -5852,6 +5852,8 @@ static int daE_WB_Create(fopAc_ac_c* actor) {
|
||||
daE_WB_Execute(i_this);
|
||||
c_start = 0;
|
||||
|
||||
// Note: this flag makes king bulblin 1 instant die when set, as it only requires 2 laps
|
||||
// for insta-kill to trigger.
|
||||
if (dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[88])) {
|
||||
i_this->lap_num = 1;
|
||||
}
|
||||
|
||||
@@ -12,6 +12,10 @@
|
||||
#include "SSystem/SComponent/c_counter.h"
|
||||
#include <cstring>
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/settings.h"
|
||||
#endif
|
||||
|
||||
#define DRAW_TYPE_YELLOW 0
|
||||
#define DRAW_TYPE_RED 1
|
||||
|
||||
@@ -1422,6 +1426,11 @@ int dAttention_c::Run() {
|
||||
}
|
||||
|
||||
void dAttention_c::Draw() {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.recordingMode) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
if (mAttParam.CheckFlag(dAttParam_c::EFlag_ARROW_OFF)) {
|
||||
draw[0].field_0x173 = 3;
|
||||
draw[1].field_0x173 = 3;
|
||||
|
||||
@@ -31,6 +31,7 @@
|
||||
#if TARGET_PC
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#include "dusk/logging.h"
|
||||
#include "imgui.h"
|
||||
#endif
|
||||
|
||||
namespace {
|
||||
@@ -7483,6 +7484,8 @@ static constexpr f32 FLYCAM_SPEED = 0.5f;
|
||||
static constexpr f32 FLYCAM_FAST_SPEED = 4.0f;
|
||||
static constexpr f32 FLYCAM_ROTATION_SPEED = 0.002f;
|
||||
static constexpr f32 FLYCAM_TRIGGER_DEADZONE = 20.0f;
|
||||
static constexpr s16 FLYCAM_ROLL_SPEED = 256;
|
||||
static ImVec2 sFlyCamLastMousePos = {-1.f, -1.f};
|
||||
|
||||
#if TARGET_PC
|
||||
bool dCamera_c::executeDebugFlyCam() {
|
||||
@@ -7490,6 +7493,7 @@ bool dCamera_c::executeDebugFlyCam() {
|
||||
if (mDebugFlyCam.initialized) {
|
||||
deactivateDebugFlyCam();
|
||||
}
|
||||
sFlyCamLastMousePos = {-1.f, -1.f};
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -7519,16 +7523,63 @@ bool dCamera_c::executeDebugFlyCam() {
|
||||
mDebugFlyCam.initialized = true;
|
||||
}
|
||||
|
||||
event->mEventStatus = 1;
|
||||
dComIfGp_getEventManager().setCameraPlay(1);
|
||||
if (dusk::getSettings().game.debugFlyCamLockEvents) {
|
||||
event->mEventStatus = 1;
|
||||
dComIfGp_getEventManager().setCameraPlay(1);
|
||||
} else {
|
||||
if (event->mEventStatus != 0) {
|
||||
event->mEventStatus = 0;
|
||||
}
|
||||
dComIfGp_getEventManager().setCameraPlay(0);
|
||||
}
|
||||
|
||||
interface_of_controller_pad& pad = mDoCPd_c::getCpadInfo(0);
|
||||
f32 stickY = pad.mMainStickPosY * 72.0f;
|
||||
f32 stickX = pad.mMainStickPosX * 72.0f;
|
||||
f32 cStickY = pad.mCStickPosY * 59.0f;
|
||||
f32 cStickX = pad.mCStickPosX * 59.0f;
|
||||
f32 trigL = pad.mTriggerLeft * 150.0f;
|
||||
f32 trigR = pad.mTriggerRight * 150.0f;
|
||||
f32 stickY = 0.f;
|
||||
f32 stickX = 0.f;
|
||||
f32 cStickY = 0.f;
|
||||
f32 cStickX = 0.f;
|
||||
f32 trigL = 0.f;
|
||||
f32 trigR = 0.f;
|
||||
f32 rollInput = 0.f;
|
||||
bool fast = false;
|
||||
|
||||
if (dusk::getSettings().game.debugFlyCamLockEvents) {
|
||||
interface_of_controller_pad& pad = mDoCPd_c::getCpadInfo(0);
|
||||
stickY = pad.mMainStickPosY * 72.0f;
|
||||
stickX = pad.mMainStickPosX * 72.0f;
|
||||
cStickY = pad.mCStickPosY * 59.0f;
|
||||
cStickX = pad.mCStickPosX * 59.0f;
|
||||
trigL = pad.mTriggerLeft * 150.0f;
|
||||
trigR = pad.mTriggerRight * 150.0f;
|
||||
fast = mDoCPd_c::getHoldZ(PAD_1);
|
||||
if (mDoCPd_c::getHoldY(PAD_1)) rollInput -= 1.f;
|
||||
if (mDoCPd_c::getHoldX(PAD_1)) rollInput += 1.f;
|
||||
}
|
||||
|
||||
{
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
if (!io.WantCaptureKeyboard) {
|
||||
f32 kbX = 0.0f, kbY = 0.0f;
|
||||
if (ImGui::IsKeyDown(ImGuiKey_W) || ImGui::IsKeyDown(ImGuiKey_UpArrow)) kbY += 1.f;
|
||||
if (ImGui::IsKeyDown(ImGuiKey_S) || ImGui::IsKeyDown(ImGuiKey_DownArrow)) kbY -= 1.f;
|
||||
if (ImGui::IsKeyDown(ImGuiKey_D) || ImGui::IsKeyDown(ImGuiKey_RightArrow)) kbX += 1.f;
|
||||
if (ImGui::IsKeyDown(ImGuiKey_A) || ImGui::IsKeyDown(ImGuiKey_LeftArrow)) kbX -= 1.f;
|
||||
f32 len = sqrtf(kbX * kbX + kbY * kbY);
|
||||
if (len > 1.f) { kbX /= len; kbY /= len; }
|
||||
stickX += kbX * 72.0f;
|
||||
stickY += kbY * 72.0f;
|
||||
if (ImGui::IsKeyDown(ImGuiKey_Space)) trigR += 150.0f;
|
||||
if (ImGui::IsKeyDown(ImGuiKey_LeftCtrl)) trigL += 150.0f;
|
||||
if (ImGui::IsKeyDown(ImGuiKey_LeftShift)) fast = true;
|
||||
if (ImGui::IsKeyDown(ImGuiKey_Q)) rollInput -= 1.0f;
|
||||
if (ImGui::IsKeyDown(ImGuiKey_E)) rollInput += 1.0f;
|
||||
}
|
||||
bool mouseValid = !io.WantCaptureMouse && io.MousePos.x >= 0.0f && io.MousePos.y >= 0.0f;
|
||||
if (mouseValid && sFlyCamLastMousePos.x >= 0.0f) {
|
||||
cStickX -= (io.MousePos.x - sFlyCamLastMousePos.x) * 2.0f;
|
||||
cStickY -= (io.MousePos.y - sFlyCamLastMousePos.y) * 2.0f;
|
||||
}
|
||||
sFlyCamLastMousePos = mouseValid ? io.MousePos : ImVec2{-1.0f, -1.0f};
|
||||
}
|
||||
|
||||
f32 verticalDisp = 0.0f;
|
||||
if (trigR >= FLYCAM_TRIGGER_DEADZONE) {
|
||||
@@ -7542,7 +7593,7 @@ bool dCamera_c::executeDebugFlyCam() {
|
||||
f32 moveDx = stickY * cosf(mDebugFlyCam.yaw) * cosf(mDebugFlyCam.pitch) - stickX * sinf(mDebugFlyCam.yaw);
|
||||
f32 moveDz = stickY * sinf(mDebugFlyCam.yaw) * cosf(mDebugFlyCam.pitch) + stickX * cosf(mDebugFlyCam.yaw);
|
||||
|
||||
f32 speed = mDoCPd_c::getHoldZ(PAD_1) ? FLYCAM_FAST_SPEED : FLYCAM_SPEED;
|
||||
f32 speed = fast ? FLYCAM_FAST_SPEED : FLYCAM_SPEED;
|
||||
|
||||
mEye.x += speed * moveDx;
|
||||
mEye.y += speed * moveDy;
|
||||
@@ -7553,6 +7604,7 @@ bool dCamera_c::executeDebugFlyCam() {
|
||||
mCenter.z = mEye.z + sinf(mDebugFlyCam.yaw) * cosf(mDebugFlyCam.pitch) * FLYCAM_TARGET_DIST;
|
||||
mCenter.y = mEye.y + sinf(mDebugFlyCam.pitch) * FLYCAM_TARGET_DIST;
|
||||
|
||||
mBank = mBank + static_cast<s16>(rollInput * FLYCAM_ROLL_SPEED * (fast ? FLYCAM_FAST_SPEED / FLYCAM_SPEED : 1.f));
|
||||
Reset(mCenter, mEye);
|
||||
|
||||
f32 yawInput = dusk::getSettings().game.invertCameraXAxis ? cStickX : -cStickX;
|
||||
@@ -7570,7 +7622,7 @@ void dCamera_c::deactivateDebugFlyCam() {
|
||||
Reset(mDebugFlyCam.savedCenter, mDebugFlyCam.savedEye, mDebugFlyCam.savedFovy, mDebugFlyCam.savedBank.Val());
|
||||
|
||||
dEvt_control_c* event = dComIfGp_getEvent();
|
||||
if (event != nullptr) {
|
||||
if (event != nullptr && event->mEventStatus != 0) {
|
||||
event->mEventStatus = 0;
|
||||
}
|
||||
dComIfGp_getEventManager().setCameraPlay(0);
|
||||
|
||||
@@ -11,6 +11,62 @@
|
||||
#include "JSystem/JGadget/define.h"
|
||||
#include <cstring>
|
||||
|
||||
#include "dusk/logging.h"
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/ui/ui.hpp"
|
||||
|
||||
namespace {
|
||||
static int sJaiSkip = -1;
|
||||
|
||||
static JSUList<JAIStream>* get_stream_list() {
|
||||
return Z2GetSoundMgr()->getStreamMgr()->getStreamList();
|
||||
}
|
||||
|
||||
static int get_stream_count(JSUList<JAIStream>* list) {
|
||||
int i = 0;
|
||||
for (JSULink<JAIStream>* l = list != nullptr ? list->getFirst() : nullptr; l != nullptr;
|
||||
l = l->getNext()) {
|
||||
i++;
|
||||
}
|
||||
return i;
|
||||
}
|
||||
|
||||
static void pause_stream(int skip_first, bool paused) {
|
||||
int i = 0;
|
||||
JSUList<JAIStream>* list = get_stream_list();
|
||||
for (JSULink<JAIStream>* l = list->getFirst(); l != nullptr; l = l->getNext(), ++i) {
|
||||
if (i >= skip_first) {
|
||||
l->getObject()->pause(paused);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void pause_streams(int skip_first) {
|
||||
if (!dusk::ui::is_prelaunch_open()) {
|
||||
return;
|
||||
}
|
||||
JSUList<JAIStream>* list = get_stream_list();
|
||||
if (list == nullptr || get_stream_count(list) <= skip_first) {
|
||||
return;
|
||||
}
|
||||
pause_stream(skip_first, true);
|
||||
sJaiSkip = skip_first;
|
||||
}
|
||||
|
||||
static void unpause_streams(bool require_prelaunch_hidden) {
|
||||
if (sJaiSkip < 0) {
|
||||
return;
|
||||
}
|
||||
if (require_prelaunch_hidden && dusk::ui::is_prelaunch_open()) {
|
||||
return;
|
||||
}
|
||||
pause_stream(sJaiSkip, false);
|
||||
sJaiSkip = -1;
|
||||
}
|
||||
} // namespace
|
||||
#endif
|
||||
|
||||
s16 dDemo_c::m_branchId = -1;
|
||||
|
||||
namespace {
|
||||
@@ -1006,7 +1062,16 @@ int dDemo_c::start(u8 const* p_data, cXyz* p_translation, f32 rotationY) {
|
||||
m_control->setSuspend(0);
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
const int existing_streams = get_stream_count(get_stream_list());
|
||||
#endif
|
||||
|
||||
m_control->forward(0);
|
||||
|
||||
#if TARGET_PC
|
||||
pause_streams(existing_streams);
|
||||
#endif
|
||||
|
||||
m_translation = p_translation;
|
||||
|
||||
if (m_translation != NULL) {
|
||||
@@ -1034,6 +1099,10 @@ static void dummyString2() {
|
||||
void dDemo_c::end() {
|
||||
JUT_ASSERT(1956, m_system != NULL);
|
||||
|
||||
#if TARGET_PC
|
||||
unpause_streams(false);
|
||||
#endif
|
||||
|
||||
m_control->destroyObject_all();
|
||||
m_object->remove();
|
||||
m_data = NULL;
|
||||
@@ -1054,6 +1123,10 @@ void dDemo_c::branch() {
|
||||
int dDemo_c::update() {
|
||||
JUT_ASSERT(2064, m_system != NULL);
|
||||
|
||||
#if TARGET_PC
|
||||
unpause_streams(true);
|
||||
#endif
|
||||
|
||||
if (m_data == NULL) {
|
||||
if (m_branchData == NULL) {
|
||||
return 0;
|
||||
|
||||
@@ -1595,7 +1595,7 @@ void dMap_c::_move(f32 i_centerX, f32 i_centerZ, int i_roomNo, f32 param_3) {
|
||||
calcMapCmPerTexel(field_0x80, &field_0x58);
|
||||
getPack(field_0x80, &mPackX, &mPackZ);
|
||||
|
||||
mCenterX += mPackX;
|
||||
mCenterX += IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -mPackX :) mPackX;
|
||||
mCenterZ -= mPackZ;
|
||||
mCenterX += field_0x64;
|
||||
mCenterZ += mPackPlusZ;
|
||||
@@ -1657,7 +1657,7 @@ void dMap_c::_move(f32 i_centerX, f32 i_centerZ, int i_roomNo, f32 param_3) {
|
||||
calcMapCmPerTexel(field_0x80, &field_0x58);
|
||||
getPack(field_0x80, &mPackX, &mPackZ);
|
||||
|
||||
mCenterX += mPackX;
|
||||
mCenterX += IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -mPackX :) mPackX;
|
||||
mCenterZ -= mPackZ;
|
||||
}
|
||||
break;
|
||||
@@ -1737,7 +1737,7 @@ void dMap_c::_move(f32 i_centerX, f32 i_centerZ, int i_roomNo, f32 param_3) {
|
||||
calcMapCmPerTexel(field_0x80, &field_0x58);
|
||||
getPack(field_0x80, &mPackX, &mPackZ);
|
||||
|
||||
mCenterX += mPackX;
|
||||
mCenterX += IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -mPackX :) mPackX;
|
||||
mCenterZ -= mPackZ;
|
||||
field_0x8f = 4;
|
||||
#if DEBUG
|
||||
@@ -1829,7 +1829,7 @@ void dMap_c::_move(f32 i_centerX, f32 i_centerZ, int i_roomNo, f32 param_3) {
|
||||
|
||||
sp14 += temp_f31_2 * (spC - sp14);
|
||||
sp10 += temp_f31_2 * (sp8 - sp10);
|
||||
mCenterX += sp14;
|
||||
mCenterX += IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -sp14 :) sp14;
|
||||
mCenterZ -= sp10;
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -15,13 +15,47 @@
|
||||
#include <cstring>
|
||||
|
||||
#ifdef TARGET_PC
|
||||
#include <span>
|
||||
#include <numbers>
|
||||
#include <array>
|
||||
|
||||
constexpr u16 kMapResolutionMultiplier = 4;
|
||||
constexpr u16 kMapCircleSize = 16 * kMapResolutionMultiplier;
|
||||
constexpr u16 kMapImageSide = 16 * kMapResolutionMultiplier;
|
||||
constexpr u32 kMapImageTotalPixels = kMapImageSide * kMapImageSide;
|
||||
|
||||
typedef std::function<u8(size_t, size_t)> PaintI8Fn;
|
||||
|
||||
void paint_i8(std::span<u8> dst, size_t width, PaintI8Fn paint) {
|
||||
const auto blocksAcross = width >> 3;
|
||||
|
||||
for (size_t i = 0; i < dst.size(); i++) {
|
||||
// 8x4 block swizzling for I8
|
||||
const auto blockIdx = i >> 5;
|
||||
const auto localIdx = i & 31;
|
||||
|
||||
const auto blockY = blockIdx / blocksAcross;
|
||||
const auto blockX = blockIdx % blocksAcross;
|
||||
|
||||
const auto localY = localIdx >> 3;
|
||||
const auto localX = localIdx & 7;
|
||||
|
||||
const auto x = (blockX << 3) + localX;
|
||||
const auto y = (blockY << 2) + localY;
|
||||
|
||||
dst[i] = paint(x, y);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
void dMpath_n::dTexObjAggregate_c::create() {
|
||||
static int const data[7] = {
|
||||
79, 80, 77, 78, 76, 81, 82,
|
||||
79, // 0: im_map_icon_square_4i.bti
|
||||
80, // 1: im_map_icon_tresurebox_4i.bti
|
||||
77, // 2: im_map_icon_enter_4i.bti
|
||||
78, // 3: im_map_icon_nijumaru_4i.bti
|
||||
76, // 4: im_map_icon_circle_4i.bti
|
||||
81, // 5: im_map_icon_try_force_4i.bti
|
||||
82, // 6: map_icon_circle16x16_4i.bti
|
||||
};
|
||||
|
||||
for (int lp1 = 0; lp1 < 7; lp1++) {
|
||||
@@ -35,45 +69,101 @@ void dMpath_n::dTexObjAggregate_c::create() {
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
auto hqCircle = JKR_NEW TGXTexObj();
|
||||
static bool hqTexsDrawn = false;
|
||||
|
||||
static bool hqCircleDrawn = false;
|
||||
static u8 hqCircleData[kMapCircleSize * kMapCircleSize];
|
||||
static u8 hqCircleData[kMapImageTotalPixels];
|
||||
static u8 hqCircleAltData[kMapImageTotalPixels];
|
||||
static u8 hqNijumaruData[kMapImageTotalPixels];
|
||||
static u8 hqEnterData[kMapImageTotalPixels];
|
||||
static u8 hqTryForceData[kMapImageTotalPixels];
|
||||
|
||||
if (!hqCircleDrawn) {
|
||||
const auto center = kMapCircleSize / 2.0f;
|
||||
const auto radiusSq = center * center;
|
||||
const auto blocksAcross = kMapCircleSize >> 3;
|
||||
const auto totalPixels = sizeof(hqCircleData);
|
||||
if (!hqTexsDrawn) {
|
||||
constexpr auto center = kMapImageSide / 2.0f;
|
||||
constexpr auto radiusSq = center * center;
|
||||
|
||||
for (size_t i = 0; i < totalPixels; i++) {
|
||||
// 8x4 block swizzling for I8
|
||||
const auto blockIdx = i >> 5;
|
||||
const auto localIdx = i & 31;
|
||||
// 6: map_icon_circle16x16_4i.bti - simple circle
|
||||
paint_i8(std::span{hqCircleData}, kMapImageSide, [=](auto x, auto y) {
|
||||
const auto dx = (x + 0.5f) - center;
|
||||
const auto dy = (y + 0.5f) - center;
|
||||
return (dx * dx + dy * dy < radiusSq) ? 0x11 : 0;
|
||||
});
|
||||
|
||||
const auto blockY = blockIdx / blocksAcross;
|
||||
const auto blockX = blockIdx % blocksAcross;
|
||||
|
||||
const auto localY = localIdx >> 3;
|
||||
const auto localX = localIdx & 7;
|
||||
|
||||
const auto x = (blockX << 3) + localX;
|
||||
const auto y = (blockY << 2) + localY;
|
||||
// 4: im_map_icon_circle_4i.bti - outlined circle
|
||||
paint_i8(std::span{hqCircleAltData}, kMapImageSide, [=](auto x, auto y) {
|
||||
constexpr auto innerRadius = kMapImageSide * 3.0f / 8.0f;
|
||||
constexpr auto innerRadiusSq = innerRadius * innerRadius;
|
||||
|
||||
const auto dx = (x + 0.5f) - center;
|
||||
const auto dy = (y + 0.5f) - center;
|
||||
const auto dSq = dx * dx + dy * dy;
|
||||
|
||||
// the original texture is in I4 format and uses 1 to indicate if inside the circle
|
||||
// so we scale to I8 range: 255 / 15 = 17
|
||||
hqCircleData[i] = (dx * dx + dy * dy < radiusSq) ? 17 : 0;
|
||||
}
|
||||
hqCircleDrawn = true;
|
||||
return dSq < radiusSq ? (dSq < innerRadiusSq ? 0x22 : 0x11) : 0;
|
||||
});
|
||||
|
||||
// 3: im_map_icon_nijumaru_4i.bti - concentric rings
|
||||
paint_i8(std::span{hqNijumaruData}, kMapImageSide, [=](auto x, auto y) {
|
||||
constexpr u8 nijumaruRings[] = {0x11, 0x22, 0x11, 0x11, 0x22, 0x22};
|
||||
|
||||
const auto dx = (x + 0.5f) - center;
|
||||
const auto dy = (y + 0.5f) - center;
|
||||
const auto dSq = dx * dx + dy * dy;
|
||||
|
||||
if (dSq < radiusSq) {
|
||||
const auto ringIndex =
|
||||
static_cast<size_t>(std::trunc(std::sqrt(dSq) / kMapImageSide * 12));
|
||||
return nijumaruRings[ringIndex];
|
||||
}
|
||||
return u8{0};
|
||||
});
|
||||
|
||||
// 2: im_map_icon_enter_4i.bti - outlined octagram
|
||||
paint_i8(std::span{hqEnterData}, kMapImageSide, [=](auto x, auto y) {
|
||||
constexpr auto outlineWidth = kMapImageSide / 6.0f;
|
||||
|
||||
const auto adx = std::abs((x + 0.5f) - center);
|
||||
const auto ady = std::abs((y + 0.5f) - center);
|
||||
const auto dist =
|
||||
std::min(adx + ady, std::max(adx, ady) * std::numbers::sqrt2_v<float>) -
|
||||
kMapImageSide / 2.0f;
|
||||
|
||||
return dist > 0.0f ? 0 : (dist > -outlineWidth ? 0x22 : 0x33);
|
||||
});
|
||||
|
||||
// 5: im_map_icon_try_force_4i.bti - outlined circle with triangle
|
||||
paint_i8(std::span{hqTryForceData}, kMapImageSide, [=](auto x, auto y) {
|
||||
constexpr auto innerRadiusNorm = 5.0f / 12.0f;
|
||||
constexpr auto innerRadius = kMapImageSide * innerRadiusNorm;
|
||||
constexpr auto innerRadiusSq = innerRadius * innerRadius;
|
||||
constexpr auto triRadius = kMapImageSide * innerRadiusNorm / 2.0f;
|
||||
|
||||
const auto dx = (x + 0.5f) - center;
|
||||
const auto dy = (y + 0.5f) - center;
|
||||
const auto dSq = dx * dx + dy * dy;
|
||||
const auto triSideDist = (std::numbers::sqrt3_v<float> * std::abs(dx) - dy) * 0.5f;
|
||||
const auto insideTri = std::max(dy, triSideDist) < triRadius;
|
||||
|
||||
return insideTri ? 0x22 : (dSq < radiusSq ? (dSq < innerRadiusSq ? 0x33 : 0x22) : 0);
|
||||
});
|
||||
|
||||
hqTexsDrawn = true;
|
||||
}
|
||||
|
||||
GXInitTexObj(hqCircle, hqCircleData, kMapCircleSize, kMapCircleSize, GX_TF_I8, GX_CLAMP,
|
||||
GX_CLAMP, GX_FALSE);
|
||||
GXInitTexObjLOD(hqCircle, GX_NEAR, GX_NEAR, 0.0f, 0.0f, 0.0f, GX_FALSE, GX_FALSE, GX_ANISO_1);
|
||||
mp_texObj[6] = hqCircle;
|
||||
constexpr auto replacements = std::to_array<std::pair<size_t, const u8*> >({
|
||||
{2, hqEnterData},
|
||||
{3, hqNijumaruData},
|
||||
{4, hqCircleAltData},
|
||||
{5, hqTryForceData},
|
||||
{6, hqCircleData},
|
||||
});
|
||||
|
||||
for (const auto& [idx, data] : replacements) {
|
||||
JKR_DELETE(mp_texObj[idx]);
|
||||
const auto texobj = JKR_NEW TGXTexObj();
|
||||
GXInitTexObj(
|
||||
texobj, data, kMapImageSide, kMapImageSide, GX_TF_I8, GX_CLAMP, GX_CLAMP, GX_FALSE);
|
||||
GXInitTexObjLOD(texobj, GX_NEAR, GX_NEAR, 0.0f, 0.0f, 0.0f, GX_FALSE, GX_FALSE, GX_ANISO_1);
|
||||
mp_texObj[idx] = texobj;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
@@ -942,7 +942,10 @@ void dMenu_DmapBg_c::draw() {
|
||||
f32 local_28c = mpBackTexture->getBounds().i.x;
|
||||
mpBackTexture->setBlackWhite(color_black, color_white);
|
||||
mpBackTexture->draw(local_28c, field_0xd94 + mpBackTexture->getBounds().i.y, mpBackTexture->getWidth(),
|
||||
mpBackTexture->getHeight(), false, false, false);
|
||||
mpBackTexture->getHeight(),
|
||||
IF_DUSK(dusk::getSettings().game.enableMirrorMode ? true :) false,
|
||||
false,
|
||||
false);
|
||||
|
||||
grafContext->scissor(field_0xd94 + mDoGph_gInf_c::getMinXF(),
|
||||
scissor_top, mDoGph_gInf_c::getWidthF(),
|
||||
|
||||
@@ -368,7 +368,7 @@ void dMenu_StageMapCtrl_c::initGetTreasureList(u8 param_0, s8 param_1) {
|
||||
}
|
||||
|
||||
inline static s16 rightModeCnvRot(s16 param_0) {
|
||||
return param_0;
|
||||
return IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -param_0 :) param_0;
|
||||
}
|
||||
|
||||
bool dMenu_StageMapCtrl_c::getTreasureList(f32* o_posX, f32* o_posY, s8* param_2, u8* o_swbit,
|
||||
@@ -405,7 +405,7 @@ bool dMenu_StageMapCtrl_c::getTreasureList(f32* o_posX, f32* o_posY, s8* param_2
|
||||
}
|
||||
|
||||
inline static f32 rightModeCnvPos(f32 param_0) {
|
||||
return param_0;
|
||||
return IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -param_0 :) param_0;
|
||||
}
|
||||
|
||||
void dMenu_StageMapCtrl_c::cnvPosTo2Dpos(f32 param_0, f32 param_1, f32* param_2,
|
||||
|
||||
@@ -919,9 +919,20 @@ void dMenu_Fmap_c::region_map_proc() {
|
||||
}
|
||||
mpDraw2DBack->regionMapMove(mpStick);
|
||||
int stage_no, room_no;
|
||||
|
||||
#if TARGET_PC
|
||||
f32 arrow_pos_x = mpDraw2DBack->getArrowPos2DX();
|
||||
if (dusk::getSettings().game.enableMirrorMode) {
|
||||
arrow_pos_x = mpDraw2DBack->getMirrorPosX(arrow_pos_x, 0.0f);
|
||||
}
|
||||
|
||||
f32 pos_x = arrow_pos_x - mDoGph_gInf_c::getMinXF() - mDoGph_gInf_c::getWidthF() * 0.5f;
|
||||
#else
|
||||
f32 pos_x = mpDraw2DBack->getArrowPos2DX() - mDoGph_gInf_c::getMinXF()
|
||||
- mDoGph_gInf_c::getWidthF() * 0.5f;
|
||||
#endif
|
||||
f32 pos_y = mpDraw2DBack->getArrowPos2DY() - mDoGph_gInf_c::getHeightF() * 0.5f;
|
||||
|
||||
mpMenuFmapMap->getPointStagePathInnerNo(getNowFmapRegionData(), pos_x, pos_y,
|
||||
mStayStageNo, &stage_no, &room_no);
|
||||
if (mStageCursor != stage_no || mRoomCursor != room_no || mResetAreaName) {
|
||||
@@ -2464,6 +2475,13 @@ void dMenu_Fmap_c::portalWarpMapMove(STControl* i_stick) {
|
||||
f32 arrow_y = mpDraw2DBack->getArrowPos2DY();
|
||||
u8 uVar6 = 0xff;
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableMirrorMode) {
|
||||
arrow_x = mpDraw2DBack->getMirrorPosX(arrow_x, 0.0f);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
for (int i = 0; i < portal_dat->mCount; i++) {
|
||||
if (portals[i].mRegionNo == mpDraw2DBack->getRegionCursor() + 1
|
||||
&& checkDrawPortalIcon(portals[i].mStageNo, portals[i].mSwitchNo))
|
||||
|
||||
@@ -1043,6 +1043,12 @@ void dMenu_Fmap2DBack_c::allmap_move2(STControl* param_0) {
|
||||
calcAllMapPos2D((mArrowPos3DX + control_xpos) - mStageTransX,
|
||||
(mArrowPos3DZ + control_ypos) - mStageTransZ, &sp14, &sp10);
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableMirrorMode) {
|
||||
sp14 = getMirrorPosX(sp14, 0.0f);
|
||||
}
|
||||
#endif
|
||||
|
||||
mSelectRegion = 0xff;
|
||||
for (int i = 7; i >= 0; i--) {
|
||||
int val = field_0x1230[i];
|
||||
@@ -1397,6 +1403,15 @@ void dMenu_Fmap2DBack_c::regionTextureDraw() {
|
||||
if (uVar10 != uVar9) {
|
||||
bool b = 0;
|
||||
f32 v = mTransX + (dVar14 + (mRegionMinMapX[uVar10] + field_0xf0c[uVar10]));
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableMirrorMode) {
|
||||
b = true;
|
||||
v = getMirrorPosX(mTransX + (dVar14 + (mRegionMinMapX[uVar10] + field_0xf0c[uVar10])),
|
||||
mRegionMapSizeX[uVar10] * mZoom * 0.5f);
|
||||
}
|
||||
#endif
|
||||
|
||||
mpAreaTex[uVar10]->draw(
|
||||
v, mTransZ + (dVar13 + (mRegionMinMapY[uVar10] + field_0xf2c[uVar10])),
|
||||
mRegionMapSizeX[uVar10] * mZoom, mRegionMapSizeY[uVar10] * mZoom, b, false,
|
||||
@@ -1404,6 +1419,15 @@ void dMenu_Fmap2DBack_c::regionTextureDraw() {
|
||||
} else {
|
||||
bool b = 0;
|
||||
f32 v = mTransX + (dVar14 + (mRegionMinMapX[uVar9] + field_0xf0c[uVar9]));
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableMirrorMode) {
|
||||
b = true;
|
||||
v = getMirrorPosX(mTransX + (dVar14 + (mRegionMinMapX[uVar9] + field_0xf0c[uVar9])),
|
||||
mRegionMapSizeX[uVar9] * mZoom * 0.5f);
|
||||
}
|
||||
#endif
|
||||
|
||||
mpAreaTex[uVar9]->draw(
|
||||
v, mTransZ + (dVar13 + (mRegionMinMapY[uVar9] + field_0xf2c[uVar9])),
|
||||
mRegionMapSizeX[uVar9] * mZoom, mRegionMapSizeY[uVar9] * mZoom, b, false,
|
||||
|
||||
@@ -343,6 +343,11 @@ void dMenuMapCommon_c::drawIcon(f32 i_posX, f32 i_posY, f32 param_3, f32 param_4
|
||||
}
|
||||
|
||||
f32 pos_x = icon_pos_x + i_posX;
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableMirrorMode) {
|
||||
pos_x = getMirrorCenterPosX(pos_x, 0.0f);
