PJB3005
02a6746c68
Disable assert heap on DVD thread
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Nintendo does this probably as a debugging aid. Problem is we allocate from our DVD driver implementation, so everything explodes.
2026-02-24 23:32:45 +01:00
TakaRikka
daa7999da1
Merge pull request #11 from TakaRikka/26-02-24-fix-assert-lines
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Use real line numbers for asserts
2026-02-24 14:16:47 -08:00
PJB3005
807ea3e006
Use real line numbers for asserts
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Redefine the macros to use __LINE__
2026-02-24 23:15:01 +01:00
TakaRikka
0e7339f36b
Merge pull request #10 from TakaRikka/26-02-24-error-fix
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Error handling fixes
2026-02-24 14:04:10 -08:00
PJB3005
5d496baee4
Make JUT showAssert_f_va just log and exit
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Normally it tries to draw the error on screen, but the wait on vblank just infinite loops for us.
2026-02-24 23:01:29 +01:00
TakaRikka
7f4d6a91d3
Merge pull request #9 from TakaRikka/msvc-linkfix-dev
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Merged wip/linkfix branches and show first logos on MSVC
2026-02-24 14:01:27 -08:00
PJB3005
68fabb248a
Make OSPanic abort properly, don't unwind stack
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Existing abort code is a bad idea on a modern compiler. Just call abort()
2026-02-24 23:00:23 +01:00
PJB3005
d9e39c8786
Fix getMaxAllocatableSize & CMemBlock::getBlock on 64-bit
2026-02-24 21:39:45 +01:00
PJB3005
a4f66b9892
Add BIT_64 define to types.h
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I'll be using this
2026-02-24 21:39:11 +01:00
PJB3005
513b86f8ed
Translate memory allocation failure error
2026-02-24 21:04:48 +01:00
PJB3005
e4104cadad
Make OSReport_Error less hideous to look at
2026-02-24 21:03:05 +01:00
PJB3005
77581bace4
Fix AR DMAs & async DVD reads on 64-bit
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We get to the health and safety screen!!
2026-02-24 20:48:16 +01:00
Lurs
3cfef81753
Fix JSUOutputStream uintptr_t operator conflict on MSVC x86.
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uintptr_t == u32 == unsigned int on 32-bit MSVC since u32 was changed from unsigned long to unsigned int for TARGET_PC. Guard the uintptr_t overload to x64 only where uintptr_t != u32.
2026-02-24 20:42:46 +01:00
Lurs
2b78bb3375
Changed loading for already static loaded .rel files. Added gamepad init
2026-02-24 20:42:45 +01:00
PJB3005
e2dacba262
Fix JKRArchive on 64-bit
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They store the data address in the same struct that's directly loaded from archive files. This means it's impossible to expand to 64-bit directly, and instead we need to allocate the data pointers in a separate array.
2026-02-24 19:55:15 +01:00
PJB3005
6d47b43766
Fix JKRExpHeap on 64 bit
2026-02-24 18:16:45 +01:00
PJB3005
fcf1f4bed1
Fix wrong forward declares (struct/class)
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Requires removing the now-matching symbols from jsystem_stubs.cpp
2026-02-24 16:58:12 +01:00
PJB3005
79e9fa257f
Use BE(T) for JKRArchive
2026-02-24 16:55:08 +01:00
PJB3005
a36f3aaef9
Revert accidental changes to JKRArchive.h
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(not mine)
2026-02-24 16:51:27 +01:00
PJB3005
29375d2b79
I apparently missed JUTCacheFont
2026-02-24 16:36:16 +01:00
PJB3005
f3ca75b3b7
Use BE(T) for JUTPalette
2026-02-24 16:35:45 +01:00
PJB3005
9e02e3cfce
Use BE(T) for JUTFont
2026-02-24 16:29:13 +01:00
PJB3005
36895ee3b6
Add template-based BE(T) endianness conversion helper types
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Doesn't require modification at the call sites thanks to the implicit conversion operator.
2026-02-24 16:29:00 +01:00
PJB3005
1b6a118eae
Replace some hardcoded 4 -> alignof(max_align_t)
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Hope this fixes the allocator issues
2026-02-24 16:04:53 +01:00
PJB3005
d05478cfaa
Fix JKRSolidHeap on 64-bit
2026-02-24 15:49:28 +01:00
PJB3005
32e83a26a1
Add CMake option to re-enable warnings in game build
2026-02-24 15:40:26 +01:00
PJB3005
750f9a044d
Compile fixes for previous commit
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oops
2026-02-24 15:29:08 +01:00
PJB3005
e9b3df4d61
Fix primitive int types on 64-bit non-Windows targets
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`long` is variable-sized on non-Windows targets, so don't use it.
