Disable spammy mDoGph_Painter log line

What was this even debugging? Who knows.
This commit is contained in:
PJB3005
2026-05-01 08:54:32 +02:00
parent f2ac4d6f44
commit e4ff38a712
+2 -1
View File
@@ -2041,11 +2041,12 @@ static void drawItem3D() {
int mDoGph_Painter() {
ZoneScoped;
// Diagnostic: log windowNum to track game state machine progress
static bool sDiagLoggedWindow = false;
if (!sDiagLoggedWindow) {
int wn = dComIfGp_getWindowNum();
DuskLog.debug("mDoGph_Painter: windowNum={}", wn);
// DuskLog.debug("mDoGph_Painter: windowNum={}", wn);
if (wn != 0) sDiagLoggedWindow = true;
}