|
||||
}
|
||||
#endif
|
||||
mpDrawCursor->setPos(pos_x, icon_pos_y + i_posY);
|
||||
mpDrawCursor->setScale(mIconInfo[info_idx].scale * g_fmapHIO.mMapIconHIO.mPortalCursorScale);
|
||||
mpDrawCursor->draw();
|
||||
@@ -364,6 +369,12 @@ void dMenuMapCommon_c::drawIcon(f32 i_posX, f32 i_posY, f32 param_3, f32 param_4
|
||||
}
|
||||
|
||||
f32 pos_x = (icon_pos_x + i_posX);
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableMirrorMode) {
|
||||
pos_x = getMirrorCenterPosX(pos_x, 0.0f);
|
||||
}
|
||||
#endif
|
||||
|
||||
mpPortalIcon->setPos(pos_x, icon_pos_y + i_posY);
|
||||
mpPortalIcon->setScale(mIconInfo[info_idx].scale * g_fmapHIO.mMapIconHIO.mPortalIconScale);
|
||||
mpPortalIcon->draw();
|
||||
@@ -399,6 +410,12 @@ void dMenuMapCommon_c::drawIcon(f32 i_posX, f32 i_posY, f32 param_3, f32 param_4
|
||||
}
|
||||
|
||||
f32 pos_x = i_posX + (icon_pos_x - (icon_size_x / 2));
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableMirrorMode) {
|
||||
pos_x = getMirrorCenterPosX(i_posX + (icon_pos_x - (icon_size_x / 2)), icon_size_x / 2);
|
||||
}
|
||||
#endif
|
||||
|
||||
mPictures[mIconInfo[info_idx].icon_no]->draw(pos_x, (i_posY + (icon_pos_y - icon_size_y / 2)),
|
||||
icon_size_x, icon_size_y, false, false, false);
|
||||
|
||||
|
||||
@@ -24,9 +24,10 @@
|
||||
#include "d/actor/d_a_horse.h"
|
||||
#include <cstring>
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/memory.h"
|
||||
|
||||
#include "dusk/memory.h"
|
||||
#include "dusk/settings.h"
|
||||
#endif
|
||||
|
||||
int dMeter2_c::_create() {
|
||||
stage_stag_info_class* stag_info = dComIfGp_getStageStagInfo();
|
||||
@@ -317,7 +318,9 @@ int dMeter2_c::_execute() {
|
||||
|
||||
int dMeter2_c::_draw() {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.disableMainHUD) {
|
||||
if (dusk::getSettings().game.recordingMode || dusk::getSettings().game.minimalHUD ||
|
||||
dusk::getSettings().game.debugFlyCam)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -6,6 +6,10 @@
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_pane_class.h"
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/settings.h"
|
||||
#endif
|
||||
|
||||
dMsgScrnArrow_c::dMsgScrnArrow_c() {
|
||||
mpScreen = JKR_NEW J2DScreen();
|
||||
JUT_ASSERT(0, mpScreen != NULL);
|
||||
@@ -65,6 +69,11 @@ dMsgScrnArrow_c::~dMsgScrnArrow_c() {
|
||||
}
|
||||
|
||||
void dMsgScrnArrow_c::draw() {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.recordingMode) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
J2DGrafContext* graf_ctx = dComIfGp_getCurrentGrafPort();
|
||||
mpScreen->draw(0.0f, 0.0f, graf_ctx);
|
||||
}
|
||||
|
||||
@@ -8,6 +8,10 @@
|
||||
#include "d/d_pane_class.h"
|
||||
#include <cstring>
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/settings.h"
|
||||
#endif
|
||||
|
||||
dMsgScrnBase_c::dMsgScrnBase_c() {
|
||||
init();
|
||||
}
|
||||
@@ -57,12 +61,22 @@ void dMsgScrnBase_c::init() {
|
||||
}
|
||||
|
||||
void dMsgScrnBase_c::multiDraw() {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.recordingMode) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
if (field_0x48 != NULL) {
|
||||
dComIfGd_set2DOpa(field_0x48);
|
||||
}
|
||||
}
|
||||
|
||||
void dMsgScrnBase_c::draw() {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.recordingMode) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
J2DGrafContext* ctx = dComIfGp_getCurrentGrafPort();
|
||||
|
||||
ctx->setup2D();
|
||||
@@ -72,10 +86,20 @@ void dMsgScrnBase_c::draw() {
|
||||
}
|
||||
|
||||
void dMsgScrnBase_c::drawSelf() {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.recordingMode) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
drawOutFont(0.0f, 0.0f, 1.0f);
|
||||
}
|
||||
|
||||
void dMsgScrnBase_c::drawOutFont(f32 param_0, f32 param_1, f32 param_2) {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.recordingMode) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
mpOutFont->draw(NULL, param_0, param_1, param_2);
|
||||
}
|
||||
|
||||
|
||||
@@ -6,6 +6,10 @@
|
||||
#include "d/d_msg_object.h"
|
||||
#include "d/d_pane_class.h"
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/settings.h"
|
||||
#endif
|
||||
|
||||
dMsgScrnBoss_c::dMsgScrnBoss_c() {
|
||||
static u64 t_tag[7] = {
|
||||
MULTI_CHAR('sfontb0'), MULTI_CHAR('sfontb1'), MULTI_CHAR('sfontb2'), MULTI_CHAR('sfontl0'), MULTI_CHAR('sfontl1'), MULTI_CHAR('sfontl2'), MULTI_CHAR('sfont00'),
|
||||
@@ -91,6 +95,11 @@ void dMsgScrnBoss_c::exec() {
|
||||
}
|
||||
|
||||
void dMsgScrnBoss_c::drawSelf() {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.recordingMode) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
J2DGrafContext* ctx = dComIfGp_getCurrentGrafPort();
|
||||
ctx->setup2D();
|
||||
drawOutFont(0.0f, 0.0f, 1.0f);
|
||||
|
||||
@@ -13,6 +13,10 @@
|
||||
#include "d/d_msg_out_font.h"
|
||||
#include "d/d_pane_class.h"
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/settings.h"
|
||||
#endif
|
||||
|
||||
dMsgScrnKanban_c::dMsgScrnKanban_c(JKRExpHeap* param_0) {
|
||||
if (param_0 != NULL) {
|
||||
field_0xd4 = param_0;
|
||||
@@ -176,6 +180,11 @@ void dMsgScrnKanban_c::exec() {
|
||||
}
|
||||
|
||||
void dMsgScrnKanban_c::draw() {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.recordingMode) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
J2DGrafContext* grafContext = dComIfGp_getCurrentGrafPort();
|
||||
grafContext->setup2D();
|
||||
mpScreen->draw(0.0f, 0.0f, grafContext);
|
||||
|
||||
@@ -12,6 +12,10 @@
|
||||
#include "d/d_msg_object.h"
|
||||
#include "d/d_pane_class.h"
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/settings.h"
|
||||
#endif
|
||||
|
||||
dMsgScrnPlace_c::dMsgScrnPlace_c() {
|
||||
static u64 t_tag[7] = {
|
||||
MULTI_CHAR('sfontb0'), MULTI_CHAR('sfontb1'), MULTI_CHAR('sfontb2'), MULTI_CHAR('sfontl0'), MULTI_CHAR('sfontl1'), MULTI_CHAR('sfontl2'), MULTI_CHAR('sfont00'),
|
||||
@@ -127,6 +131,11 @@ void dMsgScrnPlace_c::exec() {
|
||||
}
|
||||
|
||||
void dMsgScrnPlace_c::drawSelf() {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.recordingMode) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
J2DGrafContext* grafContext = dComIfGp_getCurrentGrafPort();
|
||||
grafContext->setup2D();
|
||||
drawOutFont(0.0f, 0.0f, 1.0f);
|
||||
|
||||
@@ -20,6 +20,10 @@
|
||||
#include "JSystem/J2DGraph/J2DScreen.h"
|
||||
#include <cstring>
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/settings.h"
|
||||
#endif
|
||||
|
||||
dMsgScrnTalk_c::dMsgScrnTalk_c(u8 param_1, u8 param_2, JKRExpHeap* param_3) {
|
||||
if (param_3 != NULL) {
|
||||
field_0xe4 = param_3;
|
||||
@@ -303,6 +307,11 @@ void dMsgScrnTalk_c::exec() {
|
||||
}
|
||||
|
||||
void dMsgScrnTalk_c::drawSelf() {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.recordingMode) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
J2DGrafContext* grafContext[1];
|
||||
grafContext[0] = dComIfGp_getCurrentGrafPort();
|
||||
grafContext[0]->setup2D();
|
||||
|
||||
@@ -9,6 +9,10 @@
|
||||
#include "d/d_msg_out_font.h"
|
||||
#include "d/d_pane_class.h"
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/settings.h"
|
||||
#endif
|
||||
|
||||
dMsgScrnTree_c::dMsgScrnTree_c(JUTFont* param_0, JKRExpHeap* param_1) {
|
||||
if (param_1 != NULL) {
|
||||
field_0xd8 = param_1;
|
||||
@@ -187,6 +191,11 @@ void dMsgScrnTree_c::exec() {
|
||||
}
|
||||
|
||||
void dMsgScrnTree_c::draw() {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.recordingMode) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
J2DGrafContext* grafContext = dComIfGp_getCurrentGrafPort();
|
||||
grafContext->setup2D();
|
||||
mpScreen->draw(0.0f, 0.0f, grafContext);
|
||||
|
||||
@@ -1120,26 +1120,12 @@ int dScnLogo_c::create() {
|
||||
checkProgSelect();
|
||||
if (field_0x20a != 0) {
|
||||
mExecCommand = EXEC_PROG_IN;
|
||||
#if TARGET_PC
|
||||
mTimer = dusk::getSettings().game.skipWarningScreen ? 1 : 30;
|
||||
#else
|
||||
mTimer = 30;
|
||||
#endif
|
||||
field_0x218 = getProgressiveMode();
|
||||
} else {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.skipWarningScreen) {
|
||||
mTimer = 0; // Possibly unnecessary but just in case
|
||||
mExecCommand = EXEC_DVD_WAIT;
|
||||
} else {
|
||||
if (mDoRst::getWarningDispFlag()) {
|
||||
mTimer = 90;
|
||||
mExecCommand = EXEC_NINTENDO_IN;
|
||||
} else {
|
||||
mTimer = 120;
|
||||
mExecCommand = EXEC_WARNING_IN;
|
||||
}
|
||||
}
|
||||
mTimer = 0; // Possibly unnecessary but just in case
|
||||
mExecCommand = EXEC_DVD_WAIT;
|
||||
#else
|
||||
if (mDoRst::getWarningDispFlag()) {
|
||||
mTimer = 90;
|
||||
|
||||
@@ -40,8 +40,9 @@
|
||||
#include "JSystem/JKernel/JKRAramArchive.h"
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/autosave.h"
|
||||
#include "dusk/memory.h"
|
||||
#include <dusk/autosave.h>
|
||||
#include "dusk/ui/ui.hpp"
|
||||
#endif
|
||||
|
||||
#if DEBUG
|
||||
@@ -794,7 +795,17 @@ static int dScnPly_Execute(dScnPly_c* i_this) {
|
||||
dJprev_c::get()->update();
|
||||
#endif
|
||||
|
||||
#if TARGET_PC
|
||||
if (!dusk::ui::is_prelaunch_open()) {
|
||||
dDemo_c::update();
|
||||
} else if (dusk::getSettings().audio.menuSounds) {
|
||||
s8 reverb = dComIfGp_getReverb(dComIfGp_roomControl_getStayNo());
|
||||
f32 fxMix = reverb / 127.0f;
|
||||
g_mEnvSeMgr.field_0x144.startEnvSeDirLevel(JA_SE_ATM_WIND_1, fxMix, 1.0f);
|
||||
}
|
||||
#else
|
||||
dDemo_c::update();
|
||||
#endif
|
||||
|
||||
#if DEBUG
|
||||
dJcame_c::get()->update();
|
||||
|
||||
@@ -21,16 +21,39 @@ static bool checkEnabled() {
|
||||
return !__OSReport_disable || dusk::OSReportReallyForceEnable;
|
||||
}
|
||||
|
||||
#ifndef va_copy
|
||||
#define va_copy(d, s) ((d) = (s))
|
||||
#endif
|
||||
|
||||
static std::string FormatToString(const char* msg, va_list list) {
|
||||
int ret = vsnprintf(nullptr, 0, msg, list);
|
||||
if (ret <= 0) {
|
||||
return {};
|
||||
size_t size = (strlen(msg) * 2) + 50;
|
||||
std::string str;
|
||||
va_list ap;
|
||||
int attempts = 0;
|
||||
while (true) {
|
||||
str.resize(size);
|
||||
va_copy(ap, list);
|
||||
int n = vsnprintf(str.data(), size, msg, ap);
|
||||
va_end(ap);
|
||||
if (n > -1 && n < size) {
|
||||
str.resize(n);
|
||||
break;
|
||||
}
|
||||
|
||||
++attempts;
|
||||
if (attempts >= 3) {
|
||||
if (n == -1) {
|
||||
str.clear();
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (n > -1) {
|
||||
size = n + 1;
|
||||
} else {
|
||||
size *= 2;
|
||||
}
|
||||
}
|
||||
++ret;
|
||||
std::unique_ptr<char[]> buf(new char[ret]);
|
||||
vsnprintf(buf.get(), ret, msg, list);
|
||||
buf[ret - 1] = '\0';
|
||||
return {buf.get()};
|
||||
return str;
|
||||
}
|
||||
|
||||
void OSReport(const char* fmt, ...) {
|
||||
|
||||
@@ -1,14 +1,15 @@
|
||||
#include "dusk/achievements.h"
|
||||
#include "dusk/io.hpp"
|
||||
#include "dusk/main.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_meter2_info.h"
|
||||
#include "d/actor/d_a_alink.h"
|
||||
#include "d/actor/d_a_npc4.h"
|
||||
#include "d/actor/d_a_player.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_demo.h"
|
||||
#include "f_pc/f_pc_name.h"
|
||||
#include "d/d_meter2_info.h"
|
||||
#include "dusk/io.hpp"
|
||||
#include "dusk/main.h"
|
||||
#include "dusk/ui/ui.hpp"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "f_pc/f_pc_name.h"
|
||||
|
||||
#include <filesystem>
|
||||
#include <algorithm>
|
||||
@@ -454,12 +455,6 @@ AchievementSystem& AchievementSystem::get() {
|
||||
return instance;
|
||||
}
|
||||
|
||||
std::string AchievementSystem::consumePendingUnlock() {
|
||||
std::string msg = std::move(m_pendingUnlocks.front());
|
||||
m_pendingUnlocks.pop();
|
||||
return msg;
|
||||
}
|
||||
|
||||
std::vector<Achievement> AchievementSystem::getAchievements() const {
|
||||
std::vector<Achievement> result;
|
||||
result.reserve(m_entries.size());
|
||||
@@ -559,7 +554,14 @@ void AchievementSystem::processEntry(Entry& e) {
|
||||
if (nowUnlocked) {
|
||||
e.achievement.progress = e.achievement.isCounter ? e.achievement.goal : 1;
|
||||
e.achievement.unlocked = true;
|
||||
m_pendingUnlocks.push(e.achievement.name);
|
||||
if (getSettings().game.enableAchievementNotifications) {
|
||||
ui::push_toast({
|
||||
.type = "achievement",
|
||||
.title = "Achievement Unlocked!",
|
||||
.content = e.achievement.name,
|
||||
.duration = std::chrono::seconds(5),
|
||||
});
|
||||
}
|
||||
m_dirty = true;
|
||||
} else if (progressChanged) {
|
||||
m_dirty = true;
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
#include "dusk/autosave.h"
|
||||
#include "dusk/ui/ui.hpp"
|
||||
#include "imgui/ImGuiConsole.hpp"
|
||||
|
||||
u8 mSaveBuffer[QUEST_LOG_SIZE * 3];
|
||||
@@ -83,6 +84,9 @@ void waitingForWrite() {
|
||||
}
|
||||
|
||||
void endAutoSave() {
|
||||
dusk::g_imguiConsole.AddToast("Saving...", 2.0f);
|
||||
dusk::ui::push_toast({
|
||||
.type = "autosave",
|
||||
.duration = std::chrono::milliseconds(1500),
|
||||
});
|
||||
mAutoSaveProc = 0;
|
||||
}
|
||||
@@ -154,6 +154,7 @@ namespace dusk::config {
|
||||
template class ConfigImpl<f64>;
|
||||
template class ConfigImpl<std::string>;
|
||||
template class ConfigImpl<dusk::BloomMode>;
|
||||
template class ConfigImpl<dusk::DiscVerificationState>;
|
||||
template class ConfigImpl<dusk::GameLanguage>;
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,206 @@
|
||||
#include "http.hpp"
|
||||
|
||||
#include <curl/curl.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <mutex>
|
||||
#include <string_view>
|
||||
#include <utility>
|
||||
|
||||
namespace dusk::http {
|
||||
namespace {
|
||||
|
||||
struct CurlHeaders {
|
||||
curl_slist* list = nullptr;
|
||||
|
||||
~CurlHeaders() {
|
||||
if (list != nullptr) {
|
||||
curl_slist_free_all(list);
|
||||
}
|
||||
}
|
||||
|
||||
bool append(const std::string& header) {
|
||||
curl_slist* next = curl_slist_append(list, header.c_str());
|
||||
if (next == nullptr) {
|
||||
return false;
|
||||
}
|
||||
list = next;
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
struct CurlContext {
|
||||
Response response;
|
||||
size_t maxBodyBytes = 0;
|
||||
bool tooLarge = false;
|
||||
};
|
||||
|
||||
void initialize_curl() {
|
||||
curl_global_init(CURL_GLOBAL_DEFAULT);
|
||||
}
|
||||
|
||||
std::string trim_header_value(std::string_view value) {
|
||||
while (!value.empty() && (value.front() == ' ' || value.front() == '\t')) {
|
||||
value.remove_prefix(1);
|
||||
}
|
||||
while (!value.empty() &&
|
||||
(value.back() == '\r' || value.back() == '\n' || value.back() == ' ' ||
|
||||
value.back() == '\t')) {
|
||||
value.remove_suffix(1);
|
||||
}
|
||||
return std::string(value);
|
||||
}
|
||||
|
||||
size_t write_body(char* ptr, size_t size, size_t nmemb, void* userdata) {
|
||||
auto* context = static_cast<CurlContext*>(userdata);
|
||||
const size_t bytes = size * nmemb;
|
||||
if (bytes > context->maxBodyBytes ||
|
||||
context->response.body.size() > context->maxBodyBytes - bytes) {
|
||||
context->tooLarge = true;
|
||||
return 0;
|
||||
}
|
||||
|
||||
context->response.body.append(ptr, bytes);
|
||||
return bytes;
|
||||
}
|
||||
|
||||
size_t write_header(char* ptr, size_t size, size_t nmemb, void* userdata) {
|
||||
auto* context = static_cast<CurlContext*>(userdata);
|
||||
const std::string_view line(ptr, size * nmemb);
|
||||
if (line.starts_with("HTTP/")) {
|
||||
context->response.headers.clear();
|
||||
return size * nmemb;
|
||||
}
|
||||
|
||||
const size_t colon = line.find(':');
|
||||
if (colon == std::string_view::npos) {
|
||||
return size * nmemb;
|
||||
}
|
||||
|
||||
context->response.headers.push_back({
|
||||
.name = std::string(line.substr(0, colon)),
|
||||
.value = trim_header_value(line.substr(colon + 1)),
|
||||
});
|
||||
return size * nmemb;
|
||||
}
|
||||
|
||||
Error map_curl_error(CURLcode code, bool tooLarge) {
|
||||
if (tooLarge) {
|
||||
return Error::TooLarge;
|
||||
}
|
||||
|
||||
switch (code) {
|
||||
case CURLE_OK:
|
||||
return Error::None;
|
||||
case CURLE_URL_MALFORMAT:
|
||||
return Error::InvalidUrl;
|
||||
case CURLE_UNSUPPORTED_PROTOCOL:
|
||||
return Error::UnsupportedScheme;
|
||||
case CURLE_OPERATION_TIMEDOUT:
|
||||
return Error::Timeout;
|
||||
default:
|
||||
return Error::Network;
|
||||
}
|
||||
}
|
||||
|
||||
long timeout_ms(std::chrono::milliseconds timeout) {
|
||||
return std::max<std::chrono::milliseconds::rep>(1, timeout.count());
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
bool available() noexcept {
|
||||
return true;
|
||||
}
|
||||
|
||||
Backend backend() noexcept {
|
||||
return Backend::LibCurl;
|
||||
}
|
||||
|
||||
const char* backend_name() noexcept {
|
||||
return "libcurl";
|
||||
}
|
||||
|
||||
Result get(const Request& request) {
|
||||
if (request.url.empty()) {
|
||||
return {
|
||||
.error = Error::InvalidUrl,
|
||||
.message = "URL is empty",
|
||||
};
|
||||
}
|
||||
if (!request.url.starts_with("https://")) {
|
||||
return {
|
||||
.error = Error::UnsupportedScheme,
|
||||
.message = "Only https:// URLs are supported",
|
||||
};
|
||||
}
|
||||
|
||||
static std::once_flag initFlag;
|
||||
std::call_once(initFlag, initialize_curl);
|
||||
|
||||
CURL* curl = curl_easy_init();
|
||||
if (curl == nullptr) {
|
||||
return {
|
||||
.error = Error::Network,
|
||||
.message = "Failed to create libcurl request",
|
||||
};
|
||||
}
|
||||
|
||||
CurlHeaders headers;
|
||||
for (const Header& header : request.headers) {
|
||||
if (!headers.append(header.name + ": " + header.value)) {
|
||||
curl_easy_cleanup(curl);
|
||||
return {
|
||||
.error = Error::Network,
|
||||
.message = "Failed to allocate libcurl headers",
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
CurlContext context{
|
||||
.maxBodyBytes = request.maxBodyBytes,
|
||||
};
|
||||
|
||||
curl_easy_setopt(curl, CURLOPT_URL, request.url.c_str());
|
||||
curl_easy_setopt(curl, CURLOPT_HTTPGET, 1L);
|
||||
curl_easy_setopt(curl, CURLOPT_HTTPHEADER, headers.list);
|
||||
curl_easy_setopt(curl, CURLOPT_FOLLOWLOCATION, 1L);
|
||||
curl_easy_setopt(curl, CURLOPT_MAXREDIRS, 5L);
|
||||
curl_easy_setopt(curl, CURLOPT_TIMEOUT_MS, timeout_ms(request.timeout));
|
||||
curl_easy_setopt(curl, CURLOPT_CONNECTTIMEOUT_MS, timeout_ms(request.timeout));
|
||||
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, write_body);
|
||||
curl_easy_setopt(curl, CURLOPT_WRITEDATA, &context);
|
||||
curl_easy_setopt(curl, CURLOPT_HEADERFUNCTION, write_header);
|
||||
curl_easy_setopt(curl, CURLOPT_HEADERDATA, &context);
|
||||
curl_easy_setopt(curl, CURLOPT_SSL_VERIFYPEER, 1L);
|
||||
curl_easy_setopt(curl, CURLOPT_SSL_VERIFYHOST, 2L);
|
||||
#if CURL_AT_LEAST_VERSION(7, 85, 0)
|
||||
curl_easy_setopt(curl, CURLOPT_PROTOCOLS_STR, "https");
|
||||
curl_easy_setopt(curl, CURLOPT_REDIR_PROTOCOLS_STR, "https");
|
||||
#else
|
||||
curl_easy_setopt(curl, CURLOPT_PROTOCOLS, CURLPROTO_HTTPS);
|
||||
curl_easy_setopt(curl, CURLOPT_REDIR_PROTOCOLS, CURLPROTO_HTTPS);
|
||||
#endif
|
||||
|
||||
const CURLcode code = curl_easy_perform(curl);
|
||||
long statusCode = 0;
|
||||
curl_easy_getinfo(curl, CURLINFO_RESPONSE_CODE, &statusCode);
|
||||
curl_easy_cleanup(curl);
|
||||
|
||||
context.response.statusCode = static_cast<int>(statusCode);
|
||||
if (code == CURLE_OK) {
|
||||
return {
|
||||
.response = std::move(context.response),
|
||||
};
|
||||
}
|
||||
|
||||
const Error error = map_curl_error(code, context.tooLarge);
|
||||
return {
|
||||
.error = error,
|
||||
.message = error == Error::TooLarge ? "Response body exceeded the configured limit"
|
||||
: curl_easy_strerror(code),
|
||||
.response = std::move(context.response),
|
||||
};
|
||||
}
|
||||
|
||||
} // namespace dusk::http
|
||||
@@ -0,0 +1,59 @@
|
||||
#ifndef DUSK_HTTP_HTTP_HPP
|
||||
#define DUSK_HTTP_HTTP_HPP
|
||||
|
||||
#include <chrono>
|
||||
#include <cstddef>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace dusk::http {
|
||||
|
||||
enum class Backend {
|
||||
None,
|
||||
WinHttp,
|
||||
UrlSession,
|
||||
LibCurl,
|
||||
};
|
||||
|
||||
enum class Error {
|
||||
None,
|
||||
NoBackend,
|
||||
InvalidUrl,
|
||||
UnsupportedScheme,
|
||||
Timeout,
|
||||
TooLarge,
|
||||
Network,
|
||||
};
|
||||
|
||||
struct Header {
|
||||
std::string name;
|
||||
std::string value;
|
||||
};
|
||||
|
||||
struct Request {
|
||||
std::string url;
|
||||
std::vector<Header> headers;
|
||||
std::chrono::milliseconds timeout{10000};
|
||||
size_t maxBodyBytes = 1024 * 1024;
|
||||
};
|
||||
|
||||
struct Response {
|
||||
int statusCode = 0;
|
||||
std::vector<Header> headers;
|
||||
std::string body;
|
||||
};
|
||||
|
||||
struct Result {
|
||||
Error error = Error::None;
|
||||
std::string message;
|
||||
Response response;
|
||||
};
|
||||
|
||||
bool available() noexcept;
|
||||
Backend backend() noexcept;
|
||||
const char* backend_name() noexcept;
|
||||
Result get(const Request& request);
|
||||
|
||||
} // namespace dusk::http
|
||||
|
||||
#endif // DUSK_HTTP_HTTP_HPP
|
||||
@@ -0,0 +1,24 @@
|
||||
#include "http.hpp"
|
||||
|
||||
namespace dusk::http {
|
||||
|
||||
bool available() noexcept {
|
||||
return false;
|
||||
}
|
||||
|
||||
Backend backend() noexcept {
|
||||
return Backend::None;
|
||||
}
|
||||
|
||||
const char* backend_name() noexcept {
|
||||
return "none";
|
||||
}
|
||||
|
||||
Result get(const Request&) {
|
||||
return {
|
||||
.error = Error::NoBackend,
|
||||
.message = "No HTTP backend is available",
|
||||
};
|
||||
}
|
||||
|
||||
} // namespace dusk::http
|
||||
@@ -0,0 +1,238 @@
|
||||
#include "http.hpp"
|
||||
|
||||
#import <Foundation/Foundation.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <string_view>
|
||||
#include <utility>
|
||||
|
||||
@interface DuskHttpRequestDelegate : NSObject <NSURLSessionDataDelegate, NSURLSessionTaskDelegate>
|
||||
@property(nonatomic) dispatch_semaphore_t semaphore;
|
||||
@property(nonatomic) size_t maxBodyBytes;
|
||||
@property(nonatomic, strong) NSMutableData* data;
|
||||
@property(nonatomic, strong) NSURLResponse* response;
|
||||
@property(nonatomic, strong) NSError* error;
|
||||
@property(nonatomic) BOOL tooLarge;
|
||||
- (instancetype)initWithMaxBodyBytes:(size_t)maxBodyBytes;
|
||||
@end
|
||||
|
||||
@implementation DuskHttpRequestDelegate
|
||||
|
||||
- (instancetype)initWithMaxBodyBytes:(size_t)maxBodyBytes {
|
||||
self = [super init];
|
||||
if (self != nil) {
|
||||
_semaphore = dispatch_semaphore_create(0);
|
||||
_maxBodyBytes = maxBodyBytes;
|
||||
_data = [NSMutableData data];
|
||||
}
|
||||
return self;
|
||||
}
|
||||
|
||||
- (void)URLSession:(NSURLSession*)session
|
||||
task:(NSURLSessionTask*)task
|
||||
willPerformHTTPRedirection:(NSHTTPURLResponse*)response
|
||||
newRequest:(NSURLRequest*)request
|
||||
completionHandler:(void (^)(NSURLRequest*))completionHandler {
|
||||
