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https://github.com/TwilitRealm/dusklight
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remove old comments
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@@ -1278,21 +1278,6 @@ void item_func_SMALL_KEY() {
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void item_func_KAKERA_HEART() {
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dComIfGp_setItemMaxLifeCount(1);
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#if TARGET_PC
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if (randomizer_IsActive()) {
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// TODO rando
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/*
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Pasting rando code until the framework has been updated
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uint8_t maxLife = libtp::tp::d_com_inf_game::dComIfG_gameInfo.save.save_file.player.player_status_a.maxHealth + 1;
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// Check if we have enough hearts to break the barrier.
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randoPtr->checkSetHCBarrierFlag(rando::HC_Hearts, maxLife);
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// Check if we have enough hearts to unlock the BK check.
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randoPtr->checkSetHCBkFlag(rando::HC_BK_Hearts, maxLife);
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*/
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}
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#endif
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}
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void item_func_UTUWA_HEART() {
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@@ -2191,20 +2176,9 @@ void item_func_FUSED_SHADOW_3() {
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}
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void item_func_MIRROR_PIECE_1() {
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if (randomizer_IsActive()) {
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dComIfGs_onCollectMirror(0);
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// TODO rando
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/*
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Adding rando code until framework is implemented
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// Check if the requirement for the HC barrier is set to shards, and if so, set the flag
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rando::gRandomizer->checkSetHCBarrierFlag(rando::HC_Mirror_Shards, 1);
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// Check if the requirement for the HC BK is set to shards, and if so, set the flag
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rando::gRandomizer->checkSetHCBkFlag(rando::HC_BK_Mirror_Shards, 1);
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*/
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}
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}
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#endif
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@@ -2212,15 +2186,6 @@ void item_func_POU_SPIRIT() {
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#if TARGET_PC
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if (randomizer_IsActive()) {
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dComIfGs_addPohSpiritNum();
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// TODO rando
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/*
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Adding rando code until framework is implemented
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// Check if the HC barrier requires poes and if we have enough poe souls to set the flag.
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randoPtr->checkSetHCBarrierFlag(rando::HC_Poe_Souls, *poeCountPtr);
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// Check if the HC bk check requires poes and if we have enough poe souls to unlock the check.
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randoPtr->checkSetHCBkFlag(rando::HC_BK_Poe_Souls, *poeCountPtr);
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*/
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}
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#endif
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}
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