Added some static_asserts to confirm this is the case.
2026-02-24 15:23:52 +01:00
PJB3005
e5cfe0e6b4
Use calloc instead of malloc followed by memset
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Avoids forcing pages to be allocated until actually needed.
2026-02-24 15:17:47 +01:00
PJB3005
818b190bb5
Make heap init work on 64-bit
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Larger pointer sizes means the normal heap limits don't work.
Expand them even when on 32-bit because we're already allocating 256 MB
of MEM1 anyways
2026-02-24 15:14:57 +01:00
PJB3005
bc8d5a2dce
Make console UTF-8 & VT sequences work reliably on Windows
2026-02-24 14:54:53 +01:00
PJB3005
04fdee9d5a
Fix mDoPrintf_vprintf_Interrupt on 64-bit
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This is an ABI hazard so I'm just gonna call vprintf directly.
2026-02-24 14:08:15 +01:00
PJB3005
449900d2bf
Fix compile with Dusk's mtx lib
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Move Mtx33 and similar types to JMath
Rename mtx.h in decomp to _mtx.h so Aurora's header is used instead.
2026-02-24 13:15:21 +01:00
PJB3005
33eec2d3d9
Move source file listing to separate CMake file
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Huge
2026-02-24 13:14:12 +01:00
PJB3005
00b193b121
Remove some GX stubs now implemented by Aurora
2026-02-24 13:13:46 +01:00
PJB3005
5185613b71
Move Aurora include before setting compile options
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Fixes our compile options breaking Aurora build
2026-02-24 13:13:32 +01:00
PJB3005
0e3f7f10bd
Remove manual C++20 compile option from MSVC
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Not necessary, we already set CMAKE_CXX_STANDARD
2026-02-24 13:11:35 +01:00
Lurs
ac411e8489
Bringing aurora to remote origin again
2026-02-23 21:47:34 +01:00
Lurs
f710f30702
Added a bunch of Diag functions to diagnose the black screen issue (was a bug in GXGeometry.h). Resumed to old ClearEfb function, no pink screen anymore.
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Updated aurora with local changes for TP
2026-02-23 14:33:29 +01:00
Lurs
43ea7786b9
stubbed unresolved symbols again after updating aurora
2026-02-22 07:31:22 +01:00
Lurs
133842b4c5
Update aurora
2026-02-22 07:18:58 +01:00
Lurs
d66e35eefc
tests with edited aurora
2026-02-22 07:06:54 +01:00
Lurs
8599684fae
First pink screen!
2026-02-21 22:15:39 +01:00
Lurs
97e7a8b145
first try to draw first logo
2026-02-20 21:13:50 +01:00
Lurs
a4d72437ef
OS threading, DVD I/O, Endianness fixes, ARAM emulation, GX vertex fix
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Major changes:
- Implement Big-Endian to Little-Endian byte-swapping for all RARC archive
types (JKRCompArchive, JKRMemArchive, JKRDvdArchive, JKRAramArchive)
- Implement DVD file I/O via DvdEmu (DVDOpen, DVDFastOpen, DVDReadPrio,
DVDReadAsyncPrio, DVDConvertPathToEntrynum)
- Fix YAZ0 decompression endianness in JKRDvdRipper, JKRDecomp, JKRAram,
and JKRDvdAramRipper (use JKRDecompExpandSize instead of direct header read)
- Emulate ARAM with 16MB malloc buffer and synchronous memcpy in ARQPostRequest
instead of hardware DMA transfers that hang on PC
- Add real OS threading implementation (OSContext, OSThread, OSMutex) using
native Windows threads with side-table pattern for GC struct compatibility
- Fix font endianness for JUTResFont and JUTCacheFont
- Redirect GXVert.h to Aurora's PC implementation to prevent FIFO writes to
the GameCube hardware address 0xCC008000
- Add Z-buffer texture format support (GX_TF_Z24X8, GX_TF_Z16, GX_TF_Z8)
in Aurora's texture converter
2026-02-19 10:35:42 +01:00
Lurs
c86a2208d2
first start with aurora after linking on MSVC
2026-02-17 22:28:42 +01:00
Lurs
89ed35ad76
Merge origin/wip/linkfix2 into msvc-linkfix-dev (local dev branch)
2026-02-15 20:36:46 +01:00
Jeffrey Crowell
833db377af
call game_main
2026-02-14 16:04:12 -08:00
Jeffrey Crowell
147b4bdb97
now it links (except for no main!)
2026-02-14 15:55:43 -08:00
Jeffrey Crowell
5d359236e1
change ifdef instead of copying function blocks
2026-02-14 00:03:10 -08:00