if ([[request.URL.scheme lowercaseString] isEqualToString:@"https"]) {
|
||||
completionHandler(request);
|
||||
} else {
|
||||
completionHandler(nil);
|
||||
}
|
||||
}
|
||||
|
||||
- (void)URLSession:(NSURLSession*)session
|
||||
dataTask:(NSURLSessionDataTask*)dataTask
|
||||
didReceiveResponse:(NSURLResponse*)response
|
||||
completionHandler:(void (^)(NSURLSessionResponseDisposition disposition))completionHandler {
|
||||
self.response = response;
|
||||
completionHandler(NSURLSessionResponseAllow);
|
||||
}
|
||||
|
||||
- (void)URLSession:(NSURLSession*)session
|
||||
dataTask:(NSURLSessionDataTask*)dataTask
|
||||
didReceiveData:(NSData*)data {
|
||||
if (data.length > self.maxBodyBytes ||
|
||||
self.data.length > self.maxBodyBytes - data.length) {
|
||||
self.tooLarge = YES;
|
||||
[dataTask cancel];
|
||||
return;
|
||||
}
|
||||
[self.data appendData:data];
|
||||
}
|
||||
|
||||
- (void)URLSession:(NSURLSession*)session
|
||||
task:(NSURLSessionTask*)task
|
||||
didCompleteWithError:(NSError*)error {
|
||||
if (error != nil && !self.tooLarge) {
|
||||
self.error = error;
|
||||
}
|
||||
dispatch_semaphore_signal(self.semaphore);
|
||||
}
|
||||
|
||||
@end
|
||||
|
||||
namespace dusk::http {
|
||||
namespace {
|
||||
|
||||
NSString* to_nsstring(std::string_view value) {
|
||||
return [[NSString alloc] initWithBytes:value.data()
|
||||
length:value.size()
|
||||
encoding:NSUTF8StringEncoding];
|
||||
}
|
||||
|
||||
std::string to_string(NSString* value) {
|
||||
if (value == nil) {
|
||||
return {};
|
||||
}
|
||||
|
||||
const char* utf8 = [value UTF8String];
|
||||
return utf8 == nullptr ? std::string() : std::string(utf8);
|
||||
}
|
||||
|
||||
Error map_nsurl_error(NSError* error) {
|
||||
if (error == nil || ![error.domain isEqualToString:NSURLErrorDomain]) {
|
||||
return Error::Network;
|
||||
}
|
||||
|
||||
switch (error.code) {
|
||||
case NSURLErrorTimedOut:
|
||||
return Error::Timeout;
|
||||
case NSURLErrorBadURL:
|
||||
case NSURLErrorUnsupportedURL:
|
||||
return Error::InvalidUrl;
|
||||
default:
|
||||
return Error::Network;
|
||||
}
|
||||
}
|
||||
|
||||
dispatch_time_t timeout_deadline(std::chrono::milliseconds timeout) {
|
||||
const auto milliseconds = std::max<std::chrono::milliseconds::rep>(1, timeout.count());
|
||||
return dispatch_time(DISPATCH_TIME_NOW,
|
||||
static_cast<int64_t>(milliseconds) * static_cast<int64_t>(NSEC_PER_MSEC));
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
bool available() noexcept {
|
||||
return true;
|
||||
}
|
||||
|
||||
Backend backend() noexcept {
|
||||
return Backend::UrlSession;
|
||||
}
|
||||
|
||||
const char* backend_name() noexcept {
|
||||
return "NSURLSession";
|
||||
}
|
||||
|
||||
Result get(const Request& request) {
|
||||
@autoreleasepool {
|
||||
if (request.url.empty()) {
|
||||
return {
|
||||
.error = Error::InvalidUrl,
|
||||
.message = "URL is empty",
|
||||
};
|
||||
}
|
||||
if (!request.url.starts_with("https://")) {
|
||||
return {
|
||||
.error = Error::UnsupportedScheme,
|
||||
.message = "Only https:// URLs are supported",
|
||||
};
|
||||
}
|
||||
|
||||
NSString* urlString = to_nsstring(request.url);
|
||||
if (urlString == nil) {
|
||||
return {
|
||||
.error = Error::InvalidUrl,
|
||||
.message = "URL is not valid UTF-8",
|
||||
};
|
||||
}
|
||||
|
||||
NSURL* url = [NSURL URLWithString:urlString];
|
||||
if (url == nil || ![[url.scheme lowercaseString] isEqualToString:@"https"]) {
|
||||
return {
|
||||
.error = Error::InvalidUrl,
|
||||
.message = "Failed to parse URL",
|
||||
};
|
||||
}
|
||||
|
||||
NSMutableURLRequest* urlRequest = [NSMutableURLRequest requestWithURL:url];
|
||||
urlRequest.HTTPMethod = @"GET";
|
||||
urlRequest.timeoutInterval = request.timeout.count() / 1000.0;
|
||||
urlRequest.cachePolicy = NSURLRequestReloadIgnoringLocalCacheData;
|
||||
for (const Header& header : request.headers) {
|
||||
NSString* name = to_nsstring(header.name);
|
||||
NSString* value = to_nsstring(header.value);
|
||||
if (name == nil || value == nil) {
|
||||
return {
|
||||
.error = Error::InvalidUrl,
|
||||
.message = "Request header is not valid UTF-8",
|
||||
};
|
||||
}
|
||||
[urlRequest setValue:value forHTTPHeaderField:name];
|
||||
}
|
||||
|
||||
NSURLSessionConfiguration* configuration =
|
||||
[NSURLSessionConfiguration ephemeralSessionConfiguration];
|
||||
configuration.timeoutIntervalForRequest = request.timeout.count() / 1000.0;
|
||||
configuration.timeoutIntervalForResource = request.timeout.count() / 1000.0;
|
||||
|
||||
DuskHttpRequestDelegate* delegate =
|
||||
[[DuskHttpRequestDelegate alloc] initWithMaxBodyBytes:request.maxBodyBytes];
|
||||
NSURLSession* session = [NSURLSession sessionWithConfiguration:configuration
|
||||
delegate:delegate
|
||||
delegateQueue:nil];
|
||||
NSURLSessionDataTask* task = [session dataTaskWithRequest:urlRequest];
|
||||
[task resume];
|
||||
|
||||
if (dispatch_semaphore_wait(delegate.semaphore, timeout_deadline(request.timeout)) != 0) {
|
||||
[task cancel];
|
||||
[session invalidateAndCancel];
|
||||
return {
|
||||
.error = Error::Timeout,
|
||||
.message = "Request timed out",
|
||||
};
|
||||
}
|
||||
|
||||
[session finishTasksAndInvalidate];
|
||||
|
||||
Response response;
|
||||
if ([delegate.response isKindOfClass:[NSHTTPURLResponse class]]) {
|
||||
NSHTTPURLResponse* httpResponse = (NSHTTPURLResponse*)delegate.response;
|
||||
response.statusCode = static_cast<int>(httpResponse.statusCode);
|
||||
NSDictionary* headers = httpResponse.allHeaderFields;
|
||||
for (id key in headers) {
|
||||
id value = headers[key];
|
||||
response.headers.push_back({
|
||||
.name = to_string([key description]),
|
||||
.value = to_string([value description]),
|
||||
});
|
||||
}
|
||||
}
|
||||
if (delegate.data != nil && delegate.data.length > 0) {
|
||||
response.body.assign(static_cast<const char*>(delegate.data.bytes),
|
||||
static_cast<size_t>(delegate.data.length));
|
||||
}
|
||||
|
||||
if (delegate.tooLarge) {
|
||||
return {
|
||||
.error = Error::TooLarge,
|
||||
.message = "Response body exceeded the configured limit",
|
||||
.response = std::move(response),
|
||||
};
|
||||
}
|
||||
if (delegate.error != nil) {
|
||||
return {
|
||||
.error = map_nsurl_error(delegate.error),
|
||||
.message = to_string(delegate.error.localizedDescription),
|
||||
.response = std::move(response),
|
||||
};
|
||||
}
|
||||
|
||||
return {
|
||||
.response = std::move(response),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace dusk::http
|
||||
@@ -0,0 +1,320 @@
|
||||
#include "http.hpp"
|
||||
|
||||
#ifndef WIN32_LEAN_AND_MEAN
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#endif
|
||||
#ifndef NOMINMAX
|
||||
#define NOMINMAX
|
||||
#endif
|
||||
#include <Windows.h>
|
||||
#include <winhttp.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <limits>
|
||||
#include <string_view>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
namespace dusk::http {
|
||||
namespace {
|
||||
|
||||
struct WinHttpHandle {
|
||||
HINTERNET handle = nullptr;
|
||||
|
||||
WinHttpHandle() = default;
|
||||
explicit WinHttpHandle(HINTERNET handle) : handle(handle) {}
|
||||
WinHttpHandle(const WinHttpHandle&) = delete;
|
||||
WinHttpHandle& operator=(const WinHttpHandle&) = delete;
|
||||
|
||||
~WinHttpHandle() {
|
||||
if (handle != nullptr) {
|
||||
WinHttpCloseHandle(handle);
|
||||
}
|
||||
}
|
||||
|
||||
operator HINTERNET() const { return handle; }
|
||||
};
|
||||
|
||||
std::wstring utf8_to_wide(std::string_view value) {
|
||||
if (value.empty()) {
|
||||
return {};
|
||||
}
|
||||
|
||||
const int required = MultiByteToWideChar(
|
||||
CP_UTF8, MB_ERR_INVALID_CHARS, value.data(), static_cast<int>(value.size()), nullptr, 0);
|
||||
if (required <= 0) {
|
||||
return {};
|
||||
}
|
||||
|
||||
std::wstring result(static_cast<size_t>(required), L'\0');
|
||||
MultiByteToWideChar(CP_UTF8, MB_ERR_INVALID_CHARS, value.data(), static_cast<int>(value.size()),
|
||||
result.data(), required);
|
||||
return result;
|
||||
}
|
||||
|
||||
std::string wide_to_utf8(std::wstring_view value) {
|
||||
if (value.empty()) {
|
||||
return {};
|
||||
}
|
||||
|
||||
const int required = WideCharToMultiByte(
|
||||
CP_UTF8, 0, value.data(), static_cast<int>(value.size()), nullptr, 0, nullptr, nullptr);
|
||||
if (required <= 0) {
|
||||
return {};
|
||||
}
|
||||
|
||||
std::string result(static_cast<size_t>(required), '\0');
|
||||
WideCharToMultiByte(CP_UTF8, 0, value.data(), static_cast<int>(value.size()), result.data(),
|
||||
required, nullptr, nullptr);
|
||||
return result;
|
||||
}
|
||||
|
||||
DWORD timeout_ms(std::chrono::milliseconds timeout) {
|
||||
const auto count = std::max<std::chrono::milliseconds::rep>(1, timeout.count());
|
||||
return static_cast<DWORD>(
|
||||
std::min<std::chrono::milliseconds::rep>(count, std::numeric_limits<int>::max()));
|
||||
}
|
||||
|
||||
Error map_winhttp_error(DWORD error) {
|
||||
switch (error) {
|
||||
case ERROR_WINHTTP_TIMEOUT:
|
||||
return Error::Timeout;
|
||||
case ERROR_WINHTTP_INVALID_URL:
|
||||
case ERROR_WINHTTP_UNRECOGNIZED_SCHEME:
|
||||
return Error::InvalidUrl;
|
||||
case ERROR_WINHTTP_SECURE_FAILURE:
|
||||
case ERROR_WINHTTP_CANNOT_CONNECT:
|
||||
case ERROR_WINHTTP_CONNECTION_ERROR:
|
||||
default:
|
||||
return Error::Network;
|
||||
}
|
||||
}
|
||||
|
||||
Result fail_from_last_error(const char* message) {
|
||||
const DWORD error = GetLastError();
|
||||
return {
|
||||
.error = map_winhttp_error(error),
|
||||
.message = std::string(message) + " (" + std::to_string(error) + ")",
|
||||
};
|
||||
}
|
||||
|
||||
std::string trim_header_value(std::string_view value) {
|
||||
while (!value.empty() && (value.front() == ' ' || value.front() == '\t')) {
|
||||
value.remove_prefix(1);
|
||||
}
|
||||
while (!value.empty() && (value.back() == '\r' || value.back() == '\n' || value.back() == ' ' ||
|
||||
value.back() == '\t'))
|
||||
{
|
||||
value.remove_suffix(1);
|
||||
}
|
||||
return std::string(value);
|
||||
}
|
||||
|
||||
void parse_headers(std::wstring_view rawHeaders, Response& response) {
|
||||
size_t start = 0;
|
||||
bool firstLine = true;
|
||||
while (start < rawHeaders.size()) {
|
||||
size_t end = rawHeaders.find(L"\r\n", start);
|
||||
if (end == std::wstring_view::npos) {
|
||||
end = rawHeaders.size();
|
||||
}
|
||||
|
||||
const std::wstring_view line = rawHeaders.substr(start, end - start);
|
||||
if (!line.empty() && !firstLine) {
|
||||
const size_t colon = line.find(L':');
|
||||
if (colon != std::wstring_view::npos) {
|
||||
response.headers.push_back({
|
||||
.name = wide_to_utf8(line.substr(0, colon)),
|
||||
.value = trim_header_value(wide_to_utf8(line.substr(colon + 1))),
|
||||
});
|
||||
}
|
||||
}
|
||||
firstLine = false;
|
||||
|
||||
if (end == rawHeaders.size()) {
|
||||
break;
|
||||
}
|
||||
start = end + 2;
|
||||
}
|
||||
}
|
||||
|
||||
bool read_status(HINTERNET request, Response& response) {
|
||||
DWORD statusCode = 0;
|
||||
DWORD statusCodeSize = sizeof(statusCode);
|
||||
if (!WinHttpQueryHeaders(request, WINHTTP_QUERY_STATUS_CODE | WINHTTP_QUERY_FLAG_NUMBER,
|
||||
WINHTTP_HEADER_NAME_BY_INDEX, &statusCode, &statusCodeSize, WINHTTP_NO_HEADER_INDEX))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
response.statusCode = static_cast<int>(statusCode);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool read_headers(HINTERNET request, Response& response) {
|
||||
DWORD headerBytes = 0;
|
||||
WinHttpQueryHeaders(request, WINHTTP_QUERY_RAW_HEADERS_CRLF, WINHTTP_HEADER_NAME_BY_INDEX,
|
||||
WINHTTP_NO_OUTPUT_BUFFER, &headerBytes, WINHTTP_NO_HEADER_INDEX);
|
||||
if (GetLastError() != ERROR_INSUFFICIENT_BUFFER) {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::wstring rawHeaders(headerBytes / sizeof(wchar_t), L'\0');
|
||||
if (!WinHttpQueryHeaders(request, WINHTTP_QUERY_RAW_HEADERS_CRLF, WINHTTP_HEADER_NAME_BY_INDEX,
|
||||
rawHeaders.data(), &headerBytes, WINHTTP_NO_HEADER_INDEX))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (!rawHeaders.empty() && rawHeaders.back() == L'\0') {
|
||||
rawHeaders.pop_back();
|
||||
}
|
||||
parse_headers(rawHeaders, response);
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
bool available() noexcept {
|
||||
return true;
|
||||
}
|
||||
|
||||
Backend backend() noexcept {
|
||||
return Backend::WinHttp;
|
||||
}
|
||||
|
||||
const char* backend_name() noexcept {
|
||||
return "WinHTTP";
|
||||
}
|
||||
|
||||
Result get(const Request& request) {
|
||||
if (request.url.empty()) {
|
||||
return {
|
||||
.error = Error::InvalidUrl,
|
||||
.message = "URL is empty",
|
||||
};
|
||||
}
|
||||
|
||||
std::wstring wideUrl = utf8_to_wide(request.url);
|
||||
if (wideUrl.empty()) {
|
||||
return {
|
||||
.error = Error::InvalidUrl,
|
||||
.message = "URL is not valid UTF-8",
|
||||
};
|
||||
}
|
||||
|
||||
URL_COMPONENTS components{};
|
||||
components.dwStructSize = sizeof(components);
|
||||
components.dwSchemeLength = static_cast<DWORD>(-1);
|
||||
components.dwHostNameLength = static_cast<DWORD>(-1);
|
||||
components.dwUrlPathLength = static_cast<DWORD>(-1);
|
||||
components.dwExtraInfoLength = static_cast<DWORD>(-1);
|
||||
if (!WinHttpCrackUrl(wideUrl.c_str(), static_cast<DWORD>(wideUrl.size()), 0, &components)) {
|
||||
return fail_from_last_error("Failed to parse URL");
|
||||
}
|
||||
if (components.nScheme != INTERNET_SCHEME_HTTPS) {
|
||||
return {
|
||||
.error = Error::UnsupportedScheme,
|
||||
.message = "Only https:// URLs are supported",
|
||||
};
|
||||
}
|
||||
|
||||
const std::wstring host(components.lpszHostName, components.dwHostNameLength);
|
||||
std::wstring path;
|
||||
if (components.lpszUrlPath != nullptr && components.dwUrlPathLength > 0) {
|
||||
path.assign(components.lpszUrlPath, components.dwUrlPathLength);
|
||||
}
|
||||
if (components.lpszExtraInfo != nullptr && components.dwExtraInfoLength > 0) {
|
||||
path.append(components.lpszExtraInfo, components.dwExtraInfoLength);
|
||||
}
|
||||
if (path.empty()) {
|
||||
path = L"/";
|
||||
}
|
||||
|
||||
WinHttpHandle session(WinHttpOpen(L"Dusk", WINHTTP_ACCESS_TYPE_DEFAULT_PROXY,
|
||||
WINHTTP_NO_PROXY_NAME, WINHTTP_NO_PROXY_BYPASS, 0));
|
||||
if (session.handle == nullptr) {
|
||||
return fail_from_last_error("Failed to create WinHTTP session");
|
||||
}
|
||||
|
||||
const DWORD timeout = timeout_ms(request.timeout);
|
||||
WinHttpSetTimeouts(session, timeout, timeout, timeout, timeout);
|
||||
|
||||
WinHttpHandle connection(WinHttpConnect(session, host.c_str(), components.nPort, 0));
|
||||
if (connection.handle == nullptr) {
|
||||
return fail_from_last_error("Failed to connect");
|
||||
}
|
||||
|
||||
WinHttpHandle httpRequest(WinHttpOpenRequest(connection, L"GET", path.c_str(), nullptr,
|
||||
WINHTTP_NO_REFERER, WINHTTP_DEFAULT_ACCEPT_TYPES, WINHTTP_FLAG_SECURE));
|
||||
if (httpRequest.handle == nullptr) {
|
||||
return fail_from_last_error("Failed to create request");
|
||||
}
|
||||
|
||||
DWORD redirectPolicy = WINHTTP_OPTION_REDIRECT_POLICY_DISALLOW_HTTPS_TO_HTTP;
|
||||
WinHttpSetOption(
|
||||
httpRequest, WINHTTP_OPTION_REDIRECT_POLICY, &redirectPolicy, sizeof(redirectPolicy));
|
||||
DWORD maxRedirects = 5;
|
||||
WinHttpSetOption(httpRequest, WINHTTP_OPTION_MAX_HTTP_AUTOMATIC_REDIRECTS, &maxRedirects,
|
||||
sizeof(maxRedirects));
|
||||
|
||||
for (const Header& header : request.headers) {
|
||||
const std::wstring wideHeader = utf8_to_wide(header.name + ": " + header.value);
|
||||
if (wideHeader.empty()) {
|
||||
return {
|
||||
.error = Error::InvalidUrl,
|
||||
.message = "Request header is not valid UTF-8",
|
||||
};
|
||||
}
|
||||
if (!WinHttpAddRequestHeaders(httpRequest, wideHeader.c_str(),
|
||||
static_cast<DWORD>(wideHeader.size()), WINHTTP_ADDREQ_FLAG_ADD))
|
||||
{
|
||||
return fail_from_last_error("Failed to add request header");
|
||||
}
|
||||
}
|
||||
|
||||
if (!WinHttpSendRequest(
|
||||
httpRequest, WINHTTP_NO_ADDITIONAL_HEADERS, 0, WINHTTP_NO_REQUEST_DATA, 0, 0, 0))
|
||||
{
|
||||
return fail_from_last_error("Failed to send request");
|
||||
}
|
||||
if (!WinHttpReceiveResponse(httpRequest, nullptr)) {
|
||||
return fail_from_last_error("Failed to receive response");
|
||||
}
|
||||
|
||||
Response response;
|
||||
if (!read_status(httpRequest, response)) {
|
||||
return fail_from_last_error("Failed to read response status");
|
||||
}
|
||||
read_headers(httpRequest, response);
|
||||
|
||||
for (;;) {
|
||||
DWORD availableBytes = 0;
|
||||
if (!WinHttpQueryDataAvailable(httpRequest, &availableBytes)) {
|
||||
return fail_from_last_error("Failed to query response body");
|
||||
}
|
||||
if (availableBytes == 0) {
|
||||
break;
|
||||
}
|
||||
if (availableBytes > request.maxBodyBytes ||
|
||||
response.body.size() > request.maxBodyBytes - availableBytes)
|
||||
{
|
||||
return {
|
||||
.error = Error::TooLarge,
|
||||
.message = "Response body exceeded the configured limit",
|
||||
.response = std::move(response),
|
||||
};
|
||||
}
|
||||
|
||||
std::vector<char> buffer(availableBytes);
|
||||
DWORD bytesRead = 0;
|
||||
if (!WinHttpReadData(httpRequest, buffer.data(), availableBytes, &bytesRead)) {
|
||||
return fail_from_last_error("Failed to read response body");
|
||||
}
|
||||
response.body.append(buffer.data(), bytesRead);
|
||||
}
|
||||
|
||||
return {
|
||||
.response = std::move(response),
|
||||
};
|
||||
}
|
||||
|
||||
} // namespace dusk::http
|
||||
@@ -282,7 +282,9 @@ static void ShowAllJAISeqs() {
|
||||
}
|
||||
|
||||
void dusk::ImGuiMenuTools::ShowAudioDebug() {
|
||||
if (!ImGuiConsole::CheckMenuViewToggle(ImGuiKey_F10, m_showAudioDebug)) {
|
||||
if (!getSettings().backend.enableAdvancedSettings ||
|
||||
!ImGuiConsole::CheckMenuViewToggle(ImGuiKey_F10, m_showAudioDebug))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -328,7 +330,9 @@ void dusk::ImGuiMenuTools::ShowAudioDebug() {
|
||||
}
|
||||
|
||||
void dusk::ImGuiMenuTools::ShowSaveEditor() {
|
||||
if (!ImGuiConsole::CheckMenuViewToggle(ImGuiKey_F6, m_showSaveEditor)) {
|
||||
if (!getSettings().backend.enableAdvancedSettings ||
|
||||
!ImGuiConsole::CheckMenuViewToggle(ImGuiKey_F6, m_showSaveEditor))
|
||||
{
|
||||
return;
|
||||
}
|
||||
m_saveEditor.draw(m_showSaveEditor);
|
||||
|
||||
@@ -10,7 +10,9 @@
|
||||
|
||||
namespace dusk {
|
||||
void ImGuiMenuTools::ShowCameraOverlay() {
|
||||
if (!ImGuiConsole::CheckMenuViewToggle(ImGuiKey_F9, m_showCameraOverlay)) {
|
||||
if (!getSettings().backend.enableAdvancedSettings ||
|
||||
!ImGuiConsole::CheckMenuViewToggle(ImGuiKey_F9, m_showCameraOverlay))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -61,16 +63,32 @@ namespace dusk {
|
||||
ImGui::SetTooltip("Cannot enable while paused or during an active event.");
|
||||
} else {
|
||||
ImGui::SetTooltip("Detach camera and fly freely.\n"
|
||||
"Left stick: move, C-stick: look\n"
|
||||
"L/R triggers: up/down, Z: fast");
|
||||
"WASD/Arrows/Left stick: move, Mouse/C-stick: look\n"
|
||||
"Ctrl/L: down, Space/R: up, Shift/Z: fast\n"
|
||||
"Q Key/Y: roll left, R Key/X: roll right");
|
||||
}
|
||||
}
|
||||
if (eventRunning) {
|
||||
ImGui::EndDisabled();
|
||||
}
|
||||
|
||||
if (!getSettings().game.debugFlyCam) {
|
||||
ImGui::BeginDisabled();
|
||||
}
|
||||
config::ImGuiCheckbox("Lock Events", getSettings().game.debugFlyCamLockEvents);
|
||||
if (ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenDisabled)) {
|
||||
if (!getSettings().game.debugFlyCam) {
|
||||
ImGui::SetTooltip("Enable Fly Mode first.");
|
||||
} else {
|
||||
ImGui::SetTooltip("Freeze game events while flying.");
|
||||
}
|
||||
}
|
||||
if (!getSettings().game.debugFlyCam) {
|
||||
ImGui::EndDisabled();
|
||||
}
|
||||
|
||||
ShowCornerContextMenu(m_cameraOverlayCorner, 0);
|
||||
|
||||
ImGui::End();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,11 +10,9 @@
|
||||
|
||||
#include "fmt/format.h"
|
||||
#include "ImGuiConsole.hpp"
|
||||
#include "dusk/ui/preset.hpp"
|
||||
#include "dusk/ui/ui.hpp"
|
||||
#include "ImGuiEngine.hpp"
|
||||
#include "JSystem/JUtility/JUTGamePad.h"
|
||||
#include "SDL3/SDL_mouse.h"
|
||||
#include "dusk/achievements.h"
|
||||
#include "dusk/audio/DuskAudioSystem.h"
|
||||
#include "dusk/config.hpp"
|
||||
#include "dusk/dusk.h"
|
||||
@@ -22,6 +20,7 @@
|
||||
#include "dusk/livesplit.h"
|
||||
#include "dusk/main.h"
|
||||
#include "dusk/settings.h"
|
||||
#include "dusk/ui/ui.hpp"
|
||||
#include "f_pc/f_pc_manager.h"
|
||||
#include "f_pc/f_pc_name.h"
|
||||
#include "m_Do/m_Do_controller_pad.h"
|
||||
@@ -254,15 +253,6 @@ namespace dusk {
|
||||
|
||||
UpdateSettings();
|
||||
|
||||
AchievementSystem::get().tick();
|
||||
while (AchievementSystem::get().hasPendingUnlock()) {
|
||||
if (getSettings().game.enableAchievementNotifications) {
|
||||
m_menuTools.notifyAchievement(AchievementSystem::get().consumePendingUnlock());
|
||||
} else {
|
||||
AchievementSystem::get().consumePendingUnlock();
|
||||
}
|
||||
}
|
||||
|
||||
if (!fpcM_SearchByName(fpcNm_LOGO_SCENE_e) &&
|
||||
(ImGui::IsKeyDown(ImGuiKey_LeftCtrl) || ImGui::IsKeyDown(ImGuiKey_RightCtrl)) &&
|
||||
ImGui::IsKeyPressed(ImGuiKey_R))
|
||||
@@ -271,16 +261,19 @@ namespace dusk {
|
||||
}
|
||||
|
||||
if (ImGui::IsKeyPressed(ImGuiKey_F11)) {
|
||||
ImGuiMenuGame::ToggleFullscreen();
|
||||
getSettings().video.enableFullscreen.setValue(!getSettings().video.enableFullscreen);
|
||||
VISetWindowFullscreen(getSettings().video.enableFullscreen);
|
||||
config::Save();
|
||||
}
|
||||
|
||||
// if (!dusk::IsGameLaunched) {
|
||||
// m_preLaunchWindow.draw();
|
||||
// }
|
||||
|
||||
if (ImGui::GetIO().KeyShift && ImGui::IsKeyPressed(ImGuiKey_F1)) {
|
||||
m_isHidden = !m_isHidden;
|
||||
if (getSettings().backend.enableAdvancedSettings) {
|
||||
m_isHidden = !m_isHidden;
|
||||
} else {
|
||||
m_isHidden = true;
|
||||
}
|
||||
}
|
||||
|
||||
bool showMenu = !m_isHidden;
|
||||
|
||||
// The menu bar renders with ImGuiCol_WindowBg behind it. We just want ImGuiCol_MenuBarBg,
|
||||
@@ -290,25 +283,11 @@ namespace dusk {
|
||||
m_menuGame.draw();
|
||||
m_menuTools.draw();
|
||||
|
||||
const auto fpsLabel =
|
||||
fmt::format(FMT_STRING("FPS: {:.2f}\n"), ImGui::GetIO().Framerate);
|
||||
const auto fpsSize =
|
||||
ImGui::CalcTextSize(fpsLabel.data(), fpsLabel.data() + fpsLabel.size());
|
||||
ImGui::SetCursorPosX(
|
||||
ImMax(ImGui::GetCursorPosX(), ImGui::GetWindowWidth() -
|
||||
ImGui::GetStyle().DisplaySafeAreaPadding.x -
|
||||
fpsSize.x - ImGui::GetStyle().ItemSpacing.x));
|
||||
ImGuiStringViewText(fpsLabel);
|
||||
|
||||
ImGui::EndMainMenuBar();
|
||||
}
|
||||
ImGui::PopStyleColor();
|
||||
|
||||
if (dusk::IsGameLaunched && !m_isLaunchInitialized) {
|
||||
AddToast(ImGui::GetIO().MouseSource == ImGuiMouseSource_TouchScreen ?
