force load as wolf

This commit is contained in:
TakaRikka
2026-06-11 18:43:29 -07:00
parent cda5a17c2d
commit f0c2544d53
+7
View File
@@ -28,6 +28,7 @@
#include <dusk/ui/settings.hpp>
#include "dusk/string.hpp"
#include "dusk/tphd/LosTable.hpp"
void dComIfG_play_c::ct() {
mWindowNum = 0;
@@ -2863,6 +2864,12 @@ BOOL dComIfGs_Wolf_Change_Check() {
is_wolf = true;
}
#if TARGET_PC
if (dusk::tphd::is_los_active()) {
is_wolf = true;
}
#endif
OS_REPORT("dComIfGs_isSaveSwitch 12[%x] 13[%x]\n", dComIfGs_isSaveSwitch(12), dComIfGs_isSaveSwitch(13));
// Stage is Hyrule Field and Room is Eldin Gorge Entrance