Commit Graph

1439 Commits

Author SHA1 Message Date
PJB3005 2edbcd6c65 Merge branch 'main' into 26-04-01-quick-transform 2026-04-02 20:35:49 +02:00
TakaRikka f04a0d2119 add enhancements menu tab 2026-04-02 03:11:58 -07:00
TakaRikka b3196db113 Merge pull request #206 from TakaRikka/ira/title-reload
Reset title screen instead of softlocking when movies are unsupported
2026-04-01 22:59:51 -07:00
TakaRikka bf4aa16185 Merge pull request #205 from TakaRikka/shutdown
Allow threads to gracefully shutdown
2026-04-01 18:32:31 -07:00
TakaRikka d5cd60cd0d Merge pull request #196 from TakaRikka/feature/camera-invert-option
Added camera invert X option to Tweaks menu
2026-04-01 18:30:35 -07:00
Irastris f93180bb54 Reset instead of softlocking when movies are unsupported 2026-04-01 20:57:49 -04:00
Luke Street 7642d72a52 Allow threads to gracefully shutdown 2026-04-01 18:30:12 -06:00
PJB3005 c4bedd6684 BE d_msg_unit.cpp
Fixes fish lengths and probably more stuff

Fixes #194
2026-04-02 01:23:53 +02:00
TakaRikka e7e363f9a4 Merge pull request #139 from TakaRikka/26-03-28-movie-player
Make the movie player work
2026-04-01 13:49:55 -07:00
PJB3005 7480cd3c34 Implement Quick Transform from Rando 2026-04-01 18:11:49 +02:00
PJB3005 1f1d913de6 Fix letter menu rendering
Fixes https://github.com/TakaRikka/dusk/issues/181
2026-04-01 15:16:04 +02:00
Pieter-Jan Briers 6730d0c952 Merge branch 'main' into 26-03-28-movie-player 2026-04-01 15:15:08 +02:00
TakaRikka 85e6a92ea8 increase fmap res 2026-04-01 00:32:06 -07:00
TakaRikka 01eb2d9b1a fix dmap 2026-04-01 00:17:41 -07:00
Luke Street f88d483aac Update aurora & increase map resolution 2026-04-01 00:53:08 -06:00
TakaRikka 95c9379053 coo crash fix 2026-03-31 22:51:26 -07:00
PJB3005 ac2f91f828 Don't render HUD map if invisible
Very nice on debug builds since you can avoid huge FPS drops by hiding the map now.
2026-04-01 01:11:28 +02:00
PJB3005 40aad8929e Couple names in dMeterMap_c 2026-04-01 01:11:28 +02:00
PJB3005 9b3872ca3a More GX debug groups 2026-04-01 01:11:28 +02:00
MelonSpeedruns 5fae2be850 Added camera invert X option to Tweaks menu 2026-03-31 17:33:28 -04:00
Lurs c1e905ee74 Minimap fixes (needs change for intensityI8 in aurora) and some other BE fixes 2026-03-31 11:38:59 +02:00
TakaRikka 9599a84e4b enable hyrule field speedhack for now 2026-03-31 00:47:41 -07:00
Luke Street 2ce83d3026 Update GXSetArray usages (fixes & le arg) 2026-03-31 01:06:36 -06:00
PJB3005 b7a69c6986 Fast iron boots tweak 2026-03-31 03:17:56 +02:00
PJB3005 63a2c8db9f Fix d_a_obj_stone bound crashing due to accessing a field improperly
Different vtable layout on mwerks made this direct pointer cast not work. access the field instead.

Also I went searching if there's any other cases of this bug, didn't find any but did find something else to clean up.
2026-03-31 03:17:31 +02:00
TakaRikka 0678c31c39 unstub map rendering 2026-03-30 17:52:19 -07:00
TakaRikka f361be6dd6 fix pad rumble 2026-03-30 14:44:40 -07:00
TakaRikka 52111b6699 the rest of maddie's flower stuff 2026-03-30 13:08:29 -07:00
TakaRikka e3df42e393 fix camera shake 2026-03-30 03:33:15 -07:00
TakaRikka adfa259ccb Merge https://github.com/zeldaret/tp 2026-03-30 02:21:28 -07:00
TakaRikka 885fad3312 Z2Audio player debug work / fix actor method returns (#3140)
* Z2Audio player debug work

* fix actor method returns

* wii build fix
2026-03-30 02:10:42 -07:00
Lurs cda8f5dc67 Fix softlock when entering Faron cave (and maybe others) in Release 2026-03-30 09:33:54 +02:00
TakaRikka 3f3f70f164 bg obj sfx fix 2026-03-30 00:18:57 -07:00
TakaRikka f9a986cf28 fix flowers 2026-03-30 00:08:07 -07:00
Irastris 9bca40c062 Revert "Increase shadow resolution" 2026-03-30 02:26:12 -04:00
Luke Street a2b69d1e52 Avoid allocating RAM for shadow textures 2026-03-29 23:08:53 -06:00
Luke Street 7ea9bb1ec4 Increase shadow resolution 2026-03-29 23:03:00 -06:00
TakaRikka 76c9548e4a d_path / d_vibration debug work (#3138)
* dpath debug

* dvibration debug

* d_meter2_info debug

* gcyl/gpsh debug
2026-03-29 16:43:00 -07:00
Luzagar 84fcdf22a0 E ws work (#3137)
* e_ws work

* more doc

* add debug message

* move declaration

* more match

* test

* Revert "more match"

This reverts commit 3d910e6e913d84685aa40fe993a50402b3ee27a1.

* fix

* cleanup

* fix

* rename mIsHome
2026-03-29 16:27:52 -07:00
Luke Street e298f04e0d d_a_obj_brg: Fix out-of-bounds brg_init_pos 2026-03-29 14:59:27 -06:00
PJB3005 253196510f Fix Midna portal spawning after boss
#140
2026-03-29 18:22:45 +02:00
PJB3005 3ad643f397 Don't include logging infrastructure in m_Do_graphic.h
This ends up wasting a ton of compile time because it pulls in all of Aurora's log infrastructure and fmt and all the noise into a thousand game files
2026-03-29 04:35:44 +02:00
PJB3005 95d6d24d31 Fix build without movie support 2026-03-29 03:50:37 +02:00
PJB3005 9738917a91 Clang compile fixes 2026-03-29 03:29:30 +02:00
PJB3005 2686c8dc81 Merge remote-tracking branch 'origin/main' into 26-03-28-movie-player 2026-03-29 03:16:24 +02:00
PJB3005 b09da82912 Allow movie support to be compiled out
(and therefore remove the libjpeg-turbo dependency)
2026-03-29 03:07:03 +02:00
PJB3005 23c6b78bc9 Properly clean up movie player threads
Pain and suffering.
2026-03-29 01:56:41 +01:00
PJB3005 b17b5fe405 Works a lot better now 2026-03-29 00:19:56 +01:00
Irastris daf2954d43 Revert d_s_logo speedup, skip logos entirely instead 2026-03-28 19:18:06 -04:00
PJB3005 bb92f955c8 Make the movie player work somewhat.
THPs are *almost* just a bunch of JPEGs so the TL;DR is BE fixes and replacing the decoding with libjpeg-turbo.

Needs changes to thp.h which should be removed from Aurora, will do that later.

Also audio not implemented yet.
2026-03-28 18:29:58 +01:00