|
||||
"3-finger tap to toggle menu"s :
|
||||
"Press F1 to toggle menu"s,
|
||||
4.f);
|
||||
m_isLaunchInitialized = true;
|
||||
if (getSettings().game.liveSplitEnabled) {
|
||||
dusk::speedrun::connectLiveSplit();
|
||||
@@ -317,8 +296,68 @@ namespace dusk {
|
||||
|
||||
UpdateDragScroll();
|
||||
|
||||
m_menuGame.windowControllerConfig();
|
||||
m_menuGame.windowInputViewer();
|
||||
// Show message when Aurora backend is Null
|
||||
if (aurora_get_backend() == BACKEND_NULL) {
|
||||
auto& io = ImGui::GetIO();
|
||||
ImGui::SetNextWindowSize(ImVec2(io.DisplaySize.x, io.DisplaySize.y));
|
||||
ImGui::SetNextWindowPos(ImVec2(0, 0));
|
||||
ImGui::SetNextWindowBgAlpha(0.65f);
|
||||
ImGui::Begin("Pre Launch Window", nullptr,
|
||||
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoResize |
|
||||
ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoFocusOnAppearing |
|
||||
ImGuiWindowFlags_NoBringToFrontOnFocus);
|
||||
ImGui::NewLine();
|
||||
if (ImGuiEngine::duskLogo) {
|
||||
const auto& windowSize = ImGui::GetWindowSize();
|
||||
ImGui::NewLine();
|
||||
float iconSize = 150.f;
|
||||
float width = iconSize * 2.5f;
|
||||
ImGui::SameLine(windowSize.x / 2 - width + (width / 2));
|
||||
ImGui::Image(ImGuiEngine::duskLogo, ImVec2{width, iconSize});
|
||||
} else {
|
||||
ImGui::PushFont(ImGuiEngine::fontExtraLarge);
|
||||
ImGuiTextCenter("Dusk");
|
||||
ImGui::PopFont();
|
||||
}
|
||||
ImGui::PushFont(ImGuiEngine::fontLarge);
|
||||
ImGuiTextCenter("Failed to initialize any graphics backend");
|
||||
const auto& style = ImGui::GetStyle();
|
||||
const auto retrySize = ImGui::CalcTextSize("Retry (Auto backend)");
|
||||
const auto quitSize = ImGui::CalcTextSize("Quit");
|
||||
float buttonsWidth = quitSize.x + style.FramePadding.x * 2.0f;
|
||||
if constexpr (SupportsProcessRestart) {
|
||||
buttonsWidth += retrySize.x + style.FramePadding.x * 2.0f + style.ItemSpacing.x;
|
||||
}
|
||||
#if DUSK_CAN_OPEN_DATA_FOLDER
|
||||
const auto openSize = ImGui::CalcTextSize("Open Data Folder");
|
||||
buttonsWidth += openSize.x + style.FramePadding.x * 2.0f + style.ItemSpacing.x;
|
||||
#endif
|
||||
ImGui::NewLine();
|
||||
ImGui::SetCursorPosX(
|
||||
ImMax(style.WindowPadding.x, (ImGui::GetWindowSize().x - buttonsWidth) * 0.5f));
|
||||
if constexpr (SupportsProcessRestart) {
|
||||
if (ImGui::Button("Retry (Auto backend)")) {
|
||||
getSettings().backend.graphicsBackend.setValue("auto");
|
||||
config::Save();
|
||||
RestartRequested = true;
|
||||
IsRunning = false;
|
||||
}
|
||||
ImGui::SameLine();
|
||||
}
|
||||
#if DUSK_CAN_OPEN_DATA_FOLDER
|
||||
if (ImGui::Button("Open Data Folder")) {
|
||||
OpenDataFolder();
|
||||
}
|
||||
ImGui::SameLine();
|
||||
#endif
|
||||
if (ImGui::Button("Quit")) {
|
||||
IsRunning = false;
|
||||
}
|
||||
ImGui::PopFont();
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
m_menuTools.ShowInputViewer();
|
||||
m_menuGame.drawSpeedrunTimerOverlay();
|
||||
|
||||
if (getSettings().game.liveSplitEnabled) {
|
||||
@@ -342,8 +381,6 @@ namespace dusk {
|
||||
m_menuTools.ShowSaveEditor();
|
||||
m_menuTools.ShowStateShare();
|
||||
}
|
||||
m_menuTools.showAchievementNotification();
|
||||
DuskDebugPad(); // temporary, remove later
|
||||
|
||||
// Hide mouse cursor if the F1 menu is not open and the cursor is idle for 3 seconds.
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
|
||||
@@ -2,14 +2,16 @@
|
||||
#define DUSK_IMGUI_HPP
|
||||
|
||||
#include <deque>
|
||||
#include <filesystem>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
|
||||
#include <SDL3/SDL_misc.h>
|
||||
#include <aurora/aurora.h>
|
||||
|
||||
#include "ImGuiMenuGame.hpp"
|
||||
#include "ImGuiMenuTools.hpp"
|
||||
#include "ImGuiPreLaunchWindow.hpp"
|
||||
#include "dusk/main.h"
|
||||
#include "imgui.h"
|
||||
|
||||
union SDL_Event;
|
||||
@@ -24,7 +26,7 @@ public:
|
||||
void PreDraw();
|
||||
void PostDraw();
|
||||
|
||||
static bool CheckMenuViewToggle(ImGuiKey key, bool& active);
|
||||
static bool CheckMenuViewToggle(ImGuiKey key, bool& active);
|
||||
void AddToast(std::string_view message, float duration = 3.f);
|
||||
|
||||
private:
|
||||
@@ -45,7 +47,6 @@ private:
|
||||
std::deque<Toast> m_toasts;
|
||||
|
||||
ImGuiMenuGame m_menuGame;
|
||||
ImGuiPreLaunchWindow m_preLaunchWindow;
|
||||
|
||||
// Keep always last
|
||||
ImGuiMenuTools m_menuTools;
|
||||
@@ -72,6 +73,24 @@ bool ImGuiButtonCenter(std::string_view text);
|
||||
float ImGuiScale();
|
||||
} // namespace dusk
|
||||
|
||||
void DuskDebugPad();
|
||||
#if defined(_WIN32) || \
|
||||
(defined(__APPLE__) && !TARGET_OS_IOS && !TARGET_OS_TV && !TARGET_OS_MACCATALYST) || \
|
||||
(defined(__linux__) && !defined(__ANDROID__))
|
||||
#define DUSK_CAN_OPEN_DATA_FOLDER 1
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
static void OpenDataFolder() {
|
||||
const std::string path = fs::absolute(dusk::ConfigPath).generic_string();
|
||||
#if defined(_WIN32)
|
||||
const std::string url = std::string("file:///") + path;
|
||||
#else
|
||||
const std::string url = std::string("file://") + path;
|
||||
#endif
|
||||
(void)SDL_OpenURL(url.c_str());
|
||||
}
|
||||
#else
|
||||
#define DUSK_CAN_OPEN_DATA_FOLDER 0
|
||||
#endif
|
||||
|
||||
#endif // DUSK_IMGUI_HPP
|
||||
|
||||
@@ -3,12 +3,11 @@
|
||||
#include "imgui.h"
|
||||
#include <imgui_internal.h>
|
||||
#include "ImGuiConsole.hpp"
|
||||
#include "ImGuiMenuGame.hpp"
|
||||
|
||||
#include <dolphin/pad.h>
|
||||
|
||||
namespace dusk {
|
||||
void ImGuiMenuGame::windowInputViewer() {
|
||||
void ImGuiMenuTools::ShowInputViewer() {
|
||||
if (!m_showInputViewer) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1,61 +0,0 @@
|
||||
#include "m_Do/m_Do_controller_pad.h"
|
||||
|
||||
#include "imgui.h"
|
||||
#include "ImGuiConsole.hpp"
|
||||
|
||||
void DuskDebugPad() {
|
||||
auto& pad = mDoCPd_c::getCpadInfo(PAD_1);
|
||||
auto KeyFlag = [&](ImGuiKey key, u32 padFlag) {
|
||||
if (ImGui::IsKeyDown(key))
|
||||
pad.mButtonFlags |= padFlag;
|
||||
if (ImGui::IsKeyPressed(key))
|
||||
pad.mPressedButtonFlags |= padFlag;
|
||||
|
||||
};
|
||||
|
||||
KeyFlag(ImGuiKey_K, PAD_BUTTON_A);
|
||||
KeyFlag(ImGuiKey_J, PAD_BUTTON_B);
|
||||
KeyFlag(ImGuiKey_L, PAD_BUTTON_X);
|
||||
KeyFlag(ImGuiKey_I, PAD_BUTTON_Y);
|
||||
KeyFlag(ImGuiKey_H, PAD_BUTTON_START);
|
||||
KeyFlag(ImGuiKey_O, PAD_TRIGGER_Z);
|
||||
KeyFlag(ImGuiKey_Keypad8, PAD_BUTTON_UP);
|
||||
KeyFlag(ImGuiKey_Keypad2, PAD_BUTTON_DOWN);
|
||||
KeyFlag(ImGuiKey_Keypad6, PAD_BUTTON_RIGHT);
|
||||
KeyFlag(ImGuiKey_Keypad4, PAD_BUTTON_LEFT);
|
||||
|
||||
if (ImGui::IsKeyDown(ImGuiKey_W)) {
|
||||
pad.mMainStickPosY = 1.0f;
|
||||
pad.mMainStickValue = 1.0f;
|
||||
pad.mMainStickAngle = 0x8000;
|
||||
}
|
||||
|
||||
if (ImGui::IsKeyDown(ImGuiKey_S)) {
|
||||
pad.mMainStickPosY = -1.0f;
|
||||
pad.mMainStickValue = 1.0f;
|
||||
pad.mMainStickAngle = 0;
|
||||
}
|
||||
|
||||
if (ImGui::IsKeyDown(ImGuiKey_D)) {
|
||||
pad.mMainStickPosX = 1.0f;
|
||||
pad.mMainStickValue = 1.0f;
|
||||
pad.mMainStickAngle = 0x4000;
|
||||
}
|
||||
|
||||
if (ImGui::IsKeyDown(ImGuiKey_A)) {
|
||||
pad.mMainStickPosX = -1.0f;
|
||||
pad.mMainStickValue = 1.0f;
|
||||
pad.mMainStickAngle = -0x4000;
|
||||
}
|
||||
|
||||
if (ImGui::IsKeyDown(ImGuiKey_Q)) {
|
||||
pad.mTriggerLeft = 1.0;
|
||||
pad.mTrigLockL = 1;
|
||||
pad.mHoldLockL = 1;
|
||||
}
|
||||
if (ImGui::IsKeyDown(ImGuiKey_E)) {
|
||||
pad.mTriggerRight = 1.0;
|
||||
pad.mTrigLockR = 1;
|
||||
pad.mHoldLockR = 1;
|
||||
}
|
||||
}
|
||||
@@ -219,7 +219,7 @@ void ImGuiEngine_AddTextures() {
|
||||
ImGuiEngine::orgIcon = AddTexture("org-icon.png");
|
||||
}
|
||||
if (ImGuiEngine::duskLogo == 0) {
|
||||
ImGuiEngine::duskLogo = AddTexture("logo.png");
|
||||
ImGuiEngine::duskLogo = AddTexture("logo-mascot.png");
|
||||
}
|
||||
}
|
||||
} // namespace dusk
|
||||
|
||||
@@ -22,7 +22,9 @@ namespace dusk {
|
||||
void ShowHeapDetailed(JKRHeap* heap, OpenHeapData& data, bool& open);
|
||||
|
||||
void ImGuiMenuTools::ShowHeapOverlay() {
|
||||
if (!ImGuiConsole::CheckMenuViewToggle(ImGuiKey_F4, m_showHeapOverlay)) {
|
||||
if (!getSettings().backend.enableAdvancedSettings ||
|
||||
!ImGuiConsole::CheckMenuViewToggle(ImGuiKey_F4, m_showHeapOverlay))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -9,7 +9,9 @@
|
||||
|
||||
namespace dusk {
|
||||
void ImGuiMenuTools::ShowMapLoader() {
|
||||
if (!ImGuiConsole::CheckMenuViewToggle(ImGuiKey_F7, m_showMapLoader)) {
|
||||
if (!getSettings().backend.enableAdvancedSettings ||
|
||||
!ImGuiConsole::CheckMenuViewToggle(ImGuiKey_F7, m_showMapLoader))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,573 +1,16 @@
|
||||
#include "fmt/format.h"
|
||||
#include "imgui.h"
|
||||
|
||||
#include "ImGuiEngine.hpp"
|
||||
#include "ImGuiConsole.hpp"
|
||||
#include "ImGuiConfig.hpp"
|
||||
|
||||
#include "dusk/main.h"
|
||||
#include "dusk/hotkeys.h"
|
||||
#include "m_Do/m_Do_main.h"
|
||||
|
||||
#include <SDL3/SDL_gamepad.h>
|
||||
|
||||
namespace dusk {
|
||||
void ImGuiMenuGame::ToggleFullscreen() {
|
||||
getSettings().video.enableFullscreen.setValue(!getSettings().video.enableFullscreen);
|
||||
VISetWindowFullscreen(getSettings().video.enableFullscreen);
|
||||
config::Save();
|
||||
}
|
||||
|
||||
ImGuiMenuGame::ImGuiMenuGame() {}
|
||||
|
||||
void ImGuiMenuGame::draw() {
|
||||
if (ImGui::BeginMenu("Settings")) {
|
||||
// TODO: Remove this once Controller Config exists in RmlUi
|
||||
if (ImGui::Button("Configure Controller")){
|
||||
m_showControllerConfig = !m_showControllerConfig;
|
||||
}
|
||||
|
||||
ImGui::Checkbox("Show Input Viewer", &m_showInputViewer);
|
||||
|
||||
ImGui::EndMenu();
|
||||
}
|
||||
}
|
||||
|
||||
static void drawVirtualStick(const char* id, const ImVec2& stick) {
|
||||
float scale = ImGuiScale();
|
||||
ImGui::SetCursorPos(ImVec2(ImGui::GetCursorPos().x + 45 * scale, ImGui::GetCursorPos().y + 10));
|
||||
|
||||
ImGui::BeginChild(id, ImVec2(80 * scale, 80 * scale), 0, ImGuiWindowFlags_NoBackground);
|
||||
ImDrawList* dl = ImGui::GetWindowDrawList();
|
||||
ImVec2 p = ImGui::GetCursorScreenPos();
|
||||
|
||||
float radius = 30.0f * scale;
|
||||
ImVec2 pos = ImVec2(p.x + radius, p.y + radius);
|
||||
|
||||
constexpr ImU32 stickGray = IM_COL32(150, 150, 150, 255);
|
||||
constexpr ImU32 white = IM_COL32(255, 255, 255, 255);
|
||||
constexpr ImU32 red = IM_COL32(230, 0, 0, 255);
|
||||
|
||||
dl->AddCircleFilled(pos, radius, stickGray, 8);
|
||||
dl->AddCircleFilled(ImVec2(pos.x + stick.x * (radius), pos.y + -stick.y * (radius)), 3 * scale, red);
|
||||
ImGui::EndChild();
|
||||
}
|
||||
|
||||
struct SpecificButtonName {
|
||||
SDL_GamepadType Type;
|
||||
const char* Name;
|
||||
};
|
||||
|
||||
struct ButtonNames {
|
||||
SDL_GamepadButton Button;
|
||||
std::vector<SpecificButtonName> Names;
|
||||
};
|
||||
|
||||
// clang-format off
|
||||
static const std::vector<ButtonNames> GamepadButtonNames = {
|
||||
{ SDL_GAMEPAD_BUTTON_LEFT_STICK, {
|
||||
{SDL_GAMEPAD_TYPE_PS3, "L3"},
|
||||
{SDL_GAMEPAD_TYPE_PS4, "L3"},
|
||||
{SDL_GAMEPAD_TYPE_PS5, "L3"},
|
||||
{SDL_GAMEPAD_TYPE_XBOX360, "Left Stick"},
|
||||
{SDL_GAMEPAD_TYPE_XBOXONE, "Left Stick"},
|
||||
{SDL_GAMEPAD_TYPE_GAMECUBE, "Control Stick"},
|
||||
}},
|
||||
{ SDL_GAMEPAD_BUTTON_RIGHT_STICK, {
|
||||
{SDL_GAMEPAD_TYPE_PS3, "R3"},
|
||||
{SDL_GAMEPAD_TYPE_PS4, "R3"},
|
||||
{SDL_GAMEPAD_TYPE_PS5, "R3"},
|
||||
{SDL_GAMEPAD_TYPE_XBOX360, "Right Stick"},
|
||||
{SDL_GAMEPAD_TYPE_XBOXONE, "Right Stick"},
|
||||
{SDL_GAMEPAD_TYPE_GAMECUBE, "C Stick"},
|
||||
}},
|
||||
{ SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, {
|
||||
{SDL_GAMEPAD_TYPE_PS3, "L1"},
|
||||
{SDL_GAMEPAD_TYPE_PS4, "L1"},
|
||||
{SDL_GAMEPAD_TYPE_PS5, "L1"},
|
||||
{SDL_GAMEPAD_TYPE_XBOX360, "LB"},
|
||||
{SDL_GAMEPAD_TYPE_XBOXONE, "LB"},
|
||||
}},
|
||||
{ SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, {
|
||||
{SDL_GAMEPAD_TYPE_PS3, "R1"},
|
||||
{SDL_GAMEPAD_TYPE_PS4, "R1"},
|
||||
{SDL_GAMEPAD_TYPE_PS5, "R1"},
|
||||
{SDL_GAMEPAD_TYPE_XBOX360, "RB"},
|
||||
{SDL_GAMEPAD_TYPE_XBOXONE, "RB"},
|
||||
{SDL_GAMEPAD_TYPE_GAMECUBE, "Z"},
|
||||
}},
|
||||
{ SDL_GAMEPAD_BUTTON_BACK, {
|
||||
{SDL_GAMEPAD_TYPE_PS3, "Select"},
|
||||
{SDL_GAMEPAD_TYPE_PS4, "Share"},
|
||||
{SDL_GAMEPAD_TYPE_PS5, "Create"},
|
||||
{SDL_GAMEPAD_TYPE_XBOX360, "Back"},
|
||||
{SDL_GAMEPAD_TYPE_XBOXONE, "View"},
|
||||
}},
|
||||
{ SDL_GAMEPAD_BUTTON_START, {
|
||||
{SDL_GAMEPAD_TYPE_PS3, "Start"},
|
||||
{SDL_GAMEPAD_TYPE_PS4, "Options"},
|
||||
{SDL_GAMEPAD_TYPE_PS5, "Options"},
|
||||
{SDL_GAMEPAD_TYPE_XBOX360, "Start"},
|
||||
{SDL_GAMEPAD_TYPE_XBOXONE, "Menu"},
|
||||
{SDL_GAMEPAD_TYPE_GAMECUBE, "Start/Pause"},
|
||||
}},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
static const char* GetNameForGamepadButton(SDL_Gamepad* gamepad, u32 buttonUntyped) {
|
||||
if (buttonUntyped == PAD_NATIVE_BUTTON_INVALID) {
|
||||
return "Not bound";
|
||||
}
|
||||
|
||||
auto button = static_cast<SDL_GamepadButton>(buttonUntyped);
|
||||
auto label = SDL_GetGamepadButtonLabel(gamepad, button);
|
||||
|
||||
switch (label) {
|
||||
case SDL_GAMEPAD_BUTTON_LABEL_A:
|
||||
return "A";
|
||||
case SDL_GAMEPAD_BUTTON_LABEL_B:
|
||||
return "B";
|
||||
case SDL_GAMEPAD_BUTTON_LABEL_X:
|
||||
return "X";
|
||||
case SDL_GAMEPAD_BUTTON_LABEL_Y:
|
||||
return "Y";
|
||||
case SDL_GAMEPAD_BUTTON_LABEL_CROSS:
|
||||
return "Cross";
|
||||
case SDL_GAMEPAD_BUTTON_LABEL_CIRCLE:
|
||||
return "Circle";
|
||||
case SDL_GAMEPAD_BUTTON_LABEL_TRIANGLE:
|
||||
return "Triangle";
|
||||
case SDL_GAMEPAD_BUTTON_LABEL_SQUARE:
|
||||
return "Square";
|
||||
default:; // Fall through
|
||||
}
|
||||
|
||||
auto padType = SDL_GetGamepadType(gamepad);
|
||||
for (const auto& buttonNames : GamepadButtonNames) {
|
||||
if (buttonNames.Button != button) {
|
||||
continue;
|
||||
}
|
||||
|
||||
for (const auto& name : buttonNames.Names) {
|
||||
if (name.Type == padType) {
|
||||
return name.Name;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
switch (button) {
|
||||
case SDL_GAMEPAD_BUTTON_DPAD_LEFT:
|
||||
return "D-pad left";
|
||||
case SDL_GAMEPAD_BUTTON_DPAD_RIGHT:
|
||||
return "D-pad right";
|
||||
case SDL_GAMEPAD_BUTTON_DPAD_UP:
|
||||
return "D-pad up";
|
||||
case SDL_GAMEPAD_BUTTON_DPAD_DOWN:
|
||||
return "D-pad down";
|
||||
default:
|
||||
return PADGetNativeButtonName(buttonUntyped);
|
||||
}
|
||||
}
|
||||
|
||||
void ImGuiMenuGame::windowControllerConfig() {
|
||||
if (!m_showControllerConfig) {
|
||||
return;
|
||||
}
|
||||
|
||||
// if pending for a button mapping, check to set new input
|
||||
if (m_controllerConfig.m_pendingButtonMapping != nullptr) {
|
||||
s32 nativeButton = PADGetNativeButtonPressed(m_controllerConfig.m_pendingPort);
|
||||
if (nativeButton != -1) {
|
||||
m_controllerConfig.m_pendingButtonMapping->nativeButton = nativeButton;
|
||||
m_controllerConfig.m_pendingButtonMapping = nullptr;
|
||||
m_controllerConfig.m_pendingPort = -1;
|
||||
PADBlockInput(false);
|
||||
PADSerializeMappings();
|
||||
}
|
||||
}
|
||||
|
||||
// if pending for an axis mapping, check to set new input
|
||||
if (m_controllerConfig.m_pendingAxisMapping != nullptr) {
|
||||
auto nativeAxis = PADGetNativeAxisPulled(m_controllerConfig.m_pendingPort);
|
||||
if (nativeAxis.nativeAxis != -1) {
|
||||
m_controllerConfig.m_pendingAxisMapping->nativeAxis = nativeAxis;
|
||||
m_controllerConfig.m_pendingAxisMapping->nativeButton = -1;
|
||||
m_controllerConfig.m_pendingAxisMapping = nullptr;
|
||||
m_controllerConfig.m_pendingPort = -1;
|
||||
PADBlockInput(false);
|
||||
PADSerializeMappings();
|
||||
} else {
|
||||
auto nativeButton = PADGetNativeButtonPressed(m_controllerConfig.m_pendingPort);
|
||||
if (nativeButton != -1) {
|
||||
m_controllerConfig.m_pendingAxisMapping->nativeAxis = {-1, AXIS_SIGN_POSITIVE};
|
||||
m_controllerConfig.m_pendingAxisMapping->nativeButton = nativeButton;
|
||||
m_controllerConfig.m_pendingAxisMapping = nullptr;
|
||||
m_controllerConfig.m_pendingPort = -1;
|
||||
PADBlockInput(false);
|
||||
PADSerializeMappings();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
float scale = ImGuiScale();
|
||||
ImGuiWindowFlags windowFlags =
|
||||
ImGuiWindowFlags_NoResize |
|
||||
ImGuiWindowFlags_AlwaysAutoResize;
|
||||
|
||||
// ImGui::SetNextWindowBgAlpha(0.65f);
|
||||
|
||||
if (!ImGui::Begin("Controller Config", &m_showControllerConfig, windowFlags)) {
|
||||
ImGui::End();
|
||||
return;
|
||||
}
|
||||
|
||||
// port tabs
|
||||
ImGui::BeginTabBar("##ControllerTabs");
|
||||
for (int i = PAD_1; i <= PAD_4; i++) {
|
||||
if (ImGui::BeginTabItem(fmt::format("Port {}", i + 1).c_str())) {
|
||||
m_controllerConfig.m_selectedPort = i;
|
||||
ImGui::EndTabItem();
|
||||
}
|
||||
}
|
||||
ImGui::EndTabBar();
|
||||
|
||||
// if tab is changed while waiting for input, cancel pending
|
||||
if ((m_controllerConfig.m_pendingButtonMapping != nullptr ||
|
||||
m_controllerConfig.m_pendingAxisMapping != nullptr) &&
|
||||
m_controllerConfig.m_pendingPort != m_controllerConfig.m_selectedPort)
|
||||
{
|
||||
m_controllerConfig.m_pendingButtonMapping = nullptr;
|
||||
m_controllerConfig.m_pendingAxisMapping = nullptr;
|
||||
m_controllerConfig.m_pendingPort = -1;
|
||||
PADBlockInput(false);
|
||||
}
|
||||
|
||||
// get a list of all available controller's names
|
||||
std::vector<std::string> controllerList;
|
||||
controllerList.push_back("None");
|
||||
for (int i = 0; i < PADCount(); i++) {
|
||||
// attach index to name for unique name
|
||||
controllerList.push_back(fmt::format("{}-{}", PADGetNameForControllerIndex(i), i));
|
||||
}
|
||||
|
||||
// get current controller name
|
||||
const char* tmpName = PADGetName(m_controllerConfig.m_selectedPort);
|
||||
std::string currentName = "None";
|
||||
if (tmpName != nullptr) {
|
||||
currentName = fmt::format("{}-{}", tmpName, PADGetIndexForPort(m_controllerConfig.m_selectedPort));
|
||||
}
|
||||
|
||||
// controller selection combo box
|
||||
bool changedController = false;
|
||||
int changedControllerIndex = 0;
|
||||
ImGui::SetNextItemWidth(400.0f * scale);
|
||||
if (ImGui::BeginCombo("##ControllerDeviceList", currentName.c_str())) {
|
||||
for (int i = 0; const auto& name : controllerList) {
|
||||
if (ImGui::Selectable(name.c_str(), currentName == name)) {
|
||||
changedControllerIndex = i;
|
||||
changedController = true;
|
||||
}
|
||||
i++;
|
||||
}
|
||||
ImGui::EndCombo();
|
||||
}
|
||||
|
||||
// handle controller change
|
||||
if (changedController) {
|
||||
if (changedControllerIndex > 0) {
|
||||
PADSetPortForIndex(changedControllerIndex - 1, m_controllerConfig.m_selectedPort);
|
||||
}
|
||||
else if (changedControllerIndex == 0) {
|
||||
// if "None" selected
|
||||
PADClearPort(m_controllerConfig.m_selectedPort);
|
||||
}
|
||||
PADSerializeMappings();
|
||||
}
|
||||
|
||||
// restore defaults button
|
||||
ImGui::SameLine();
|
||||
if (ImGui::Button("Default")) {
|
||||
PADRestoreDefaultMapping(m_controllerConfig.m_selectedPort);
|
||||
PADSerializeMappings();
|
||||
}
|
||||
|
||||
// buttons panel
|
||||
const float uiButtonSize = 40 * scale;
|
||||
ImVec2 btnSize(110.0f * scale, 30.0f * scale);
|
||||
|
||||
ImGuiBeginGroupPanel("Buttons", ImVec2(150 * scale, 20 * scale));
|
||||
|
||||
SDL_Gamepad* gamepad = PADGetSDLGamepadForIndex(PADGetIndexForPort(m_controllerConfig.m_selectedPort));
|
||||
u32 buttonCount;
|
||||
PADButtonMapping* btnMappingList = PADGetButtonMappings(m_controllerConfig.m_selectedPort, &buttonCount);
|
||||
if (btnMappingList != nullptr) {
|
||||
for (int i = 0; i < buttonCount; i++) {
|
||||
const char* btnName = PADGetButtonName(btnMappingList[i].padButton);
|
||||
ImVec2 len = ImGui::CalcTextSize(btnName);
|
||||
ImVec2 pos = ImGui::GetCursorPos();
|
||||
|
||||
ImGui::SetCursorPosY(pos.y + len.y / 4);
|
||||
ImGui::SetCursorPosX(pos.x + abs(len.x - uiButtonSize));
|
||||
ImGui::Text("%s", btnName);
|
||||
ImGui::SameLine();
|
||||
|
||||
ImGui::SetCursorPosY(pos.y);
|
||||
|
||||
std::string dispName;
|
||||
if (m_controllerConfig.m_isReading && m_controllerConfig.m_pendingButtonMapping == &btnMappingList[i]) {
|
||||
dispName = fmt::format("Press a Key...##{}", btnName);
|
||||
} else {
|
||||
const char* nativeName = GetNameForGamepadButton(gamepad, btnMappingList[i].nativeButton);
|
||||
if (nativeName == nullptr) {
|
||||
nativeName = "[unbound]";
|
||||
}
|
||||
dispName = fmt::format("{0}##-{1}", nativeName, i);
|
||||
}
|
||||
bool pressed = ImGui::Button(dispName.c_str(),
|
||||
btnSize);
|
||||
|
||||
if (pressed) {
|
||||
m_controllerConfig.m_isReading = true;
|
||||
m_controllerConfig.m_pendingPort = m_controllerConfig.m_selectedPort;
|
||||
m_controllerConfig.m_pendingButtonMapping = &btnMappingList[i];
|
||||
PADBlockInput(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ImGuiEndGroupPanel();
|
||||
ImGui::SameLine();
|
||||
|
||||
uint32_t axisCount;
|
||||
PADAxisMapping* axisMappingList = PADGetAxisMappings(m_controllerConfig.m_selectedPort, &axisCount);
|
||||
|
||||
ImGuiBeginGroupPanel("Analog Triggers", ImVec2(150 * scale, 20 * scale));
|
||||
|
||||
PADAxis triggers[] = {PAD_AXIS_TRIGGER_L, PAD_AXIS_TRIGGER_R};
|
||||
if (axisMappingList != nullptr) {
|
||||
for (PADAxis trigger : triggers) {
|
||||
const char* axisName = PADGetAxisName(axisMappingList[trigger].padAxis);
|
||||
ImVec2 len = ImGui::CalcTextSize(axisName);
|
||||
ImVec2 pos = ImGui::GetCursorPos();
|
||||
|
||||
ImGui::SetCursorPosY(pos.y + len.y / 4);
|
||||
ImGui::SetCursorPosX(pos.x + abs(len.x - uiButtonSize));
|
||||
ImGui::Text("%s", axisName);
|
||||
ImGui::SameLine();
|
||||
|
||||
ImGui::SetCursorPosY(pos.y);
|
||||
|
||||
std::string dispName;
|
||||
if (m_controllerConfig.m_isReading && m_controllerConfig.m_pendingAxisMapping == &axisMappingList[trigger]) {
|
||||
dispName = fmt::format("Press a Key...##{}", axisName);
|
||||
} else {
|
||||
dispName = fmt::format("{0}##-{1}", PADGetNativeAxisName(axisMappingList[trigger].nativeAxis), trigger);
|
||||
}
|
||||
bool pressed = ImGui::Button(dispName.c_str(),
|
||||
btnSize);
|
||||
|
||||
if (pressed) {
|
||||
m_controllerConfig.m_isReading = true;
|
||||
m_controllerConfig.m_pendingPort = m_controllerConfig.m_selectedPort;
|
||||
m_controllerConfig.m_pendingAxisMapping = &axisMappingList[trigger];
|
||||
PADBlockInput(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int port = m_controllerConfig.m_selectedPort;
|
||||
PADDeadZones* deadZones = PADGetDeadZones(port);
|
||||
|
||||
if (deadZones != nullptr) {
|
||||
ImGui::Text("L Threshold");
|
||||
ImGui::SameLine();
|
||||
{
|
||||
float tmp = static_cast<float>(deadZones->leftTriggerActivationZone * 100.f) / 32767.f;
|
||||
if (ImGui::DragFloat("##LThreshold", &tmp, 0.5f, 0.f, 100.f, "%.3f%%")) {
|
||||
deadZones->leftTriggerActivationZone = static_cast<u16>((tmp / 100.f) * 32767);
|
||||
PADSerializeMappings();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (deadZones != nullptr) {
|
||||
ImGui::Text("R Threshold");
|
||||
ImGui::SameLine();
|
||||
{
|
||||
float tmp = static_cast<float>(deadZones->rightTriggerActivationZone * 100.f) / 32767.f;
|
||||
if (ImGui::DragFloat("##RThreshold", &tmp, 0.5f, 0.f, 100.f, "%.3f%%")) {
|
||||
deadZones->rightTriggerActivationZone = static_cast<u16>((tmp / 100.f) * 32767);
|
||||
PADSerializeMappings();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ImGuiEndGroupPanel();
|
||||
ImGui::SameLine();
|
||||
|
||||
// main stick panel
|
||||
ImGuiBeginGroupPanel("Control Stick", ImVec2(150 * scale, 20 * scale));
|
||||
|
||||
drawVirtualStick("##mainStick", ImVec2{ mDoCPd_c::getStickX(port), mDoCPd_c::getStickY(port) });
|
||||
|
||||
if (axisMappingList != nullptr) {
|
||||
const PADAxis lStickAxes[] = {PAD_AXIS_LEFT_Y_POS, PAD_AXIS_LEFT_Y_NEG, PAD_AXIS_LEFT_X_NEG, PAD_AXIS_LEFT_X_POS};
|
||||
for (auto axis : lStickAxes) {
|
||||
const char* label = PADGetAxisDirectionLabel(axis);
|
||||
ImVec2 len = ImGui::CalcTextSize(label);
|
||||
ImVec2 pos = ImGui::GetCursorPos();
|
||||
|
||||
ImGui::SetCursorPosY(pos.y + len.y / 4);
|
||||
ImGui::SetCursorPosX(pos.x + abs(len.x - uiButtonSize));
|
||||
ImGui::Text("%s", label);
|
||||
ImGui::SameLine();
|
