mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-07-08 20:24:47 -04:00
sols check
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@@ -15,6 +15,10 @@
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#include "f_op/f_op_msg_mng.h"
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#include "f_op/f_op_msg.h"
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#if TARGET_PC
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#include "dusk/randomizer/game/tools.h"
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#endif
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static int CheckCreateHeap(fopAc_ac_c* param_0) {
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return ((daObjSwBallC_c*)param_0)->CreateHeap();
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}
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@@ -77,6 +81,15 @@ int daObjSwBallC_c::Create() {
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if (fopAcM_isSwitch(this, 0x3d) && fopAcM_isSwitch(this, 0x3e)) {
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field_0x574->setPlaySpeed(1.0f);
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field_0x574->setFrame(field_0x574->getEndFrame());
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#if TARGET_PC
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// If randomizer, create the randomized item for
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// Palace of Twilight Collect Both Sols
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if (randomizer_IsActive()) {
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cXyz scale{1.0f, 1.0f, 1.0f};
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cXyz position{250.0f, -200.0f, 11000.0f};
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initCreatePlayerItem(dItemNo_Randomizer_WOOD_STICK_e, 0x81, &position, fopAcM_GetRoomNo(this), &shape_angle, &scale);
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}
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#endif
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}
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GXColor* color = mModel->getModelData()->getMaterialNodePointer(0)->getTevKColor(1);
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color->r = l_color.r;
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@@ -143,6 +156,29 @@ static char* action_table[13] = {
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void daObjSwBallC_c::actionWait() {
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if (fopAcM_isSwitch(this, 0x3d) && fopAcM_isSwitch(this, 0x3e)) {
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#if TARGET_PC
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// Don't play the cutscene in rando, just spawn in the item for
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// Palace of Twilight Collect Both Sols
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if (randomizer_IsActive()) {
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dComIfGs_onTbox(10);
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dComIfGs_onTbox(11);
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// Shrink the light balls
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calcLightBallScale();
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// Play the animation of the light going to the center
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field_0x574->setPlaySpeed(1.0f);
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if (field_0x574->play() != 0 && !fopAcM_isSwitch(this, 0x3F)) {
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// When it finishes, spawn the item
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fopAcM_onSwitch(this, 0x3f); // Saw light sword cutscene
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fopAcM_onSwitch(this, 0x27); // Midna text after light sword cutscene
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cXyz scale{1.0f, 1.0f, 1.0f};
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cXyz position{250.0f, -200.0f, 11000.0f};
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initCreatePlayerItem(dItemNo_Randomizer_WOOD_STICK_e, 0x81, &position, fopAcM_GetRoomNo(this), &shape_angle, &scale);
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}
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return;
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}
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#endif
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setAction(1);
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fopAcM_orderOtherEventId(this, field_0x57c, field_0x57e, 0xffff, 0, 1);
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eventInfo.onCondition(2);
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@@ -3385,8 +3385,9 @@
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- Lake Hylia
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- ARC
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Metadata:
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- Tbox Id: 12
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Stage: 52
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Chest:
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- Tbox Id: 12
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Stage: 52
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- Name: Lanayru Spring Underwater Right Chest
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Original Item: Yellow Rupee
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@@ -4464,8 +4465,9 @@
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- Small Key
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- DZX
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Metadata:
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- Stage: 55
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Flag: 0x9A
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Freestanding Item:
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- Stage: 55
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Flag: 0x9A
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- Name: Bulblin Camp Poe
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Original Item: Poe Soul
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@@ -6653,7 +6655,9 @@
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- Dungeon
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- Palace of Twilight
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Metadata:
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- None
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Freestanding Item:
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- Stage: 15
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Flag: 0x81
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- Name: Palace of Twilight Central First Room Chest
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Original Item: Palace of Twilight Small Key
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