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https://github.com/TwilitRealm/dusklight
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Add warp out sound to CoS when withdrawing to match TPHD
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@@ -2619,7 +2619,10 @@ int dMsgFlow_c::event043(mesg_flow_node_event* i_flowNode_p, fopAc_ac_c* i_speak
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int dMsgFlow_c::event044(mesg_flow_node_event* i_flowNode_p, fopAc_ac_c* i_speaker_p) {
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// stub
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// runs when choosing to "withdraw" from cave of shadows
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// for now just have it reset to title, similar to original
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daAlink_c* player = daAlink_getAlinkActorClass();
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player->seStartOnlyReverb(Z2SE_WOLF_WARP_OUT);
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JUTGamePad::C3ButtonReset::sResetSwitchPushing = true;
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return 1;
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}
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