||||
|
||||
ImGui::SetCursorPosY(pos.y);
|
||||
|
||||
std::string dispName;
|
||||
if (m_controllerConfig.m_isReading && m_controllerConfig.m_pendingAxisMapping == &axisMappingList[axis]) {
|
||||
dispName = fmt::format("Press a Key...##{}", label);
|
||||
} else {
|
||||
if (axisMappingList[axis].nativeAxis.nativeAxis != -1) {
|
||||
const char* signStr;
|
||||
if (axis == PAD_AXIS_TRIGGER_L || axis == PAD_AXIS_TRIGGER_R) {
|
||||
signStr = "";
|
||||
} else if (axisMappingList[axis].nativeAxis.sign == AXIS_SIGN_POSITIVE) {
|
||||
signStr = "+";
|
||||
} else {
|
||||
signStr = "-";
|
||||
}
|
||||
dispName = fmt::format("{0}{1}##-{2}", PADGetNativeAxisName(axisMappingList[axis].nativeAxis), signStr, axis);
|
||||
} else {
|
||||
assert(axisMappingList[axis].nativeButton != -1);
|
||||
dispName = fmt::format("{0}##-{1}", PADGetNativeButtonName(axisMappingList[axis].nativeButton), axis);
|
||||
}
|
||||
}
|
||||
bool pressed = ImGui::Button(dispName.c_str(), btnSize);
|
||||
|
||||
if (pressed) {
|
||||
m_controllerConfig.m_isReading = true;
|
||||
m_controllerConfig.m_pendingPort = m_controllerConfig.m_selectedPort;
|
||||
m_controllerConfig.m_pendingAxisMapping = &axisMappingList[axis];
|
||||
PADBlockInput(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (deadZones != nullptr) {
|
||||
ImGui::Text("Dead Zone");
|
||||
{
|
||||
float tmp = static_cast<float>(deadZones->stickDeadZone * 100.f) / 32767.f;
|
||||
if (ImGui::DragFloat("##mainDeadZone", &tmp, 0.5f, 0.f, 100.f, "%.3f%%")) {
|
||||
deadZones->stickDeadZone = static_cast<u16>((tmp / 100.f) * 32767);
|
||||
PADSerializeMappings();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ImGuiEndGroupPanel();
|
||||
ImGui::SameLine();
|
||||
|
||||
// sub stick panel
|
||||
ImGuiBeginGroupPanel("C Stick", ImVec2(150 * scale, 20 * scale));
|
||||
|
||||
drawVirtualStick("##subStick", ImVec2{ mDoCPd_c::getSubStickX(port), mDoCPd_c::getSubStickY(port) });
|
||||
|
||||
if (axisMappingList != nullptr) {
|
||||
const PADAxis rStickAxes[] = {PAD_AXIS_RIGHT_Y_POS, PAD_AXIS_RIGHT_Y_NEG, PAD_AXIS_RIGHT_X_NEG, PAD_AXIS_RIGHT_X_POS};
|
||||
for (auto axis : rStickAxes) {
|
||||
const char* label = PADGetAxisDirectionLabel(axisMappingList[axis].padAxis);
|
||||
ImVec2 len = ImGui::CalcTextSize(label);
|
||||
ImVec2 pos = ImGui::GetCursorPos();
|
||||
|
||||
ImGui::SetCursorPosY(pos.y + len.y / 4);
|
||||
ImGui::SetCursorPosX(pos.x + abs(len.x - uiButtonSize));
|
||||
ImGui::Text("%s", label);
|
||||
ImGui::SameLine();
|
||||
|
||||
ImGui::SetCursorPosY(pos.y);
|
||||
|
||||
std::string dispName;
|
||||
if (m_controllerConfig.m_isReading && m_controllerConfig.m_pendingAxisMapping == &axisMappingList[axis]) {
|
||||
dispName = fmt::format("Press a Key...##sub{}", label);
|
||||
} else {
|
||||
if (axisMappingList[axis].nativeAxis.nativeAxis != -1) {
|
||||
const char* signStr;
|
||||
if (axis == PAD_AXIS_TRIGGER_L || axis == PAD_AXIS_TRIGGER_R) {
|
||||
signStr = "";
|
||||
} else if (axisMappingList[axis].nativeAxis.sign == AXIS_SIGN_POSITIVE) {
|
||||
signStr = "+";
|
||||
} else {
|
||||
signStr = "-";
|
||||
}
|
||||
dispName = fmt::format("{0}{1}##-{2}", PADGetNativeAxisName(axisMappingList[axis].nativeAxis), signStr, axis);
|
||||
} else {
|
||||
assert(axisMappingList[axis].nativeButton != -1);
|
||||
dispName = fmt::format("{0}##-{1}", PADGetNativeButtonName(axisMappingList[axis].nativeButton), axis);
|
||||
}
|
||||
}
|
||||
bool pressed = ImGui::Button(fmt::format("{0}##sub{1}", dispName, label).c_str(), btnSize);
|
||||
|
||||
if (pressed) {
|
||||
m_controllerConfig.m_isReading = true;
|
||||
m_controllerConfig.m_pendingPort = m_controllerConfig.m_selectedPort;
|
||||
m_controllerConfig.m_pendingAxisMapping = &axisMappingList[axis];
|
||||
PADBlockInput(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (deadZones != nullptr) {
|
||||
ImGui::Text("Dead Zone");
|
||||
{
|
||||
float tmp = static_cast<float>(deadZones->substickDeadZone * 100.f) / 32767.f;
|
||||
if (ImGui::DragFloat("##subDeadZone", &tmp, 0.5f, 0.f, 100.f, "%.3f%%")) {
|
||||
deadZones->substickDeadZone = static_cast<u16>((tmp / 100.f) * 32767);
|
||||
PADSerializeMappings();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ImGuiEndGroupPanel();
|
||||
ImGui::SameLine();
|
||||
|
||||
// Options panel
|
||||
ImGuiBeginGroupPanel("Options", ImVec2(150 * scale, -1));
|
||||
|
||||
if (deadZones != nullptr) {
|
||||
if (ImGui::Checkbox("Enable Dead Zones", &deadZones->useDeadzones)) {
|
||||
PADSerializeMappings();
|
||||
}
|
||||
if (ImGui::Checkbox("Emulate Triggers", &deadZones->emulateTriggers)) {
|
||||
PADSerializeMappings();
|
||||
}
|
||||
}
|
||||
|
||||
if (PADSupportsRumbleIntensity(m_controllerConfig.m_selectedPort)) {
|
||||
ImGuiBeginGroupPanel("Rumble Intensity", ImVec2(150 * scale, -1));
|
||||
u16 low;
|
||||
u16 high;
|
||||
(void)PADGetRumbleIntensity(m_controllerConfig.m_selectedPort, &low, &high);
|
||||
float fLow = (static_cast<float>(low) / 32767.f) * 100.f;
|
||||
bool changed = ImGui::SliderFloat("Low", &fLow, 0.f, 100.f, "%.0f%%");
|
||||
float fHigh = (static_cast<float>(high) / 32767.f) * 100.f;
|
||||
changed |= ImGui::SliderFloat("High", &fHigh, 0.f, 100.f, "%.0f%%");
|
||||
if (changed) {
|
||||
PADSetRumbleIntensity(m_controllerConfig.m_selectedPort,
|
||||
static_cast<u16>((fLow / 100) * 32767),
|
||||
static_cast<u16>((fHigh / 100) * 32767));
|
||||
PADSerializeMappings();
|
||||
}
|
||||
if (ImGui::Button(fmt::format("{0}...##rumbleTest", m_controllerConfig.m_isRumbling ? "Stop": "Test").c_str(), {-1, 0})) {
|
||||
PADControlMotor(m_controllerConfig.m_selectedPort, !m_controllerConfig.m_isRumbling ? PAD_MOTOR_RUMBLE : PAD_MOTOR_STOP_HARD);
|
||||
m_controllerConfig.m_isRumbling ^= 1;
|
||||
}
|
||||
ImGuiEndGroupPanel();
|
||||
}
|
||||
ImGuiEndGroupPanel();
|
||||
|
||||
ImGui::End();
|
||||
}
|
||||
void ImGuiMenuGame::draw() {}
|
||||
|
||||
static std::string GetFormattedTime(OSTime ticks) {
|
||||
OSCalendarTime time;
|
||||
@@ -602,6 +45,7 @@ namespace dusk {
|
||||
|
||||
getSettings().game.enableTurboKeybind.setValue(false);
|
||||
getSettings().game.debugFlyCam.setValue(false);
|
||||
getSettings().game.autoSave.setValue(false);
|
||||
}
|
||||
|
||||
SpeedrunInfo m_speedrunInfo;
|
||||
|
||||
@@ -46,31 +46,11 @@ namespace dusk {
|
||||
ImGuiMenuGame();
|
||||
void draw();
|
||||
|
||||
void windowInputViewer();
|
||||
void windowControllerConfig();
|
||||
void drawSpeedrunTimerOverlay();
|
||||
|
||||
static void ToggleFullscreen();
|
||||
|
||||
static void resetForSpeedrunMode();
|
||||
|
||||
private:
|
||||
struct {
|
||||
int m_selectedPort = 0;
|
||||
bool m_isReading = false;
|
||||
PADButtonMapping* m_pendingButtonMapping = nullptr;
|
||||
PADAxisMapping* m_pendingAxisMapping = nullptr;
|
||||
int m_pendingPort = -1;
|
||||
bool m_isRumbling = false;
|
||||
} m_controllerConfig;
|
||||
|
||||
bool m_showControllerConfig = false;
|
||||
|
||||
bool m_showInputViewer = false;
|
||||
bool m_showInputViewerGyro = false;
|
||||
int m_inputOverlayCorner = 3;
|
||||
std::string m_controllerName;
|
||||
|
||||
bool m_showTimerWindow = false;
|
||||
};
|
||||
}
|
||||
|
||||
@@ -23,24 +23,6 @@
|
||||
#include <TargetConditionals.h>
|
||||
#endif
|
||||
|
||||
#if defined(_WIN32) || (defined(__APPLE__) && !TARGET_OS_IOS && !TARGET_OS_MACCATALYST) || (defined(__linux__) && !defined(__ANDROID__))
|
||||
#define DUSK_CAN_OPEN_DATA_FOLDER 1
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
static void OpenDataFolder() {
|
||||
const std::string path = fs::absolute(dusk::ConfigPath).generic_string();
|
||||
#if defined(_WIN32)
|
||||
const std::string url = std::string("file:///") + path;
|
||||
#else
|
||||
const std::string url = std::string("file://") + path;
|
||||
#endif
|
||||
(void)SDL_OpenURL(url.c_str());
|
||||
}
|
||||
#else
|
||||
#define DUSK_CAN_OPEN_DATA_FOLDER 0
|
||||
#endif
|
||||
|
||||
namespace aurora::gx {
|
||||
extern bool enableLodBias;
|
||||
}
|
||||
@@ -66,6 +48,8 @@ namespace dusk {
|
||||
ImGui::EndDisabled();
|
||||
}
|
||||
|
||||
ImGui::Separator();
|
||||
ImGui::Checkbox("Show Input Viewer", &m_showInputViewer);
|
||||
|
||||
#if DUSK_CAN_OPEN_DATA_FOLDER
|
||||
ImGui::Separator();
|
||||
@@ -137,7 +121,9 @@ namespace dusk {
|
||||
}
|
||||
|
||||
void ImGuiMenuTools::ShowDebugOverlay() {
|
||||
if (!ImGuiConsole::CheckMenuViewToggle(ImGuiKey_F3, m_showDebugOverlay)) {
|
||||
if (!getSettings().backend.enableAdvancedSettings ||
|
||||
!ImGuiConsole::CheckMenuViewToggle(ImGuiKey_F3, m_showDebugOverlay))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -201,7 +187,9 @@ namespace dusk {
|
||||
}
|
||||
|
||||
void ImGuiMenuTools::ShowPlayerInfo() {
|
||||
if (!ImGuiConsole::CheckMenuViewToggle(ImGuiKey_F5, m_showPlayerInfo)) {
|
||||
if (!getSettings().backend.enableAdvancedSettings ||
|
||||
!ImGuiConsole::CheckMenuViewToggle(ImGuiKey_F5, m_showPlayerInfo))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -267,66 +255,4 @@ namespace dusk {
|
||||
ImGui::End();
|
||||
ImGui::PopFont();
|
||||
}
|
||||
|
||||
void ImGuiMenuTools::notifyAchievement(std::string name) {
|
||||
if (m_notifyTimer <= 0.f) {
|
||||
m_notifyName = std::move(name);
|
||||
m_notifyTimer = NOTIFY_DURATION;
|
||||
} else {
|
||||
m_notifyQueue.push(std::move(name));
|
||||
}
|
||||
}
|
||||
|
||||
void ImGuiMenuTools::showAchievementNotification() {
|
||||
if (!getSettings().game.enableAchievementNotifications.getValue()) {
|
||||
return;
|
||||
}
|
||||
if (m_notifyTimer <= 0.f) {
|
||||
if (m_notifyQueue.empty()) {
|
||||
return;
|
||||
}
|
||||
m_notifyName = std::move(m_notifyQueue.front());
|
||||
m_notifyQueue.pop();
|
||||
m_notifyTimer = NOTIFY_DURATION;
|
||||
}
|
||||
|
||||
m_notifyTimer -= ImGui::GetIO().DeltaTime;
|
||||
|
||||
const float alpha = std::min({
|
||||
m_notifyTimer / NOTIFY_FADE_TIME,
|
||||
(NOTIFY_DURATION - m_notifyTimer) / NOTIFY_FADE_TIME,
|
||||
1.0f
|
||||
});
|
||||
|
||||
const ImGuiViewport* viewport = ImGui::GetMainViewport();
|
||||
const float padding = 12.0f;
|
||||
ImGui::SetNextWindowPos(
|
||||
ImVec2(viewport->WorkPos.x + viewport->WorkSize.x - padding, viewport->WorkPos.y + padding),
|
||||
ImGuiCond_Always, ImVec2(1.0f, 0.0f)
|
||||
);
|
||||
|
||||
ImGui::SetNextWindowBgAlpha(alpha * 0.92f);
|
||||
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(0.08f, 0.06f, 0.01f, alpha * 0.92f));
|
||||
ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(1.0f, 0.8f, 0.1f, alpha));
|
||||
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.0f, 1.0f, 1.0f, alpha));
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 2.0f);
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(14.0f, 10.0f));
|
||||
|
||||
constexpr ImGuiWindowFlags flags =
|
||||
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_AlwaysAutoResize |
|
||||
ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoFocusOnAppearing |
|
||||
ImGuiWindowFlags_NoNav | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoInputs;
|
||||
|
||||
if (ImGui::Begin("##achievement_notify", nullptr, flags)) {
|
||||
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.0f, 0.82f, 0.1f, alpha));
|
||||
ImGui::TextUnformatted("Achievement Unlocked!");
|
||||
ImGui::PopStyleColor();
|
||||
ImGui::Spacing();
|
||||
ImGui::TextUnformatted(m_notifyName.c_str());
|
||||
}
|
||||
ImGui::End();
|
||||
|
||||
ImGui::PopStyleVar(2);
|
||||
ImGui::PopStyleColor(3);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -27,8 +27,7 @@ namespace dusk {
|
||||
void ShowAudioDebug();
|
||||
void ShowSaveEditor();
|
||||
void ShowStateShare();
|
||||
void notifyAchievement(std::string name);
|
||||
void showAchievementNotification();
|
||||
void ShowInputViewer();
|
||||
|
||||
private:
|
||||
bool m_showDebugOverlay = false;
|
||||
@@ -69,11 +68,10 @@ namespace dusk {
|
||||
bool m_showStateShare = false;
|
||||
ImGuiStateShare m_stateShare;
|
||||
|
||||
std::string m_notifyName;
|
||||
float m_notifyTimer = 0.f;
|
||||
std::queue<std::string> m_notifyQueue;
|
||||
static constexpr float NOTIFY_DURATION = 4.0f;
|
||||
static constexpr float NOTIFY_FADE_TIME = 0.5f;
|
||||
bool m_showInputViewer = false;
|
||||
bool m_showInputViewerGyro = false;
|
||||
int m_inputOverlayCorner = 3;
|
||||
std::string m_controllerName;
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -1,282 +0,0 @@
|
||||
#include "imgui.h"
|
||||
|
||||
#include "ImGuiConfig.hpp"
|
||||
#include "ImGuiEngine.hpp"
|
||||
#include "ImGuiPreLaunchWindow.hpp"
|
||||
|
||||
#include "../file_select.hpp"
|
||||
#include "../iso_validate.hpp"
|
||||
#include "ImGuiConsole.hpp"
|
||||
#include "dusk/main.h"
|
||||
#include "dusk/settings.h"
|
||||
|
||||
#include <SDL3/SDL_dialog.h>
|
||||
#include <SDL3/SDL_filesystem.h>
|
||||
|
||||
#include "aurora/lib/internal.hpp"
|
||||
#include "aurora/lib/window.hpp"
|
||||
|
||||
namespace dusk {
|
||||
|
||||
typedef void (ImGuiPreLaunchWindow::*drawFunc)();
|
||||
|
||||
drawFunc drawTable[2] = {&ImGuiPreLaunchWindow::drawMainMenu, &ImGuiPreLaunchWindow::drawOptions};
|
||||
|
||||
static constexpr std::array<const char*, 5> skLanguageNames = {
|
||||
"English", "German", "French", "Spanish", "Italian"
|
||||
};
|
||||
|
||||
static constexpr std::array<SDL_DialogFileFilter, 2> skGameDiscFileFilters{{
|
||||
{"Game Disc Images", "iso;gcm;ciso;gcz;nfs;rvz;wbfs;wia;tgc"},
|
||||
{"All Files", "*"},
|
||||
}};
|
||||
|
||||
static std::string ShowIsoInvalidError(const iso::ValidationError code) {
|
||||
using namespace std::literals::string_literals;
|
||||
|
||||
switch (code) {
|
||||
case iso::ValidationError::IOError:
|
||||
return "Unknown IO error occurred"s;
|
||||
case iso::ValidationError::InvalidImage:
|
||||
return "Unable to interpret selected file as a disc image"s;
|
||||
case iso::ValidationError::WrongGame:
|
||||
return "Selected disc image is for a different game"s;
|
||||
case iso::ValidationError::WrongVersion:
|
||||
return "Selected disc image is for an unsupported version of the game. Only North American GameCube (NTSC/GZ2E01) is supported at this time."s;
|
||||
case iso::ValidationError::ExecutableMismatch:
|
||||
return "Selected disc image contains modified executable files."s;
|
||||
default:
|
||||
return "Unknown error"s;
|
||||
}
|
||||
}
|
||||
|
||||
static std::string_view card_type_name(CARDFileType type) {
|
||||
switch (type) {
|
||||
case CARD_GCIFOLDER:
|
||||
return "GCI Folder"sv;
|
||||
case CARD_RAWIMAGE:
|
||||
return "Card Image"sv;
|
||||
default:
|
||||
return ""sv;
|
||||
}
|
||||
}
|
||||
|
||||
void fileDialogCallback(void* userdata, const char* path, const char* error) {
|
||||
auto* self = static_cast<ImGuiPreLaunchWindow*>(userdata);
|
||||
if (error != nullptr) {
|
||||
self->m_selectedIsoPath.clear();
|
||||
self->m_errorString = fmt::format("File dialog error: {}", error);
|
||||
return;
|
||||
}
|
||||
|
||||
if (path == nullptr) {
|
||||
self->m_selectedIsoPath.clear();
|
||||
return;
|
||||
}
|
||||
|
||||
self->m_selectedIsoPath = path;
|
||||
self->m_isPal = iso::isPal(path);
|
||||
getSettings().backend.isoPath.setValue(self->m_selectedIsoPath);
|
||||
config::Save();
|
||||
}
|
||||
|
||||
ImGuiPreLaunchWindow::ImGuiPreLaunchWindow() = default;
|
||||
|
||||
bool ImGuiPreLaunchWindow::isSelectedPathValid() const {
|
||||
#if TARGET_ANDROID
|
||||
return !m_selectedIsoPath.empty(); // unsure why SDL_GetPathInfo doesnt work here
|
||||
#else
|
||||
return !m_selectedIsoPath.empty() && SDL_GetPathInfo(m_selectedIsoPath.c_str(), nullptr);
|
||||
#endif
|
||||
}
|
||||
|
||||
void ImGuiPreLaunchWindow::draw() {
|
||||
if (m_IsFirstDraw) {
|
||||
m_selectedIsoPath = getSettings().backend.isoPath;
|
||||
m_isPal = !m_selectedIsoPath.empty() && iso::isPal(m_selectedIsoPath.c_str());
|
||||
m_initialGraphicsBackend = getSettings().backend.graphicsBackend;
|
||||
m_IsFirstDraw = false;
|
||||
}
|
||||
|
||||
if (isSelectedPathValid() && getSettings().backend.skipPreLaunchUI) {
|
||||
dusk::IsGameLaunched = true;
|
||||
return;
|
||||
}
|
||||
|
||||
auto& io = ImGui::GetIO();
|
||||
|
||||
ImGui::SetNextWindowSize(ImVec2(io.DisplaySize.x, io.DisplaySize.y));
|
||||
ImGui::SetNextWindowPos(ImVec2(0, 0));
|
||||
ImGui::SetNextWindowBgAlpha(0.65f);
|
||||
|
||||
ImGui::Begin("Pre Launch Window", nullptr,
|
||||
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoResize |
|
||||
ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoFocusOnAppearing |
|
||||
ImGuiWindowFlags_NoBringToFrontOnFocus);
|
||||
|
||||
const auto& windowSize = ImGui::GetWindowSize();
|
||||
|
||||
for (int i = 0; i < 5; i++)
|
||||
ImGui::NewLine();
|
||||
|
||||
float iconSize = 150.f;
|
||||
ImGui::SameLine(windowSize.x / 2 - iconSize + (iconSize / 2));
|
||||
if (ImGuiEngine::orgIcon != 0) {
|
||||
ImGui::Image(ImGuiEngine::orgIcon, ImVec2{iconSize, iconSize});
|
||||
}
|
||||
ImGuiTextCenter("Twilit Realm presents");
|
||||
if (ImGuiEngine::duskLogo) {
|
||||
ImGui::NewLine();
|
||||
float width = iconSize * 2.5f;
|
||||
ImGui::SameLine(windowSize.x / 2 - width + (width / 2));
|
||||
ImGui::Image(ImGuiEngine::duskLogo, ImVec2{width, iconSize});
|
||||
} else {
|
||||
ImGui::PushFont(ImGuiEngine::fontExtraLarge);
|
||||
ImGuiTextCenter("Dusk");
|
||||
ImGui::PopFont();
|
||||
}
|
||||
|
||||
(this->*drawTable[m_CurMenu])();
|
||||
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
void ImGuiPreLaunchWindow::drawMainMenu() {
|
||||
const auto& windowSize = ImGui::GetWindowSize();
|
||||
ImGui::SetCursorPosY(windowSize.y - 200);
|
||||
|
||||
ImGui::PushFont(ImGuiEngine::fontLarge);
|
||||
|
||||
if (!isSelectedPathValid()) {
|
||||
if (!m_errorString.empty()) {
|
||||
ImGuiTextCenter(m_errorString);
|
||||
}
|
||||
|
||||
if (ImGuiButtonCenter("Select disc image...")) {
|
||||
ShowFileSelect(&fileDialogCallback, this, aurora::window::get_sdl_window(),
|
||||
skGameDiscFileFilters.data(), int(skGameDiscFileFilters.size()), nullptr,
|
||||
false);
|
||||
}
|
||||
} else {
|
||||
if (ImGuiButtonCenter("Start game")) {
|
||||
dusk::IsGameLaunched = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (ImGuiButtonCenter("Options")) {
|
||||
m_CurMenu = 1;
|
||||
}
|
||||
|
||||
ImGui::PopFont();
|
||||
}
|
||||
|
||||
void ImGuiPreLaunchWindow::drawOptions() {
|
||||
const auto& windowSize = ImGui::GetWindowSize();
|
||||
|
||||
ImGui::NewLine();
|
||||
|
||||
ImGui::PushFont(ImGuiEngine::fontLarge);
|
||||
ImGuiTextCenter("Options");
|
||||
ImGui::Separator();
|
||||
ImGui::PopFont();
|
||||
|
||||
auto cursorY = ImGui::GetCursorPosY();
|
||||
float endCursorY = windowSize.y - 100;
|
||||
|
||||
float childWidth = windowSize.x - 400;
|
||||
|
||||
ImGui::SetCursorPosX(windowSize.x / 2 - (childWidth / 2));
|
||||
if (ImGui::BeginChild("OptionsChild", ImVec2(childWidth, endCursorY - cursorY),
|
||||
ImGuiChildFlags_None, ImGuiWindowFlags_NoBackground))
|
||||
{
|
||||
if (!m_errorString.empty()) {
|
||||
ImGuiTextCenter(m_errorString);
|
||||
}
|
||||
|
||||
ImGui::InputText("Game ISO Path", &m_selectedIsoPath, ImGuiInputTextFlags_ReadOnly);
|
||||
ImGui::SameLine();
|
||||
if (ImGui::Button(m_selectedIsoPath == "" ? "Set" : "Change")) {
|
||||
ShowFileSelect(&fileDialogCallback, this, aurora::window::get_sdl_window(),
|
||||
skGameDiscFileFilters.data(), int(skGameDiscFileFilters.size()), nullptr,
|
||||
false);
|
||||
}
|
||||
|
||||
if (m_isPal) {
|
||||
auto selectedLanguage = getSettings().game.language.getValue();
|
||||
if (ImGui::BeginCombo("Language", skLanguageNames[static_cast<u8>(selectedLanguage)])) {
|
||||
for (u8 i = 0; i < skLanguageNames.size(); ++i) {
|
||||
if (ImGui::Selectable(skLanguageNames[i])) {
|
||||
getSettings().game.language.setValue(static_cast<GameLanguage>(i));
|
||||
config::Save();
|
||||
}
|
||||
}
|
||||
|
||||
ImGui::EndCombo();
|
||||
}
|
||||
}
|
||||
|
||||
AuroraBackend configuredBackend = BACKEND_AUTO;
|
||||
const std::string& configuredBackendId = getSettings().backend.graphicsBackend;
|
||||
if (!try_parse_backend(configuredBackendId, configuredBackend)) {
|
||||
configuredBackend = BACKEND_AUTO;
|
||||
}
|
||||
|
||||
if (ImGui::BeginCombo("Graphics Backend", backend_name(configuredBackend).data())) {
|
||||
if (ImGui::Selectable("Auto", configuredBackend == BACKEND_AUTO)) {
|
||||
getSettings().backend.graphicsBackend.setValue("auto");
|
||||
config::Save();
|
||||
}
|
||||
|
||||
size_t backendCount = 0;
|
||||
const AuroraBackend* availableBackends = aurora_get_available_backends(&backendCount);
|
||||
for (size_t i = 0; i < backendCount; ++i) {
|
||||
const AuroraBackend backend = availableBackends[i];
|
||||
const bool isSelected = configuredBackend == backend;
|
||||
if (ImGui::Selectable(backend_name(backend).data(), isSelected)) {
|
||||
getSettings().backend.graphicsBackend.setValue(
|
||||
std::string(backend_id(backend)));
|
||||
config::Save();
|
||||
}
|
||||
if (isSelected) {
|
||||
ImGui::SetItemDefaultFocus();
|
||||
}
|
||||
}
|
||||
|
||||
ImGui::EndCombo();
|
||||
}
|
||||
if (configuredBackendId != m_initialGraphicsBackend) {
|
||||
ImGui::TextDisabled("Restart Required");
|
||||
}
|
||||
auto curFileType = (CARDFileType)getSettings().backend.cardFileType.getValue();
|
||||
|
||||
if (ImGui::BeginCombo("Save File Type", card_type_name(curFileType).data())) {
|
||||
|
||||
if (ImGui::Selectable("GCI Folder", curFileType == CARD_GCIFOLDER)) {
|
||||
getSettings().backend.cardFileType.setValue(CARD_GCIFOLDER);
|
||||
config::Save();
|
||||
}
|
||||
|
||||
if (ImGui::Selectable("Card Image", curFileType == CARD_RAWIMAGE)) {
|
||||
getSettings().backend.cardFileType.setValue(CARD_RAWIMAGE);
|
||||
config::Save();
|
||||
}
|
||||
|
||||
ImGui::EndCombo();
|
||||
}
|
||||
|
||||
ImGui::EndChild();
|
||||
}
|
||||
|
||||
ImGui::SetCursorPosY(endCursorY);
|
||||
ImGui::NewLine();
|
||||
|
||||
ImGui::Separator();
|
||||
|
||||
ImGui::PushFont(ImGuiEngine::fontLarge);
|
||||
if (ImGuiButtonCenter("Back")) {
|
||||
m_CurMenu = 0;
|
||||
}
|
||||
ImGui::PopFont();
|
||||
}
|
||||
|
||||
} // namespace dusk
|
||||
@@ -1,23 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
namespace dusk {
|
||||
class ImGuiPreLaunchWindow {
|
||||
private:
|
||||
int m_CurMenu = 0;
|
||||
bool m_IsFirstDraw = true;
|
||||
std::string m_initialGraphicsBackend;
|
||||
|
||||
bool isSelectedPathValid() const;
|
||||
|
||||
public:
|
||||
ImGuiPreLaunchWindow();
|
||||
void draw();
|
||||
|
||||
void drawMainMenu();
|
||||
void drawOptions();
|
||||
|
||||
std::string m_selectedIsoPath;
|
||||
std::string m_errorString;
|
||||
bool m_isPal = false;
|
||||
};
|
||||
} // namespace dusk
|
||||
@@ -126,7 +126,9 @@ namespace dusk {
|
||||
}
|
||||
|
||||
void ImGuiMenuTools::ShowProcessManager() {
|
||||
if (!ImGuiConsole::CheckMenuViewToggle(ImGuiKey_F2, m_showProcessManagement)) {
|
||||
if (!getSettings().backend.enableAdvancedSettings ||
|
||||
!ImGuiConsole::CheckMenuViewToggle(ImGuiKey_F2, m_showProcessManagement))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -13,7 +13,6 @@
|
||||
#include "d/actor/d_a_player.h"
|
||||
|
||||
#include <map>
|
||||
#include <bit>
|
||||
|
||||
namespace dusk {
|
||||
enum ItemType {
|
||||
@@ -1355,38 +1354,30 @@ namespace dusk {
|
||||
// genCommonAreaFlags(membit);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
concept FlagIter = requires(T t) {
|
||||
++t;
|
||||
--t;
|
||||
t + 1;
|
||||
t < t;
|
||||
{ t->flagID } -> std::convertible_to<u16>;
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
concept FlagTester = requires(T t, u16 flagID) {
|
||||
{ t(flagID) } -> std::convertible_to<bool>;
|
||||
};
|
||||
|
||||
static void sortByFlags(FlagIter auto begin, FlagIter auto end, FlagTester auto&& flagTester) {
|
||||
template <typename FlagIter, typename FlagTester>
|
||||
requires requires(FlagIter a, FlagTester tester) {
|
||||
--a; ++a; a < a; *a;
|
||||
a + 1;
|
||||
{ tester(*a) } -> std::convertible_to<bool>;
|
||||
}
|
||||
static void sortByFlags(FlagIter begin, FlagIter end, FlagTester&& flagTester) {
|
||||
if (begin == end) return;
|
||||
|
||||
FlagIter auto fullEnd = end;
|
||||
auto fullEnd = end;
|
||||
|
||||
// We want to find the location of where we can swap our `On` flags to.
