Merge pull request #2259 from baxlek/transform-anywhere-fix

Can Transform Anywhere fix
This commit is contained in:
TakaRikka
2026-08-30 01:05:20 -07:00
committed by GitHub
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -3300,7 +3300,7 @@ int daMidna_c::execute() {
if (!checkStateFlg0(FLG0_UNK_8000)) {
offStateFlg0((daMidna_FLG0)(FLG0_NPC_NEAR | FLG0_NPC_FAR));
BOOL far_;
if (fopAcIt_Judge((fopAcIt_JudgeFunc)daMidna_searchNpc, &far_)) {
if (fopAcIt_Judge((fopAcIt_JudgeFunc)daMidna_searchNpc, &far_) IF_DUSK(&& !dusk::getSettings().game.canTransformAnywhere)) {
if (!far_) {
onStateFlg0(FLG0_NPC_NEAR);
} else {
+1 -1
View File
@@ -1762,7 +1762,7 @@ u16 dMsgFlow_c::query042(mesg_flow_node_branch* i_flowNode_p, fopAc_ac_c* i_spea
daMidna_c* midna_p = daPy_py_c::getMidnaActor();
u8 ret = 0;
if (strcmp("F_SP116", dComIfGp_getStartStageName()) == 0 && dComIfGs_isSaveDunSwitch(60)) {
if (strcmp("F_SP116", dComIfGp_getStartStageName()) == 0 && dComIfGs_isSaveDunSwitch(60) IF_DUSK(&& !dusk::getSettings().game.canTransformAnywhere)) {
ret = 4;
} else if (midna_p->checkNpcNear()) {
ret = 1;