|
||||
// We're gonna put the `Off` bits first, and the `On` bits last. 0 < 1
|
||||
// We can achieve this by skipping all the `On` bits at the end.
|
||||
|
||||
// backtrack until we find a bit that is off
|
||||
while (begin < --end && flagTester(end->flagID)) {
|
||||
while (begin < --end && flagTester(*end)) {
|
||||
// move the end pointer back while we find on bits
|
||||
}
|
||||
|
||||
// end should now be pointing to a bit that is off
|
||||
while (begin < end) {
|
||||
// if there's a flag that's on
|
||||
if (flagTester(begin->flagID)) {
|
||||
if (flagTester(*begin)) {
|
||||
// move it to the end
|
||||
std::rotate(begin, begin + 1, fullEnd);
|
||||
// move back the end of where we're checking
|
||||
@@ -1402,122 +1393,82 @@ namespace dusk {
|
||||
|
||||
|
||||
static void genAreaFlagTable(uint8_t areaIndex, dSv_memBit_c& membit) {
|
||||
constexpr auto makeMask = [](uint8_t size) -> uint16_t { return (1 << size) - 1; };
|
||||
constexpr auto getByteIndexFromFlag = [](uint16_t f) -> uint8_t { return f >> 8; };
|
||||
constexpr auto getBitMaskFromFlag = [](uint16_t f) -> uint8_t { return f & 0xff; };
|
||||
constexpr auto getValueSize = [getBitMaskFromFlag](uint16_t f) -> uint8_t {
|
||||
return std::popcount(getBitMaskFromFlag(f));
|
||||
};
|
||||
|
||||
constexpr auto makeEventFlag = [](uint8_t byteIndex, uint8_t bitIndices) -> uint16_t {
|
||||
return (byteIndex << 8) | bitIndices;
|
||||
};
|
||||
|
||||
const auto eventFlagToAreaFlag = [&](uint16_t areaFlag) -> int {
|
||||
auto byteInd = getByteIndexFromFlag(areaFlag);
|
||||
constexpr size_t areaIndexSize = 5;
|
||||
// if we're looking at 0x580, that would be byte 5, and check if 0x80 is set on that byte
|
||||
// the event flags are structured differently than area flags
|
||||
// B is byte index, b is the flag mask to check
|
||||
// event flags are BBBBBBBB bbbbbbbb
|
||||
// for area flags, they check bitIndex, not mask, i is index
|
||||
// also area uses u32 index, not byte index
|
||||
// area flags are BBBiiiii
|
||||
// so we need to convert from bit mask to index
|
||||
// also our byte index has to become a u32 index
|
||||
|
||||
// dividing byte index by sizeof(u32) gets us the u32 index
|
||||
// but in big endian, the first byte is the highest order byte of the u32
|
||||
// so we skip 24 bytes for the first byte, 16 for the second, etc
|
||||
// essentially (3 - (x % 4)), reversing the modulus, 0=3, 1=2
|
||||
auto bitsToSkip = 8 * ((sizeof(u32) - 1) - (byteInd % sizeof(u32)));
|
||||
return ((byteInd / sizeof(u32)) << areaIndexSize) | ((std::countr_zero(areaFlag) + bitsToSkip) & makeMask(areaIndexSize));
|
||||
};
|
||||
|
||||
constexpr uint8_t validTbox = sizeof(membit.mTbox);
|
||||
constexpr uint8_t validSwitch = validTbox + sizeof(membit.mSwitch);
|
||||
constexpr uint8_t validItem = validSwitch + sizeof(membit.mItem);
|
||||
constexpr uint16_t tboxConvert = 0;
|
||||
constexpr uint16_t switchConvert = sizeof(membit.mTbox) << 8;
|
||||
constexpr uint16_t itemConvert = switchConvert + (sizeof(membit.mItem) << 8);
|
||||
|
||||
const auto LoadFlag = [&](uint16_t flag) -> bool {
|
||||
const auto byteIndex = getByteIndexFromFlag(flag);
|
||||
|
||||
if (byteIndex < validTbox) {
|
||||
return membit.isTbox(eventFlagToAreaFlag(flag - tboxConvert));
|
||||
} else if (byteIndex < validSwitch) {
|
||||
return membit.isSwitch(eventFlagToAreaFlag(flag - switchConvert));
|
||||
} else if (byteIndex < validItem) {
|
||||
return membit.isItem(eventFlagToAreaFlag(flag - itemConvert));
|
||||
const auto LoadFlag = [&](const EventAreaFlags& flag) -> bool {
|
||||
switch (flag.flag.type) {
|
||||
case AreaFlagType::Item: {
|
||||
return membit.isItem(flag.flag.flagID);
|
||||
} break;
|
||||
case AreaFlagType::Switch: {
|
||||
return membit.isSwitch(flag.flag.flagID);
|
||||
} break;
|
||||
case AreaFlagType::Tbox: {
|
||||
return membit.isTbox(flag.flag.flagID);
|
||||
} break;
|
||||
}
|
||||
return false;
|
||||
};
|
||||
|
||||
const auto SetFlag = [&](uint16_t flag, bool set) -> void {
|
||||
const auto byteIndex = getByteIndexFromFlag(flag);
|
||||
const auto SetFlag = [&](const AreaFlagInd& flag, bool set) -> void {
|
||||
if (set) {
|
||||
if (byteIndex < validTbox) {
|
||||
membit.onTbox(eventFlagToAreaFlag(flag - tboxConvert));
|
||||
} else if (byteIndex < validSwitch) {
|
||||
membit.onSwitch(eventFlagToAreaFlag(flag - switchConvert));
|
||||
} else if (byteIndex < validItem) {
|
||||
membit.onItem(eventFlagToAreaFlag(flag - itemConvert));
|
||||
switch (flag.type) {
|
||||
case AreaFlagType::Item: {
|
||||
membit.onItem(flag.flagID);
|
||||
} break;
|
||||
case AreaFlagType::Switch: {
|
||||
membit.onSwitch(flag.flagID);
|
||||
} break;
|
||||
case AreaFlagType::Tbox: {
|
||||
membit.onTbox(flag.flagID);
|
||||
} break;
|
||||
}
|
||||
} else {
|
||||
if (byteIndex < validTbox) {
|
||||
membit.offTbox(eventFlagToAreaFlag(flag - tboxConvert));
|
||||
} else if (byteIndex < validSwitch) {
|
||||
membit.offSwitch(eventFlagToAreaFlag(flag - switchConvert));
|
||||
} else if (byteIndex < validItem) {
|
||||
membit.offItem(eventFlagToAreaFlag(flag - itemConvert));
|
||||
switch (flag.type) {
|
||||
case AreaFlagType::Item: {
|
||||
membit.offItem(flag.flagID);
|
||||
} break;
|
||||
case AreaFlagType::Switch: {
|
||||
membit.offSwitch(flag.flagID);
|
||||
} break;
|
||||
case AreaFlagType::Tbox: {
|
||||
membit.offTbox(flag.flagID);
|
||||
} break;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
const auto LoadMultiByteFlag = [&](uint16_t flag) -> uint8_t {
|
||||
const auto bitInds = getBitMaskFromFlag(flag);
|
||||
const auto byteIndex = getByteIndexFromFlag(flag);
|
||||
|
||||
const uint16_t startingMask = std::bit_floor(bitInds);
|
||||
uint8_t val = 0;
|
||||
for (uint16_t bitIndexMask = startingMask; (bitInds & bitIndexMask) != 0;
|
||||
bitIndexMask >>= 1)
|
||||
{
|
||||
val <<= 1;
|
||||
if (LoadFlag(makeEventFlag(byteIndex, bitInds & bitIndexMask))) {
|
||||
val |= 1;
|
||||
}
|
||||
const auto LoadMultiByteFlag = [&](const AreaFlagMultibit& flag) -> uint8_t {
|
||||
BE(u32)* areaFlags = nullptr;
|
||||
switch (flag.type) {
|
||||
case AreaFlagType::Item: {
|
||||
areaFlags = membit.mItem;
|
||||
} break;
|
||||
case AreaFlagType::Switch: {
|
||||
areaFlags = membit.mSwitch;
|
||||
} break;
|
||||
case AreaFlagType::Tbox: {
|
||||
areaFlags = membit.mTbox;
|
||||
} break;
|
||||
}
|
||||
return val;
|
||||
assert(areaFlags != nullptr);
|
||||
return (areaFlags[flag.index] & flag.mask) >> flag.shift;
|
||||
};
|
||||
|
||||
const auto SetMultiByteFlag = [&](uint16_t flag, uint8_t val) -> void {
|
||||
const auto bitInds = getBitMaskFromFlag(flag);
|
||||
const auto byteIndex = getByteIndexFromFlag(flag);
|
||||
|
||||
const uint16_t startingMask = std::bit_floor(bitInds);
|
||||
uint16_t valueMask = 1 << (getValueSize(flag) - 1);
|
||||
|
||||
for (uint16_t bitIndexMask = startingMask; (bitInds & bitIndexMask) != 0;
|
||||
bitIndexMask >>= 1, valueMask >>= 1)
|
||||
{
|
||||
SetFlag(makeEventFlag(byteIndex, bitInds & bitIndexMask), (val & valueMask) != 0);
|
||||
const auto SetMultiByteFlag = [&](const AreaFlagMultibit& flag, uint8_t val) -> void {
|
||||
BE(u32)* areaFlags = nullptr;
|
||||
switch (flag.type) {
|
||||
case AreaFlagType::Item: {
|
||||
areaFlags = membit.mItem;
|
||||
} break;
|
||||
case AreaFlagType::Switch: {
|
||||
areaFlags = membit.mSwitch;
|
||||
} break;
|
||||
case AreaFlagType::Tbox: {
|
||||
areaFlags = membit.mTbox;
|
||||
} break;
|
||||
}
|
||||
};
|
||||
|
||||
const auto LoadSpreadMultiByte = [&](uint16_t high, uint16_t low) -> uint8_t {
|
||||
if (low == AREA_FLAG_NONE)
|
||||
return LoadMultiByteFlag(high);
|
||||
return (LoadMultiByteFlag(high) << getValueSize(low)) | LoadMultiByteFlag(low);
|
||||
};
|
||||
|
||||
const auto SetSpreadMultiByte = [&](uint16_t high, uint16_t low, uint8_t value) -> void {
|
||||
if (low == AREA_FLAG_NONE)
|
||||
return SetMultiByteFlag(high, value);
|
||||
const auto lowerSize = getValueSize(low);
|
||||
SetMultiByteFlag(high, value >> lowerSize);
|
||||
SetMultiByteFlag(low, value & makeMask(lowerSize));
|
||||
areaFlags[flag.index] &= ~flag.mask;
|
||||
areaFlags[flag.index] |= (val << flag.shift) & flag.mask;
|
||||
};
|
||||
|
||||
auto iter = imguiAreaFlagLookup.find(areaIndex);
|
||||
@@ -1569,7 +1520,7 @@ namespace dusk {
|
||||
case COLUMN_DESC:
|
||||
return l.description < r.description;
|
||||
case COLUMN_BIT:
|
||||
return l.flagID < r.flagID;
|
||||
return l.GetFlagID() < r.GetFlagID();
|
||||
}
|
||||
return false;
|
||||
};
|
||||
@@ -1598,9 +1549,9 @@ namespace dusk {
|
||||
|
||||
ImGui::TableNextRow();
|
||||
ImGui::TableNextColumn();
|
||||
bool flag = LoadFlag(e.flagID);
|
||||
if (ImGui::Checkbox(fmt::format("##_unused_area_flag_{}", e.flagID).c_str(), &flag)) {
|
||||
SetFlag(e.flagID, flag);
|
||||
bool flag = LoadFlag(e);
|
||||
if (ImGui::Checkbox(fmt::format("##_unused_area_flag_{}", e.flag.flagID).c_str(), &flag)) {
|
||||
SetFlag(e.flag, flag);
|
||||
}
|
||||
|
||||
ImGui::TableNextColumn();
|
||||
@@ -1612,7 +1563,7 @@ namespace dusk {
|
||||
}
|
||||
|
||||
for (const auto& multiByteFlag : areaFlags.multibyteFlags) {
|
||||
auto flagValue = LoadSpreadMultiByte(multiByteFlag.highOrderflag, multiByteFlag.lowOrderflag);
|
||||
auto flagValue = LoadMultiByteFlag(multiByteFlag.flag);
|
||||
|
||||
const char* currentVal = "UNKNOWN";
|
||||
|
||||
@@ -1624,7 +1575,7 @@ namespace dusk {
|
||||
if (ImGui::BeginCombo(multiByteFlag.name, currentVal)) {
|
||||
for (const auto& [val, name] : multiByteFlag.enumValues) {
|
||||
if (ImGui::Selectable(name)) {
|
||||
SetSpreadMultiByte(multiByteFlag.highOrderflag, multiByteFlag.lowOrderflag, val);
|
||||
SetMultiByteFlag(multiByteFlag.flag, val);
|
||||
}
|
||||
}
|
||||
ImGui::EndCombo();
|
||||
@@ -1757,7 +1708,9 @@ namespace dusk {
|
||||
// if we're sorting by flags, do special sort, regular sort is bad for sorting bools
|
||||
// it can swap values that are the same, and that causes constant reordering
|
||||
if (column == COLUMN_FLAG) {
|
||||
const auto testEventFunc = [&event](u16 flag) -> bool { return event.isEventBit(flag); };
|
||||
const auto testEventFunc = [&event](const duskImguiEventFlagEntry& flag) -> bool {
|
||||
return event.isEventBit(flag.flagID);
|
||||
};
|
||||
|
||||
if (direction == ImGuiSortDirection_Ascending) {
|
||||
sortByFlags(std::begin(duskImguiEventFlags),
|
||||
|
||||
@@ -417,7 +417,9 @@ void ImGuiStateShare::draw(bool& open) {
|
||||
}
|
||||
|
||||
void ImGuiMenuTools::ShowStateShare() {
|
||||
if (!ImGuiConsole::CheckMenuViewToggle(ImGuiKey_F8, m_showStateShare)) {
|
||||
if (!getSettings().backend.enableAdvancedSettings ||
|
||||
!ImGuiConsole::CheckMenuViewToggle(ImGuiKey_F8, m_showStateShare))
|
||||
{
|
||||
return;
|
||||
}
|
||||
m_stateShare.draw(m_showStateShare);
|
||||
|
||||
@@ -1,49 +1,99 @@
|
||||
#include "iso_validate.hpp"
|
||||
|
||||
#include <SDL3/SDL_iostream.h>
|
||||
#include <nod.h>
|
||||
#include <span>
|
||||
#include <xxhash.h>
|
||||
|
||||
#include "SDL3/SDL_iostream.h"
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <stdexcept>
|
||||
#include <string_view>
|
||||
|
||||
namespace {
|
||||
|
||||
constexpr uint8_t hex_nibble_to_u8(char c) {
|
||||
if (c >= '0' && c <= '9')
|
||||
return c - '0';
|
||||
if (c >= 'a' && c <= 'f')
|
||||
return c - 'a' + 10;
|
||||
if (c >= 'A' && c <= 'F')
|
||||
return c - 'A' + 10;
|
||||
throw std::invalid_argument("invalid hex character");
|
||||
}
|
||||
|
||||
constexpr uint64_t parse_u64_hex(std::string_view s) {
|
||||
if (s.size() != 16)
|
||||
throw std::invalid_argument("expected 16 hex chars for uint64");
|
||||
|
||||
uint64_t value = 0;
|
||||
for (char c : s) {
|
||||
value = (value << 4) | hex_nibble_to_u8(c);
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
constexpr XXH128_hash_t parse_xxh128(std::string_view hex) {
|
||||
if (hex.size() != 32)
|
||||
throw std::invalid_argument("expected 32 hex chars for XXH128");
|
||||
|
||||
return XXH128_hash_t{
|
||||
.low64 = parse_u64_hex(hex.substr(16, 16)),
|
||||
.high64 = parse_u64_hex(hex.substr(0, 16)),
|
||||
};
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
namespace dusk::iso {
|
||||
|
||||
constexpr const char* TP_GAME_IDS[] = {
|
||||
"GZ2E01", // GCN USA
|
||||
"GZ2P01", // GCN PAL
|
||||
"GZ2J01", // GCN JPN
|
||||
"RZDE01", // Wii USA
|
||||
"RZDP01", // Wii PAL
|
||||
"RZDJ01", // Wii JPN
|
||||
"RZDK01", // Wii KOR
|
||||
enum class Platform : u8 {
|
||||
GameCube,
|
||||
Wii,
|
||||
};
|
||||
|
||||
constexpr const char* PAL_GAME_IDS[] = {
|
||||
"GZ2P01", // GCN PAL
|
||||
"RZDP01", // Wii PAL
|
||||
enum class Region : u8 {
|
||||
NorthAmerica,
|
||||
Europe,
|
||||
Japan,
|
||||
Korea,
|
||||
};
|
||||
|
||||
constexpr const char* SUPPORTED_TP_GAME_IDS[] = {
|
||||
"GZ2E01", // GCN USA
|
||||
"GZ2P01", // GCN PAL
|
||||
struct KnownDisc {
|
||||
std::string_view id;
|
||||
Platform platform;
|
||||
Region region;
|
||||
bool supported = false;
|
||||
XXH128_hash_t hash{};
|
||||
|
||||
constexpr KnownDisc(std::string_view id, Platform platform, Region region)
|
||||
: id(id), platform(platform), region(region) {}
|
||||
constexpr KnownDisc(
|
||||
std::string_view id, Platform platform, Region region, const std::string_view hash)
|
||||
: id(id), platform(platform), region(region), supported(true), hash(parse_xxh128(hash)) {}
|
||||
};
|
||||
|
||||
template <size_t N>
|
||||
constexpr bool matches(const char (&id)[6], const char* const (&valid)[N]) {
|
||||
for (auto elem : valid) {
|
||||
if (strncmp(id, elem, 6) == 0) {
|
||||
return true;
|
||||
}
|
||||
constexpr auto KNOWN_DISCS = std::to_array<KnownDisc>({
|
||||
{"GZ2E01", Platform::GameCube, Region::NorthAmerica, "14e886f08e548a000afde98a3195e788"},
|
||||
{"GZ2J01", Platform::GameCube, Region::Japan},
|
||||
{"GZ2P01", Platform::GameCube, Region::Europe, "9ef597588b0035ca9e91b333fa9a8a7e"},
|
||||
{"RZDE01", Platform::Wii, Region::NorthAmerica},
|
||||
{"RZDJ01", Platform::Wii, Region::Japan},
|
||||
{"RZDK01", Platform::Wii, Region::Korea},
|
||||
{"RZDP01", Platform::Wii, Region::Europe},
|
||||
});
|
||||
|
||||
constexpr const KnownDisc* find_disc(std::string_view id) {
|
||||
for (const auto& disc : KNOWN_DISCS) {
|
||||
if (disc.id == id)
|
||||
return &disc;
|
||||
}
|
||||
|
||||
return false;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
struct NodHandleWrapper {
|
||||
NodHandle* handle;
|
||||
|
||||
NodHandleWrapper() : handle(nullptr) {
|
||||
}
|
||||
|
||||
NodHandleWrapper() : handle(nullptr) {}
|
||||
~NodHandleWrapper() {
|
||||
if (handle != nullptr) {
|
||||
nod_free(handle);
|
||||
@@ -52,7 +102,7 @@ struct NodHandleWrapper {
|
||||
}
|
||||
};
|
||||
|
||||
static ValidationError convertNodError(NodResult result) {
|
||||
static ValidationError convert_nod_error(NodResult result) {
|
||||
switch (result) {
|
||||
case NOD_RESULT_ERR_IO:
|
||||
return ValidationError::IOError;
|
||||
@@ -67,96 +117,135 @@ s64 StreamReadAt(void* user_data, u64 offset, void* out, size_t len) {
|
||||
if (len == 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
auto io = static_cast<SDL_IOStream*>(user_data);
|
||||
|
||||
auto ret = SDL_SeekIO(io, static_cast<s64>(offset), SDL_IO_SEEK_SET);
|
||||
auto* io = static_cast<SDL_IOStream*>(user_data);
|
||||
const auto ret = SDL_SeekIO(io, static_cast<s64>(offset), SDL_IO_SEEK_SET);
|
||||
if (ret < 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
auto read = SDL_ReadIO(io, out, len);
|
||||
const auto read = SDL_ReadIO(io, out, len);
|
||||
if (read == 0) {
|
||||
if (SDL_GetIOStatus(io) == SDL_IO_STATUS_EOF) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
return static_cast<s64>(read);
|
||||
}
|
||||
|
||||
s64 StreamLength(void* user_data) {
|
||||
auto io = static_cast<SDL_IOStream*>(user_data);
|
||||
return SDL_GetIOSize(io);
|
||||
return SDL_GetIOSize(static_cast<SDL_IOStream*>(user_data));
|
||||
}
|
||||
|
||||
void StreamClose(void* user_data) {
|
||||
auto io = static_cast<SDL_IOStream*>(user_data);
|
||||
SDL_CloseIO(io);
|
||||
SDL_CloseIO(static_cast<SDL_IOStream*>(user_data));
|
||||
}
|
||||
|
||||
ValidationError validate(const char* path) {
|
||||
NodHandleWrapper disc;
|
||||
ValidationError verify_disc(NodHandle* disc, VerificationStatus& status) {
|
||||
std::unique_ptr<XXH3_state_t, decltype(&XXH3_freeState)> hashState(
|
||||
XXH3_createState(), XXH3_freeState);
|
||||
if (!hashState) {
|
||||
return ValidationError::Unknown;
|
||||
}
|
||||
XXH3_128bits_reset(hashState.get());
|
||||
|
||||
while (true) {
|
||||
if (status.shouldCancel.load(std::memory_order_relaxed)) {
|
||||
return ValidationError::Canceled;
|
||||
}
|
||||
|
||||
size_t bytesAvail;
|
||||
const auto buf = nod_buf_read(disc, &bytesAvail);
|
||||
if (!bytesAvail)
|
||||
break;
|
||||
|
||||
XXH3_128bits_update(hashState.get(), buf, bytesAvail);
|
||||
|
||||
status.bytesRead.fetch_add(bytesAvail, std::memory_order_relaxed);
|
||||
nod_buf_consume(disc, bytesAvail);
|
||||
}
|
||||
|
||||
const auto hash = XXH3_128bits_digest(hashState.get());
|
||||
if (!XXH128_isEqual(hash, status.knownDisc->hash)) {
|
||||
return ValidationError::HashMismatch;
|
||||
}
|
||||
return ValidationError::Success;
|
||||
}
|
||||
|
||||
ValidationError validate(const char* path, VerificationStatus& status, DiscInfo& info) {
|
||||
const auto sdlStream = SDL_IOFromFile(path, "rb");
|
||||
if (sdlStream == nullptr) {
|
||||
return ValidationError::IOError;
|
||||
}
|
||||
|
||||
const NodDiscStream nod_stream {
|
||||
.user_data = sdlStream,
|
||||
.read_at = StreamReadAt,
|
||||
.stream_len = StreamLength,
|
||||
.close = StreamClose,
|
||||
};
|
||||
|
||||
auto result = nod_disc_open_stream(&nod_stream, nullptr, &disc.handle);
|
||||
if (disc.handle == nullptr || result != NOD_RESULT_OK) {
|
||||
return convertNodError(result);
|
||||
}
|
||||
|
||||
NodDiscHeader header{};
|
||||
result = nod_disc_header(disc.handle, &header);
|
||||
if (result != NOD_RESULT_OK) {
|
||||
return convertNodError(result);
|
||||
}
|
||||
|
||||
if (!matches(header.game_id, TP_GAME_IDS)) {
|
||||
return ValidationError::WrongGame;
|
||||
}
|
||||
|
||||
if (!matches(header.game_id, SUPPORTED_TP_GAME_IDS)) {
|
||||
return ValidationError::WrongVersion;
|
||||
}
|
||||
|
||||
return ValidationError::Success;
|
||||
}
|
||||
bool isPal(const char* path) {
|
||||
NodHandleWrapper disc;
|
||||
|
||||
const auto sdlStream = SDL_IOFromFile(path, "rb");
|
||||
if (sdlStream == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const NodDiscStream nod_stream{
|
||||
.user_data = sdlStream,
|
||||
.read_at = StreamReadAt,
|
||||
.stream_len = StreamLength,
|
||||
.close = StreamClose,
|
||||
};
|
||||
auto result = nod_disc_open_stream(&nod_stream, nullptr, &disc.handle);
|
||||
if (disc.handle == nullptr || result != NOD_RESULT_OK) {
|
||||
return convert_nod_error(result);
|
||||
}
|
||||
|
||||
if (nod_disc_open_stream(&nod_stream, nullptr, &disc.handle) != NOD_RESULT_OK || disc.handle == nullptr) {
|
||||
return false;
|
||||
status.bytesTotal.store(nod_disc_size(disc.handle), std::memory_order_relaxed);
|
||||
|
||||
NodDiscHeader header{};
|
||||
result = nod_disc_header(disc.handle, &header);
|
||||
if (result != NOD_RESULT_OK) {
|
||||
return convert_nod_error(result);
|
||||
}
|
||||
|
||||
const auto knownDisc = find_disc(std::string_view(header.game_id, 6));
|
||||
if (!knownDisc) {
|
||||
return ValidationError::WrongGame;
|
||||
}
|
||||
status.knownDisc = knownDisc;
|
||||
info.isPal = knownDisc->region == Region::Europe;
|
||||
if (!knownDisc->supported) {
|
||||
return ValidationError::WrongVersion;
|
||||
}
|
||||
return verify_disc(disc.handle, status);
|
||||
}
|
||||
|
||||
ValidationError inspect(const char* path, DiscInfo& info) {
|
||||
const auto sdlStream = SDL_IOFromFile(path, "rb");
|
||||
if (sdlStream == nullptr) {
|
||||
return ValidationError::IOError;
|
||||
}
|
||||
|
||||
NodHandleWrapper disc;
|
||||
const NodDiscStream nod_stream{
|
||||
.user_data = sdlStream,
|
||||
.read_at = StreamReadAt,
|
||||
.stream_len = StreamLength,
|
||||
.close = StreamClose,
|
||||
};
|
||||
auto result = nod_disc_open_stream(&nod_stream, nullptr, &disc.handle);
|
||||
if (disc.handle == nullptr || result != NOD_RESULT_OK) {
|
||||
return convert_nod_error(result);
|
||||
}
|
||||
|
||||
NodDiscHeader header{};
|
||||
if (nod_disc_header(disc.handle, &header) != NOD_RESULT_OK) {
|
||||
return false;
|
||||
result = nod_disc_header(disc.handle, &header);
|
||||
if (result != NOD_RESULT_OK) {
|
||||
return convert_nod_error(result);
|
||||
}
|
||||
|
||||
return matches(header.game_id, PAL_GAME_IDS);
|
||||
const auto knownDisc = find_disc(std::string_view(header.game_id, 6));
|
||||
if (!knownDisc) {
|
||||
return ValidationError::WrongGame;
|
||||
}
|
||||
info.isPal = knownDisc->region == Region::Europe;
|
||||
if (!knownDisc->supported) {
|
||||
return ValidationError::WrongVersion;
|
||||
}
|
||||
return ValidationError::Success;
|
||||
}
|
||||
} // namespace dusk::iso
|
||||
|
||||
bool isPal(const char* path) {
|
||||
DiscInfo info{};
|
||||
return inspect(path, info) == ValidationError::Success && info.isPal;
|
||||
}
|
||||
} // namespace dusk::iso
|
||||
|
||||
@@ -1,19 +1,37 @@
|
||||
#ifndef DUSK_ISO_VALIDATE_HPP
|
||||
#define DUSK_ISO_VALIDATE_HPP
|
||||
|
||||
namespace dusk::iso {
|
||||
enum class ValidationError : u8 {
|
||||
Success = 0,
|
||||
IOError,
|
||||
InvalidImage,
|
||||
WrongGame,
|
||||
WrongVersion,
|
||||
ExecutableMismatch,
|
||||
Unknown
|
||||
};
|
||||
#include <atomic>
|
||||
|
||||
ValidationError validate(const char* path);
|
||||
bool isPal(const char* path);
|
||||
}
|
||||
namespace dusk::iso {
|
||||
struct KnownDisc;
|
||||
|
||||
enum class ValidationError : u8 {
|
||||
Unknown = 0,
|
||||
IOError,
|
||||
InvalidImage,
|
||||
WrongGame,
|
||||
WrongVersion,
|
||||
Canceled,
|
||||
HashMismatch,
|
||||
Success
|
||||
};
|
||||
|
||||
struct VerificationStatus {
|
||||
std::atomic_size_t bytesRead = 0;
|
||||
std::atomic_size_t bytesTotal = 0;
|
||||
const KnownDisc* knownDisc = nullptr;
|
||||
std::atomic_bool shouldCancel = false;
|
||||
};
|
||||
|
||||
struct DiscInfo {
|
||||
bool isPal = false;
|
||||
};
|
||||
|
||||
ValidationError inspect(const char* path, DiscInfo& info);
|
||||
ValidationError validate(const char* path, VerificationStatus& status, DiscInfo& info);
|
||||
bool isPal(const char* path);
|
||||
|
||||
} // namespace dusk::iso
|
||||
|
||||
#endif // DUSK_ISO_VALIDATE_HPP
|
||||
|
||||
@@ -5,17 +5,110 @@
|
||||
#endif
|
||||
|
||||
#include <aurora/main.h>
|
||||
#include "dusk/main.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cerrno>
|
||||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <filesystem>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <vector>
|
||||
|
||||
#if !defined(_WIN32)
|
||||
#include <unistd.h>
|
||||
#if defined(__APPLE__)
|
||||
#include <mach-o/dyld.h>
|
||||
#endif
|
||||
#endif
|
||||
|
||||
int game_main(int argc, char* argv[]);
|
||||
|
||||
namespace {
|
||||
|
||||
bool RestartProcess(int argc, char* argv[]) {
|
||||
#if defined(__ANDROID__) || (defined(TARGET_OS_IOS) && TARGET_OS_IOS) || \
|
||||
(defined(TARGET_OS_TV) && TARGET_OS_TV)
|
||||
(void)argc;
|
||||
(void)argv;
|
||||
return false;
|
||||
#elif _WIN32
|
||||
std::wstring commandLine = GetCommandLineW();
|
||||
STARTUPINFOW startupInfo{};
|
||||
startupInfo.cb = sizeof(startupInfo);
|
||||
PROCESS_INFORMATION processInfo{};
|
||||
if (!CreateProcessW(nullptr, commandLine.data(), nullptr, nullptr, FALSE, 0, nullptr, nullptr,
|
||||
&startupInfo, &processInfo))
|
||||
{
|
||||
fprintf(stderr, "Failed to restart Dusk: CreateProcessW error %lu\n", GetLastError());
|
||||
return false;
|
||||
}
|
||||
|
||||
CloseHandle(processInfo.hThread);
|
||||
CloseHandle(processInfo.hProcess);
|
||||
return true;
|
||||
#else
|
||||
std::filesystem::path executablePath;
|
||||
|
||||
#if defined(__APPLE__)
|
||||
uint32_t pathSize = 0;
|
||||
_NSGetExecutablePath(nullptr, &pathSize);
|
||||
if (pathSize > 0) {
|
||||
std::string path(pathSize, '\0');
|
||||
if (_NSGetExecutablePath(path.data(), &pathSize) == 0) {
|
||||
path.resize(std::strlen(path.c_str()));
|
||||
std::error_code ec;
|
||||
executablePath = std::filesystem::weakly_canonical(path, ec);
|
||||
if (ec) {
|
||||
executablePath = path;
|
||||
}
|
||||
}
|
||||
}
|
||||
#elif defined(__linux__)
|
||||
std::array<char, 4096> path{};
|
||||
const ssize_t len = readlink("/proc/self/exe", path.data(), path.size() - 1);
|
||||
if (len > 0) {
|
||||
path[static_cast<size_t>(len)] = '\0';
|
||||
executablePath = path.data();
|
||||
}
|
||||
#endif
|
||||
|
||||
if (executablePath.empty() && argc > 0 && argv[0] != nullptr && argv[0][0] != '\0') {
|
||||
std::error_code ec;
|
||||
executablePath = std::filesystem::absolute(argv[0], ec);
|
||||
if (ec) {
|
||||
executablePath = argv[0];
|
||||
}
|
||||
}
|
||||
|
||||
if (executablePath.empty()) {
|
||||
fprintf(stderr, "Failed to restart Dusk: unable to resolve executable path\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<std::string> args;
|
||||
args.reserve(static_cast<size_t>(std::max(argc, 1)));
|
||||
args.push_back(executablePath.string());
|
||||
for (int i = 1; i < argc; ++i) {
|
||||
args.emplace_back(argv[i] != nullptr ? argv[i] : "");
|
||||
}
|
||||
|
||||
std::vector<char*> execArgv;
|
||||
execArgv.reserve(args.size() + 1);
|
||||
for (auto& arg : args) {
|
||||
execArgv.push_back(arg.data());
|
||||
}
|
||||
execArgv.push_back(nullptr);
|
||||
|
||||
execv(executablePath.c_str(), execArgv.data());
|
||||
fprintf(stderr, "Failed to restart Dusk: execv failed: %s\n", std::strerror(errno));
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
#if _WIN32
|
||||
bool ShouldShowWindowsConsole(int argc, char* argv[]) {
|
||||
if (const auto* env = std::getenv("DUSK_CONSOLE")) {
|
||||
@@ -53,19 +146,25 @@ void WindowsSetupConsole(bool showConsole) {
|
||||
SetConsoleOutputCP(CP_UTF8);
|
||||
|
||||
if (const HANDLE stdoutHandle = GetStdHandle(STD_OUTPUT_HANDLE);
|
||||
stdoutHandle != INVALID_HANDLE_VALUE && stdoutHandle != nullptr) {
|
||||
stdoutHandle != INVALID_HANDLE_VALUE && stdoutHandle != nullptr)
|
||||
{
|
||||
DWORD consoleMode = 0;
|
||||
if (GetConsoleMode(stdoutHandle, &consoleMode)) {
|
||||
SetConsoleMode(stdoutHandle,
|
||||
consoleMode | ENABLE_PROCESSED_OUTPUT
|
||||
| ENABLE_VIRTUAL_TERMINAL_PROCESSING);
|
||||
consoleMode | ENABLE_PROCESSED_OUTPUT | ENABLE_VIRTUAL_TERMINAL_PROCESSING);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int DuskMain(int argc, char* argv[]) {
|
||||
WindowsSetupConsole(ShouldShowWindowsConsole(argc, argv));
|
||||
return game_main(argc, argv);
|
||||
const int result = game_main(argc, argv);
|
||||
if constexpr (dusk::SupportsProcessRestart) {
|
||||
if (dusk::RestartRequested) {
|
||||
return RestartProcess(argc, argv) ? 0 : result;
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
std::vector<std::string> WideArgsToUtf8(int argc, wchar_t** argv) {
|
||||
@@ -81,8 +180,8 @@ std::vector<std::string> WideArgsToUtf8(int argc, wchar_t** argv) {
|
||||
}
|
||||
|
||||
std::vector<char> utf8Buffer(static_cast<size_t>(requiredSize));
|
||||
WideCharToMultiByte(CP_UTF8, 0, argv[i], -1, utf8Buffer.data(), requiredSize, nullptr,
|
||||
nullptr);
|
||||
WideCharToMultiByte(
|
||||
CP_UTF8, 0, argv[i], -1, utf8Buffer.data(), requiredSize, nullptr, nullptr);
|
||||
utf8Args.emplace_back(utf8Buffer.data());
|
||||
}
|
||||
|
||||
@@ -109,7 +208,11 @@ int RunWindowsGuiEntryPoint() {
|
||||
}
|
||||
#else
|
||||
int DuskMain(int argc, char* argv[]) {
|
||||
return game_main(argc, argv);
|
||||
const int result = game_main(argc, argv);
|
||||
if (dusk::RestartRequested && RestartProcess(argc, argv)) {
|
||||
return 0;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
@@ -8,6 +8,8 @@ UserSettings g_userSettings = {
|
||||
.enableFullscreen {"video.enableFullscreen", false},
|
||||
.enableVsync {"video.enableVsync", true},
|
||||
.lockAspectRatio {"video.lockAspectRatio", false},
|
||||
.enableFpsOverlay {"game.enableFpsOverlay", false},
|
||||
.fpsOverlayCorner {"game.fpsOverlayCorner", 0},
|
||||
},
|
||||
|
||||
.audio = {
|
||||
@@ -27,7 +29,6 @@ UserSettings g_userSettings = {
|
||||
// Quality of Life
|
||||
.enableQuickTransform {"game.enableQuickTransform", false},
|
||||
.hideTvSettingsScreen {"game.hideTvSettingsScreen", true},
|
||||
.skipWarningScreen {"game.skipWarningScreen", true},
|
||||
.biggerWallets {"game.biggerWallets", false},
|
||||
.noReturnRupees {"game.noReturnRupees", false},
|
||||
.disableRupeeCutscenes {"game.disableRupeeCutscenes", false},
|
||||
@@ -46,9 +47,9 @@ UserSettings g_userSettings = {
|
||||
|
||||
// Preferences
|
||||
.enableMirrorMode {"game.enableMirrorMode", false},
|
||||
.disableMainHUD {"game.disableMainHUD", false},
|
||||
.minimalHUD {"game.minimalHUD", false},
|
||||
.pauseOnFocusLost {"game.pauseOnFocusLost", false},
|
||||
.enableLinkDollRotation = {"game.enableLinkDollRotation", false},
|
||||
.enableLinkDollRotation {"game.enableLinkDollRotation", false},
|
||||
.enableAchievementNotifications {"game.enableAchievementNotifications", true},
|
||||
|
||||
// Graphics
|
||||
@@ -80,18 +81,19 @@ UserSettings g_userSettings = {
|
||||
.invertCameraYAxis {"game.invertCameraYAxis", false},
|
||||
.freeCameraSensitivity {"game.freeCameraSensitivity", 1.0f},
|
||||
.debugFlyCam {"game.debugFlyCam", false},
|
||||
.debugFlyCamLockEvents {"game.debugFlyCamLockEvents", true},
|
||||
|
||||
// Cheats
|
||||
.infiniteHearts {"game.infiniteHearts", false},
|
||||
.infiniteArrows{"game.infiniteArrows", false},
|
||||
.infiniteBombs{"game.infiniteBombs", false},
|
||||
.infiniteOil{"game.infiniteOil", false},
|
||||
.infiniteOxygen{"game.infiniteOxygen", false},
|
||||
.infiniteRupees{"game.infiniteRupees", false},
|
||||
.infiniteArrows {"game.infiniteArrows", false},
|
||||
.infiniteBombs {"game.infiniteBombs", false},
|
||||
.infiniteOil {"game.infiniteOil", false},
|
||||
.infiniteOxygen {"game.infiniteOxygen", false},
|
||||
.infiniteRupees {"game.infiniteRupees", false},
|
||||
.enableIndefiniteItemDrops {"game.enableIndefiniteItemDrops", false},
|
||||
.moonJump{"game.moonJump", false},
|
||||
.superClawshot{"game.superClawshot", false},
|
||||
.alwaysGreatspin{"game.alwaysGreatspin", false},
|
||||
.moonJump {"game.moonJump", false},
|
||||
.superClawshot {"game.superClawshot", false},
|
||||
.alwaysGreatspin {"game.alwaysGreatspin", false},
|
||||
.enableFastIronBoots {"game.enableFastIronBoots", false},
|
||||
.canTransformAnywhere {"game.canTransformAnywhere", false},
|
||||
.fastSpinner {"game.fastSpinner", false},
|
||||
@@ -105,17 +107,21 @@ UserSettings g_userSettings = {
|
||||
|
||||
// Tools
|
||||
.speedrunMode {"game.speedrunMode", false},
|
||||
.liveSplitEnabled {"game.liveSplitEnabled", false}
|
||||
.liveSplitEnabled {"game.liveSplitEnabled", false},
|
||||
.recordingMode {"game.recordingMode", false}
|
||||
},
|
||||
|
||||
.backend = {
|
||||
.isoPath {"backend.isoPath", ""},
|
||||
.isoVerification {"backend.isoVerification", DiscVerificationState::Unknown},
|
||||
.graphicsBackend {"backend.graphicsBackend", "auto"},
|
||||
.skipPreLaunchUI {"backend.skipPreLaunchUI", false},
|
||||
.showPipelineCompilation {"backend.showPipelineCompilation", false},
|
||||
.wasPresetChosen {"backend.wasPresetChosen", false},
|
||||
.enableCrashReporting {"backend.enableCrashReporting", true},
|
||||
.cardFileType {"backend.cardFileType", static_cast<int>(CARD_GCIFOLDER)}
|
||||
.checkForUpdates {"backend.checkForUpdates", true},
|
||||
.cardFileType {"backend.cardFileType", static_cast<int>(CARD_GCIFOLDER)},
|
||||
.enableAdvancedSettings {"backend.enableAdvancedSettings", false},
|
||||
}
|
||||
};
|
||||
|
||||
@@ -128,6 +134,8 @@ void registerSettings() {
|
||||
Register(g_userSettings.video.enableFullscreen);
|
||||
Register(g_userSettings.video.enableVsync);
|
||||
Register(g_userSettings.video.lockAspectRatio);
|
||||
Register(g_userSettings.video.enableFpsOverlay);
|
||||
Register(g_userSettings.video.fpsOverlayCorner);
|
||||
|
||||
// Audio
|
||||
Register(g_userSettings.audio.masterVolume);
|
||||
@@ -143,7 +151,6 @@ void registerSettings() {
|
||||
Register(g_userSettings.game.language);
|
||||
Register(g_userSettings.game.enableQuickTransform);
|
||||
Register(g_userSettings.game.hideTvSettingsScreen);
|
||||
Register(g_userSettings.game.skipWarningScreen);
|
||||
Register(g_userSettings.game.biggerWallets);
|
||||
Register(g_userSettings.game.noReturnRupees);
|
||||
Register(g_userSettings.game.disableRupeeCutscenes);
|
||||
@@ -162,7 +169,7 @@ void registerSettings() {
|
||||
Register(g_userSettings.game.invertCameraXAxis);
|
||||
Register(g_userSettings.game.invertCameraYAxis);
|
||||
Register(g_userSettings.game.freeCameraSensitivity);
|
||||
Register(g_userSettings.game.disableMainHUD);
|
||||
Register(g_userSettings.game.minimalHUD);
|
||||
Register(g_userSettings.game.pauseOnFocusLost);
|
||||
Register(g_userSettings.game.bloomMode);
|
||||
Register(g_userSettings.game.bloomMultiplier);
|
||||
@@ -183,6 +190,7 @@ void registerSettings() {
|
||||
Register(g_userSettings.game.enableTurboKeybind);
|
||||
Register(g_userSettings.game.speedrunMode);
|
||||
Register(g_userSettings.game.liveSplitEnabled);
|
||||
Register(g_userSettings.game.recordingMode);
|
||||
Register(g_userSettings.game.fastSpinner);
|
||||
Register(g_userSettings.game.infiniteHearts);
|
||||
Register(g_userSettings.game.infiniteArrows);
|
||||
@@ -206,14 +214,18 @@ void registerSettings() {
|
||||
Register(g_userSettings.game.gyroInvertYaw);
|
||||
Register(g_userSettings.game.freeCamera);
|
||||
Register(g_userSettings.game.debugFlyCam);
|
||||
Register(g_userSettings.game.debugFlyCamLockEvents);
|
||||
|
||||
Register(g_userSettings.backend.isoPath);
|
||||
Register(g_userSettings.backend.isoVerification);
|
||||
Register(g_userSettings.backend.graphicsBackend);
|
||||
Register(g_userSettings.backend.skipPreLaunchUI);
|
||||
Register(g_userSettings.backend.showPipelineCompilation);
|
||||
Register(g_userSettings.backend.wasPresetChosen);
|
||||
Register(g_userSettings.backend.enableCrashReporting);
|
||||
Register(g_userSettings.backend.checkForUpdates);
|
||||
Register(g_userSettings.backend.cardFileType);
|
||||
Register(g_userSettings.backend.enableAdvancedSettings);
|
||||
}
|
||||
|
||||
// Transient settings
|
||||
|
||||
@@ -41,7 +41,7 @@ Rml::String build_achievement_info_rml(const Achievement& a) {
|
||||
if (a.isCounter) {
|
||||
float fraction = a.goal > 0 ? float(a.progress) / float(a.goal) : 1.0f;
|
||||
s += fmt::format(
|
||||
R"(<progressbar value="{:.3f}" class="{}"/>)"
|
||||
R"(<progress value="{:.3f}" class="{}"/>)"
|
||||
R"(<span class="achievement-progress">{} / {}</span>)",
|
||||
fraction,
|
||||
a.unlocked ? "progress-done" : "progress-ongoing",
|
||||
@@ -65,7 +65,7 @@ public:
|
||||
btn.on_nav_command([this, key = std::string(a.key)](Rml::Event&, NavCommand cmd) {
|
||||
if (cmd == NavCommand::Confirm) {
|
||||
if (mConfirming) {
|
||||
mDoAud_seStartMenu(Z2SE_SY_CURSOR_OK);
|
||||
mDoAud_seStartMenu(kSoundClick);
|
||||
AchievementSystem::get().clearOne(key.c_str());
|
||||
resetConfirm();
|
||||
} else {
|
||||
@@ -158,7 +158,7 @@ AchievementsWindow::AchievementsWindow() {
|
||||
clearAllBtn.on_nav_command([clearAllPtr, confirmingAll](Rml::Event&, NavCommand cmd) {
|
||||
if (cmd == NavCommand::Confirm) {
|
||||
if (*confirmingAll) {
|
||||
mDoAud_seStartMenu(Z2SE_SY_CURSOR_OK);
|
||||
mDoAud_seStartMenu(kSoundClick);
|
||||
AchievementSystem::get().clearAll();
|
||||
*confirmingAll = false;
|
||||
clearAllPtr->set_text("Clear All Achievements");
|
||||
|
||||
@@ -36,7 +36,7 @@ bool BoolButton::handle_nav_command(NavCommand cmd) {
|
||||
if (cmd == NavCommand::Confirm || cmd == NavCommand::Left || cmd == NavCommand::Right) {
|
||||
const bool newValue = !mGetValue();
|
||||
mSetValue(newValue);
|
||||
mDoAud_seStartMenu(newValue ? Z2SE_SY_CURSOR_OK : Z2SE_SY_CURSOR_CANCEL);
|
||||
mDoAud_seStartMenu(newValue ? kSoundItemEnable : kSoundItemDisable);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
|
||||
@@ -37,7 +37,6 @@ Button& Button::on_pressed(ButtonCallback callback) {
|
||||
// TODO: convert this to a FluentComponent method?
|
||||
on_nav_command([callback = std::move(callback)](Rml::Event&, NavCommand cmd) {
|
||||
if (cmd == NavCommand::Confirm) {
|
||||
mDoAud_seStartMenu(Z2SE_SY_CURSOR_OK);
|
||||
callback();
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -59,16 +59,6 @@ void Component::set_disabled(bool value) {
|
||||
}
|
||||
}
|
||||
|
||||
Rml::Element* Component::append(Rml::Element* parent, const Rml::String& tag) {
|
||||
if (parent == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
auto* doc = parent->GetOwnerDocument();
|
||||
if (doc == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
return parent->AppendChild(doc->CreateElement(tag));
|
||||
}
|
||||
void Component::listen(Rml::Element* element, Rml::EventId event,
|
||||
ScopedEventListener::Callback callback, bool capture) {
|
||||
if (element == nullptr) {
|
||||
|
||||
@@ -47,7 +47,6 @@ public:
|
||||
Rml::Element* root() const { return mRoot; }
|
||||
|
||||
protected:
|
||||
static Rml::Element* append(Rml::Element* parent, const Rml::String& tag);
|
||||
void clear_children();
|
||||
|
||||
Rml::Element* mRoot = nullptr;
|
||||
|
||||
@@ -3,10 +3,11 @@
|
||||
#include "bool_button.hpp"
|
||||
#include "button.hpp"
|
||||
#include "pane.hpp"
|
||||
#include "select_button.hpp"
|
||||
#include "number_button.hpp"
|
||||
|
||||
#include <SDL3/SDL_gamepad.h>
|
||||
#include <SDL3/SDL_keyboard.h>
|
||||
#include <SDL3/SDL_mouse.h>
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include <array>
|
||||
@@ -17,9 +18,17 @@
|
||||
namespace dusk::ui {
|
||||
namespace {
|
||||
|
||||
bool keyboard_active(int port) {
|
||||
u32 count = 0;
|
||||
return PADGetKeyButtonBindings(static_cast<u32>(port), &count) != nullptr;
|
||||
}
|
||||
|
||||
Rml::String current_controller_name(int port) {
|
||||
const char* name = PADGetName(port);
|
||||
return name == nullptr ? "None" : name;
|
||||
if (name != nullptr) {
|
||||
return name;
|
||||
}
|
||||
return keyboard_active(port) ? "Keyboard" : "None";
|
||||
}
|
||||
|
||||
Rml::String controller_index_name(u32 index) {
|
||||
@@ -202,6 +211,86 @@ bool keyboard_escape_pressed() {
|
||||
return keys != nullptr && SDL_SCANCODE_ESCAPE < keyCount && keys[SDL_SCANCODE_ESCAPE];
|
||||
}
|
||||
|
||||
Rml::String keyboard_key_name(s32 scancode) {
|
||||
if (scancode == PAD_KEY_INVALID) {
|
||||
return "Not bound";
|
||||
}
|
||||
switch (scancode) {
|
||||
case PAD_KEY_MOUSE_LEFT:
|
||||
return "Mouse Left";
|
||||
case PAD_KEY_MOUSE_MIDDLE:
|
||||
return "Mouse Middle";
|
||||
case PAD_KEY_MOUSE_RIGHT:
|
||||
return "Mouse Right";
|
||||
case PAD_KEY_MOUSE_X1:
|
||||
return "Mouse X1";
|
||||
case PAD_KEY_MOUSE_X2:
|
||||
return "Mouse X2";
|
||||
default:
|
||||
break;
|
||||
}
|
||||
if (scancode < 0) {
|
||||
return "Unknown";
|
||||
}
|
||||
const char* name = SDL_GetScancodeName(static_cast<SDL_Scancode>(scancode));
|
||||
if (name == nullptr || name[0] == '\0') {
|
||||
return "Unknown";
|
||||
}
|
||||
return name;
|
||||
}
|
||||
|
||||
bool keyboard_neutral() {
|
||||
int keyCount = 0;
|
||||
const bool* keys = SDL_GetKeyboardState(&keyCount);
|
||||
if (keys != nullptr) {
|
||||
for (int i = 0; i < keyCount; ++i) {
|
||||
if (keys[i]) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
float x, y;
|
||||
if (SDL_GetMouseState(&x, &y) != 0) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
s32 keyboard_key_pressed() {
|
||||
int keyCount = 0;
|
||||
const bool* keys = SDL_GetKeyboardState(&keyCount);
|
||||
if (keys != nullptr) {
|
||||
for (int i = 1; i < keyCount; ++i) {
|
||||
if (i == SDL_SCANCODE_ESCAPE) {
|
||||
continue;
|
||||
}
|
||||
if (keys[i]) {
|
||||
return static_cast<s32>(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
float x, y;
|
||||
const auto mouseButtons = SDL_GetMouseState(&x, &y);
|
||||
for (int btn = 1; btn <= 5; ++btn) {
|
||||
if (mouseButtons & (1u << (btn - 1))) {
|
||||
return -(btn + 1); // maps to PAD_KEY_MOUSE_LEFT (-2), etc.
|
||||
}
|
||||
}
|
||||
return PAD_KEY_INVALID;
|
||||
}
|
||||
|
||||
u16 percent_to_raw(int percent) {
|
||||
return static_cast<u16>((static_cast<float>(percent) / 100.f) * 32767.f);
|
||||
}
|
||||
|
||||
int deadzone_raw_to_percent(u16 raw) {
|
||||
return static_cast<int>((static_cast<float>(raw) * 100.f) / 32767.f + 0.5f);
|
||||
}
|
||||
|
||||
int rumble_raw_to_percent(u16 raw) {
|
||||
return static_cast<int>((static_cast<float>(raw) / 32767.f) * 100.f + 0.5f);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
ControllerConfigWindow::ControllerConfigWindow() {
|
||||
@@ -231,6 +320,7 @@ ControllerConfigWindow::ControllerConfigWindow() {
|
||||
}
|
||||
|
||||
void ControllerConfigWindow::hide(bool close) {
|
||||
stop_rumble_test();
|
||||
cancel_pending_binding();
|
||||
Window::hide(close);
|
||||
}
|
||||
@@ -241,16 +331,18 @@ void ControllerConfigWindow::update() {
|
||||
}
|
||||
|
||||
void ControllerConfigWindow::build_port_tab(Rml::Element* content, int port) {
|
||||
stop_rumble_test();
|
||||
auto& leftPane = add_child<Pane>(content, Pane::Type::Controlled);
|
||||
auto& rightPane = add_child<Pane>(content, Pane::Type::Uncontrolled);
|
||||
mRightPane = &rightPane;
|
||||
mActivePort = port;
|
||||
|
||||
auto addPageButton = [this, &leftPane, &rightPane, port](
|
||||
Page page, Rml::String key, auto getValue) {
|
||||
Page page, Rml::String key, auto getValue, auto isDisabled) {
|
||||
leftPane.register_control(leftPane.add_select_button({
|
||||
.key = std::move(key),
|
||||
.getValue = std::move(getValue),
|
||||
.isDisabled = std::move(isDisabled),
|
||||
}),
|
||||
rightPane, [this, port, page](Pane& pane) {
|
||||
mPage = page;
|
||||
@@ -258,10 +350,11 @@ void ControllerConfigWindow::build_port_tab(Rml::Element* content, int port) {
|
||||
});
|
||||
};
|
||||
|
||||
addPageButton(Page::Controller, "Controller", [port] { return current_controller_name(port); });
|
||||
addPageButton(Page::Buttons, "Buttons", [] { return Rml::String(">"); });
|
||||
addPageButton(Page::Triggers, "Triggers", [] { return Rml::String(">"); });
|
||||
addPageButton(Page::Sticks, "Sticks", [] { return Rml::String(">"); });
|
||||
addPageButton(Page::Controller, "Controller", [port] { return current_controller_name(port); }, [] { return false; });
|
||||
addPageButton(Page::Buttons, "Buttons", [] { return Rml::String(">"); }, [] { return false; });
|
||||
addPageButton(Page::Triggers, "Triggers", [] { return Rml::String(">"); }, [] { return false; });
|
||||
addPageButton(Page::Sticks, "Sticks", [] { return Rml::String(">"); }, [] { return false; });
|
||||
addPageButton(Page::Rumble, "Rumble", [] { return Rml::String(">"); }, [port] { return !PADSupportsRumbleIntensity(static_cast<u32>(port)); });
|
||||
|
||||
leftPane.add_section("Options");
|
||||
leftPane.register_control(leftPane.add_child<BoolButton>(BoolButton::Props{
|
||||
@@ -311,22 +404,38 @@ void ControllerConfigWindow::render_page(Pane& pane, int port, Page page) {
|
||||
|
||||
switch (page) {
|
||||
case Page::Controller: {
|
||||
pane.add_button(
|
||||
{
|
||||
.text = "None",
|
||||
.isSelected =
|
||||
[port] { return PADGetIndexForPort(port) < 0 && !keyboard_active(port); },
|
||||
})
|
||||
.on_pressed([this, port] {
|
||||
mDoAud_seStartMenu(kSoundItemChange);
|
||||
cancel_pending_binding();
|
||||
PADClearPort(port);
|
||||
PADSetKeyboardActive(static_cast<u32>(port), FALSE);
|
||||
PADSerializeMappings();
|
||||
});
|
||||
|
||||
pane.add_button({
|
||||
.text = "Keyboard",
|
||||
.isSelected = [port] { return keyboard_active(port); },
|
||||
})
|
||||
.on_pressed([this, port] {
|
||||
mDoAud_seStartMenu(kSoundItemChange);
|
||||
cancel_pending_binding();
|
||||
PADClearPort(port);
|
||||
PADSetKeyboardActive(static_cast<u32>(port), TRUE);
|
||||
PADSerializeMappings();
|
||||
});
|
||||
|
||||
const u32 controllerCount = PADCount();
|
||||
if (controllerCount == 0) {
|
||||
pane.add_text("No controllers detected");
|
||||
break;
|
||||
}
|
||||
|
||||
pane.add_button({
|
||||
.text = "None",
|
||||
.isSelected = [port] { return PADGetIndexForPort(port) < 0; },
|
||||
})
|
||||
.on_pressed([this, port] {
|
||||
cancel_pending_binding();
|
||||
PADClearPort(port);
|
||||
PADSerializeMappings();
|
||||
});
|
||||
|
||||
for (u32 i = 0; i < controllerCount; ++i) {
|
||||
pane.add_button(
|
||||
{
|
||||
@@ -335,7 +444,9 @@ void ControllerConfigWindow::render_page(Pane& pane, int port, Page page) {
|
||||
[port, i] { return PADGetIndexForPort(port) == static_cast<s32>(i); },
|
||||
})
|
||||
.on_pressed([this, port, i] {
|
||||
mDoAud_seStartMenu(kSoundItemChange);
|
||||
cancel_pending_binding();
|
||||
PADSetKeyboardActive(static_cast<u32>(port), FALSE);
|
||||
PADSetPortForIndex(i, port);
|
||||
PADSerializeMappings();
|
||||
});
|
||||
@@ -343,6 +454,54 @@ void ControllerConfigWindow::render_page(Pane& pane, int port, Page page) {
|
||||
break;
|
||||
}
|
||||
case Page::Buttons: {
|
||||
if (keyboard_active(port)) {
|
||||
auto addKeyButton = [&](PADButton button) {
|
||||
pane.add_select_button(
|
||||
{
|
||||
.key = PADGetButtonName(button),
|
||||
.getValue =
|
||||
[this, port, button] {
|
||||
if (mPendingKeyButton == static_cast<int>(button)) {
|
||||
return pending_key_label();
|
||||
}
|
||||
u32 count = 0;
|
||||
PADKeyButtonBinding* bindings =
|
||||
PADGetKeyButtonBindings(static_cast<u32>(port), &count);
|
||||
if (bindings == nullptr) {
|
||||
return Rml::String("Not bound");
|
||||
}
|
||||
for (u32 i = 0; i < PAD_BUTTON_COUNT; ++i) {
|
||||
if (bindings[i].padButton == button) {
|
||||
return keyboard_key_name(bindings[i].scancode);
|
||||
}
|
||||
}
|
||||
return Rml::String("Not bound");
|
||||
},
|
||||
})
|
||||
.on_pressed([this, port, button] {
|
||||
cancel_pending_binding();
|
||||
mPendingPort = port;
|
||||
mPendingBindingArmed = false;
|
||||
mPendingKeyButton = static_cast<int>(button);
|
||||
});
|
||||
};
|
||||
|
||||
pane.add_section("Buttons");
|
||||
addKeyButton(PAD_BUTTON_A);
|
||||
addKeyButton(PAD_BUTTON_B);
|
||||
addKeyButton(PAD_BUTTON_X);
|
||||
addKeyButton(PAD_BUTTON_Y);
|
||||
addKeyButton(PAD_BUTTON_START);
|
||||
addKeyButton(PAD_TRIGGER_Z);
|
||||
|
||||
pane.add_section("D-Pad");
|
||||
addKeyButton(PAD_BUTTON_UP);
|
||||
addKeyButton(PAD_BUTTON_DOWN);
|
||||
addKeyButton(PAD_BUTTON_LEFT);
|
||||
addKeyButton(PAD_BUTTON_RIGHT);
|
||||
break;
|
||||
}
|
||||
|
||||
u32 buttonCount = 0;
|
||||
PADButtonMapping* mappings = PADGetButtonMappings(port, &buttonCount);
|
||||
if (mappings == nullptr) {
|
||||
@@ -405,6 +564,79 @@ void ControllerConfigWindow::render_page(Pane& pane, int port, Page page) {
|
||||
break;
|
||||
}
|
||||
case Page::Triggers: {
|
||||
if (keyboard_active(port)) {
|
||||
auto addKeyButton = [&](PADButton button) {
|
||||
pane.add_select_button(
|
||||
{
|
||||
.key = PADGetButtonName(button),
|
||||
.getValue =
|
||||
[this, port, button] {
|
||||
if (mPendingKeyButton == static_cast<int>(button)) {
|
||||
return pending_key_label();
|
||||
}
|
||||
u32 count = 0;
|
||||
PADKeyButtonBinding* bindings =
|
||||
PADGetKeyButtonBindings(static_cast<u32>(port), &count);
|
||||
if (bindings == nullptr) {
|
||||
return Rml::String("Not bound");
|
||||
}
|
||||
for (u32 i = 0; i < PAD_BUTTON_COUNT; ++i) {
|
||||
if (bindings[i].padButton == button) {
|
||||
return keyboard_key_name(bindings[i].scancode);
|
||||
}
|
||||
}
|
||||
return Rml::String("Not bound");
|
||||
},
|
||||
})
|
||||
.on_pressed([this, port, button] {
|
||||
cancel_pending_binding();
|
||||
mPendingPort = port;
|
||||
mPendingBindingArmed = false;
|
||||
mPendingKeyButton = static_cast<int>(button);
|
||||
});
|
||||
};
|
||||
|
||||
auto addKeyAxis = [&](PADAxis axis) {
|
||||
pane.add_select_button(
|
||||
{
|
||||
.key = PADGetAxisName(axis),
|
||||
.getValue =
|
||||
[this, port, axis] {
|
||||
if (mPendingKeyAxis == static_cast<int>(axis)) {
|
||||
return pending_key_label();
|
||||
}
|
||||
u32 count = 0;
|
||||
PADKeyAxisBinding* bindings =
|
||||
PADGetKeyAxisBindings(static_cast<u32>(port), &count);
|
||||
if (bindings == nullptr) {
|
||||
return Rml::String("Not bound");
|
||||
}
|
||||
for (u32 i = 0; i < PAD_AXIS_COUNT; ++i) {
|
||||
if (bindings[i].padAxis == axis) {
|
||||
return keyboard_key_name(bindings[i].scancode);
|
||||
}
|
||||
}
|
||||
return Rml::String("Not bound");
|
||||
},
|
||||
})
|
||||
.on_pressed([this, port, axis] {
|
||||
cancel_pending_binding();
|
||||
mPendingPort = port;
|
||||
mPendingBindingArmed = false;
|
||||
mPendingKeyAxis = static_cast<int>(axis);
|
||||
});
|
||||
};
|
||||
|
||||
pane.add_section("Analog");
|
||||
addKeyAxis(PAD_AXIS_TRIGGER_L);
|
||||
addKeyAxis(PAD_AXIS_TRIGGER_R);
|
||||
|
||||
pane.add_section("Digital");
|
||||
addKeyButton(PAD_TRIGGER_L);
|
||||
addKeyButton(PAD_TRIGGER_R);
|
||||
break;
|
||||
}
|
||||
|
||||
u32 axisCount = 0;
|
||||
PADAxisMapping* axes = PADGetAxisMappings(port, &axisCount);
|
||||
u32 buttonCount = 0;
|
||||
@@ -468,9 +700,87 @@ void ControllerConfigWindow::render_page(Pane& pane, int port, Page page) {
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
if (PADDeadZones* deadZones = PADGetDeadZones(port)) {
|
||||
pane.add_section("Emulated Trigger Thresholds");
|
||||
pane.add_child<NumberButton>(NumberButton::Props{
|
||||
.key = "L Threshold",
|
||||
.getValue = [deadZones] { return deadzone_raw_to_percent(deadZones->leftTriggerActivationZone); },
|
||||
.setValue =
|
||||
[deadZones](int value) {
|
||||
deadZones->leftTriggerActivationZone = percent_to_raw(value);
|
||||
PADSerializeMappings();
|
||||
},
|
||||
.isDisabled = [deadZones] { return !deadZones->emulateTriggers; },
|
||||
.min = 0,
|
||||
.max = 100,
|
||||
.step = 1,
|
||||
.suffix = "%",
|
||||
});
|
||||
pane.add_child<NumberButton>(NumberButton::Props{
|
||||
.key = "R Threshold",
|
||||
.getValue = [deadZones] { return deadzone_raw_to_percent(deadZones->rightTriggerActivationZone); },
|
||||
.setValue =
|
||||
[deadZones](int value) {
|
||||
deadZones->rightTriggerActivationZone = percent_to_raw(value);
|
||||
PADSerializeMappings();
|
||||
},
|
||||
.isDisabled = [deadZones] { return !deadZones->emulateTriggers; },
|
||||
.min = 0,
|
||||
.max = 100,
|
||||
.step = 1,
|
||||
.suffix = "%",
|
||||
});
|
||||
}
|
||||
break;
|
||||
}
|
||||
case Page::Sticks: {
|
||||
if (keyboard_active(port)) {
|
||||
auto addKeyAxis = [&](PADAxis axis) {
|
||||
pane.add_select_button(
|
||||
{
|
||||
.key = PADGetAxisDirectionLabel(axis),
|
||||
.getValue =
|
||||
[this, port, axis] {
|
||||
if (mPendingKeyAxis == static_cast<int>(axis)) {
|
||||
return pending_key_label();
|
||||
}
|
||||
u32 count = 0;
|
||||
PADKeyAxisBinding* bindings =
|
||||
PADGetKeyAxisBindings(static_cast<u32>(port), &count);
|
||||
if (bindings == nullptr) {
|
||||
return Rml::String("Not bound");
|
||||
}
|
||||
for (u32 i = 0; i < PAD_AXIS_COUNT; ++i) {
|
||||
if (bindings[i].padAxis == axis) {
|
||||
return keyboard_key_name(bindings[i].scancode);
|
||||
}
|
||||
}
|
||||
return Rml::String("Not bound");
|
||||
},
|
||||
})
|
||||
.on_pressed([this, port, axis] {
|
||||
cancel_pending_binding();
|
||||
mPendingPort = port;
|
||||
mPendingBindingArmed = false;
|
||||
mPendingKeyAxis = static_cast<int>(axis);
|
||||
});
|
||||
};
|
||||
|
||||
pane.add_section("Control Stick");
|
||||
addKeyAxis(PAD_AXIS_LEFT_Y_POS);
|
||||
addKeyAxis(PAD_AXIS_LEFT_Y_NEG);
|
||||
addKeyAxis(PAD_AXIS_LEFT_X_NEG);
|
||||
addKeyAxis(PAD_AXIS_LEFT_X_POS);
|
||||
|
||||
pane.add_section("C Stick");
|
||||
addKeyAxis(PAD_AXIS_RIGHT_Y_POS);
|
||||
addKeyAxis(PAD_AXIS_RIGHT_Y_NEG);
|
||||
addKeyAxis(PAD_AXIS_RIGHT_X_NEG);
|
||||
addKeyAxis(PAD_AXIS_RIGHT_X_POS);
|
||||
break;
|
||||
}
|
||||
|
||||
u32 axisCount = 0;
|
||||
PADAxisMapping* axes = PADGetAxisMappings(port, &axisCount);
|
||||
if (axes == nullptr) {
|
||||
@@ -507,12 +817,121 @@ void ControllerConfigWindow::render_page(Pane& pane, int port, Page page) {
|
||||
addAxis(PAD_AXIS_LEFT_Y_NEG);
|
||||
addAxis(PAD_AXIS_LEFT_X_NEG);
|
||||
addAxis(PAD_AXIS_LEFT_X_POS);
|
||||
if (PADDeadZones* deadZones = PADGetDeadZones(port)) {
|
||||
pane.add_child<NumberButton>(NumberButton::Props{
|
||||
.key = "Deadzone",
|
||||
.getValue = [deadZones] { return deadzone_raw_to_percent(deadZones->stickDeadZone); },
|
||||
.setValue =
|
||||
[deadZones](int value) {
|
||||
deadZones->stickDeadZone = percent_to_raw(value);
|
||||
PADSerializeMappings();
|
||||
},
|
||||
.isDisabled = [deadZones] { return !deadZones->useDeadzones; },
|
||||
.min = 0,
|
||||
.max = 100,
|
||||
.step = 1,
|
||||
.suffix = "%",
|
||||
});
|
||||
}
|
||||
|
||||
pane.add_section("C Stick");
|
||||
addAxis(PAD_AXIS_RIGHT_Y_POS);
|
||||
addAxis(PAD_AXIS_RIGHT_Y_NEG);
|
||||
addAxis(PAD_AXIS_RIGHT_X_NEG);
|
||||
addAxis(PAD_AXIS_RIGHT_X_POS);
|
||||
if (PADDeadZones* deadZones = PADGetDeadZones(port)) {
|
||||
pane.add_child<NumberButton>(NumberButton::Props{
|
||||
.key = "Deadzone",
|
||||
.getValue = [deadZones] { return deadzone_raw_to_percent(deadZones->substickDeadZone); },
|
||||
.setValue =
|
||||
[deadZones](int value) {
|
||||
deadZones->substickDeadZone = percent_to_raw(value);
|
||||
PADSerializeMappings();
|
||||
},
|
||||
.isDisabled = [deadZones] { return !deadZones->useDeadzones; },
|
||||
.min = 0,
|
||||
.max = 100,
|
||||
.step = 1,
|
||||
.suffix = "%",
|
||||
});
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case Page::Rumble: {
|
||||
auto& rumbleTest = pane.add_select_button({
|
||||
.key = "Test Rumble",
|
||||
.getValue =
|
||||
[this, port] {
|
||||
return (mRumbleTestActive && mRumbleTestPort == port) ? Rml::String("Stop")
|
||||
: Rml::String("Start");
|
||||
},
|
||||
});
|
||||
rumbleTest.on_pressed([this, port] {
|
||||
if (!PADSupportsRumbleIntensity(static_cast<u32>(port))) {
|
||||
return;
|
||||
}
|
||||
mDoAud_seStartMenu(kSoundItemChange);
|
||||
if (mRumbleTestActive && mRumbleTestPort == port) {
|
||||
PADControlMotor(port, PAD_MOTOR_STOP_HARD);
|
||||
mRumbleTestActive = false;
|
||||
mRumbleTestPort = -1;
|
||||
} else {
|
||||
if (mRumbleTestActive) {
|
||||
PADControlMotor(mRumbleTestPort, PAD_MOTOR_STOP_HARD);
|
||||
}
|
||||
PADControlMotor(port, PAD_MOTOR_RUMBLE);
|
||||
mRumbleTestActive = true;
|
||||
mRumbleTestPort = port;
|
||||
}
|
||||
});
|
||||
pane.add_child<NumberButton>(NumberButton::Props{
|
||||
.key = "Low Rumble Frequency",
|
||||
.getValue =
|
||||
[port] {
|
||||
u16 low = 0;
|
||||
u16 high = 0;
|
||||
PADGetRumbleIntensity(static_cast<u32>(port), &low, &high);
|
||||
return rumble_raw_to_percent(low);
|
||||
},
|
||||
.setValue =
|
||||
[port](int value) {
|
||||
u16 low = 0;
|
||||
u16 high = 0;
|
||||
PADGetRumbleIntensity(static_cast<u32>(port), &low, &high);
|
||||
PADSetRumbleIntensity(static_cast<u32>(port), percent_to_raw(value), high);
|
||||
PADSerializeMappings();
|
||||
},
|
||||
.isDisabled = [this] { return mRumbleTestActive; },
|
||||
.min = 0,
|
||||
.max = 100,
|
||||
.step = 1,
|
||||
.suffix = "%",
|
||||
});
|
||||
pane.add_child<NumberButton>(NumberButton::Props{
|
||||
.key = "High Rumble Frequency",
|
||||
.getValue =
|
||||
[port] {
|
||||
u16 low = 0;
|
||||
u16 high = 0;
|
||||
PADGetRumbleIntensity(static_cast<u32>(port), &low, &high);
|
||||
return rumble_raw_to_percent(high);
|
||||
},
|
||||
.setValue =
|
||||
[port](int value) {
|
||||
u16 low = 0;
|
||||
u16 high = 0;
|
||||
PADGetRumbleIntensity(static_cast<u32>(port), &low, &high);
|
||||
PADSetRumbleIntensity(static_cast<u32>(port), low, percent_to_raw(value));
|
||||
PADSerializeMappings();
|
||||
},
|
||||
.isDisabled = [this] { return mRumbleTestActive; },
|
||||
.min = 0,
|
||||
.max = 100,
|
||||
.step = 1,
|
||||
.suffix = "%",
|
||||
});
|
||||
pane.add_text("Configure your desired rumble intensities, then run a test to check how they feel.");
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -547,6 +966,21 @@ void ControllerConfigWindow::poll_pending_binding() {
|
||||
return;
|
||||
}
|
||||
|
||||
if (mPendingKeyButton >= 0 || mPendingKeyAxis >= 0) {
|
||||
const s32 scancode = keyboard_key_pressed();
|
||||
if (scancode != PAD_KEY_INVALID) {
|
||||
if (mPendingKeyButton >= 0) {
|
||||
PADSetKeyButtonBinding(static_cast<u32>(mPendingPort),
|
||||
{scancode, static_cast<PADButton>(mPendingKeyButton)});
|
||||
} else {
|
||||
PADSetKeyAxisBinding(static_cast<u32>(mPendingPort),
|
||||
{scancode, static_cast<PADAxis>(mPendingKeyAxis), 0});
|
||||
}
|
||||
finish_pending_key_binding();
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (mPendingButtonMapping != nullptr) {
|
||||
const s32 nativeButton = PADGetNativeButtonPressed(mPendingPort);
|
||||
if (nativeButton != -1) {
|
||||
@@ -588,26 +1022,40 @@ void ControllerConfigWindow::finish_pending_binding(int completedPort) {
|
||||
}
|
||||
|
||||
void ControllerConfigWindow::unmap_pending_binding() {
|
||||
if (mPendingButtonMapping == nullptr && mPendingAxisMapping == nullptr) {
|
||||
if (mPendingButtonMapping == nullptr && mPendingAxisMapping == nullptr &&
|
||||
mPendingKeyButton < 0 && mPendingKeyAxis < 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
const int completedPort = mPendingPort;
|
||||
if (mPendingButtonMapping != nullptr) {
|
||||
mPendingButtonMapping->nativeButton = PAD_NATIVE_BUTTON_INVALID;
|
||||
}
|
||||
if (mPendingAxisMapping != nullptr) {
|
||||
finish_pending_binding(completedPort);
|
||||
} else if (mPendingAxisMapping != nullptr) {
|
||||
mPendingAxisMapping->nativeAxis = {-1, AXIS_SIGN_POSITIVE};
|
||||
mPendingAxisMapping->nativeButton = -1;
|
||||
finish_pending_binding(completedPort);
|
||||
} else if (mPendingKeyButton >= 0) {
|
||||
PADSetKeyButtonBinding(static_cast<u32>(completedPort),
|
||||
{PAD_KEY_INVALID, static_cast<PADButton>(mPendingKeyButton)});
|
||||
finish_pending_key_binding();
|
||||
} else if (mPendingKeyAxis >= 0) {
|
||||
PADSetKeyAxisBinding(static_cast<u32>(completedPort),
|
||||
{PAD_KEY_INVALID, static_cast<PADAxis>(mPendingKeyAxis), 0});
|
||||
finish_pending_key_binding();
|
||||
}
|
||||
finish_pending_binding(completedPort);
|
||||
}
|
||||
|
||||
bool ControllerConfigWindow::capture_active() const {
|
||||
return mPendingButtonMapping != nullptr || mPendingAxisMapping != nullptr;
|
||||
return mPendingButtonMapping != nullptr || mPendingAxisMapping != nullptr ||
|
||||
mPendingKeyButton >= 0 || mPendingKeyAxis >= 0;
|
||||
}
|
||||
|
||||
bool ControllerConfigWindow::pending_input_neutral() const {
|
||||
if (mPendingKeyButton >= 0 || mPendingKeyAxis >= 0) {
|
||||
return keyboard_neutral();
|
||||
}
|
||||
return input_neutral(mPendingPort);
|
||||
}
|
||||
|
||||
@@ -621,16 +1069,41 @@ Rml::String ControllerConfigWindow::pending_axis_label() const {
|
||||
|
||||
void ControllerConfigWindow::cancel_pending_binding() {
|
||||
if (mPendingButtonMapping == nullptr && mPendingAxisMapping == nullptr &&
|
||||
!mSuppressNavigationUntilNeutral)
|
||||
!mSuppressNavigationUntilNeutral && mPendingKeyButton < 0 && mPendingKeyAxis < 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
mPendingButtonMapping = nullptr;
|
||||
mPendingAxisMapping = nullptr;
|
||||
mPendingKeyButton = -1;
|
||||
mPendingKeyAxis = -1;
|
||||
mPendingPort = -1;
|
||||
mPendingBindingArmed = false;
|
||||
mSuppressNavigationUntilNeutral = false;
|
||||
mSuppressNavigationPort = -1;
|
||||
}
|
||||
|
||||
void ControllerConfigWindow::finish_pending_key_binding() {
|
||||
mPendingKeyButton = -1;
|
||||
mPendingKeyAxis = -1;
|
||||
mPendingPort = -1;
|
||||
mPendingBindingArmed = false;
|
||||
PADSerializeMappings();
|
||||
}
|
||||
|
||||
Rml::String ControllerConfigWindow::pending_key_label() const {
|
||||
return mPendingBindingArmed ? "Press a key or mouse button..." : "Waiting...";
|
||||
}
|
||||
|
||||
void ControllerConfigWindow::stop_rumble_test() {
|
||||
if (!mRumbleTestActive) {
|
||||
return;
|
||||
}
|
||||
if (mRumbleTestPort >= PAD_CHAN0 && mRumbleTestPort < PAD_CHANMAX) {
|
||||
PADControlMotor(mRumbleTestPort, PAD_MOTOR_STOP_HARD);
|
||||
}
|
||||
mRumbleTestActive = false;
|
||||
mRumbleTestPort = -1;
|
||||
}
|
||||
|
||||
} // namespace dusk::ui
|
||||
|
||||
@@ -19,6 +19,7 @@ private:
|
||||
Buttons,
|
||||
Triggers,
|
||||
Sticks,
|
||||
Rumble,
|
||||
};
|
||||
|
||||
void build_port_tab(Rml::Element* content, int port);
|
||||
@@ -32,6 +33,9 @@ private:
|
||||
Rml::String pending_button_label() const;
|
||||
Rml::String pending_axis_label() const;
|
||||
void cancel_pending_binding();
|
||||
void finish_pending_key_binding();
|
||||
Rml::String pending_key_label() const;
|
||||
void stop_rumble_test();
|
||||
|
||||
Page mPage = Page::Controller;
|
||||
Pane* mRightPane = nullptr;
|
||||
@@ -42,6 +46,10 @@ private:
|
||||
int mSuppressNavigationPort = -1;
|
||||
PADButtonMapping* mPendingButtonMapping = nullptr;
|
||||
PADAxisMapping* mPendingAxisMapping = nullptr;
|
||||
int mPendingKeyButton = -1;
|
||||
int mPendingKeyAxis = -1;
|
||||
bool mRumbleTestActive = false;
|
||||
int mRumbleTestPort = -1;
|
||||
};
|
||||
|
||||
} // namespace dusk::ui
|
||||
|
||||