PJB3005
2edbcd6c65
Merge branch 'main' into 26-04-01-quick-transform
2026-04-02 20:35:49 +02:00
TakaRikka
f04a0d2119
add enhancements menu tab
2026-04-02 03:11:58 -07:00
TakaRikka
b3196db113
Merge pull request #206 from TakaRikka/ira/title-reload
...
Reset title screen instead of softlocking when movies are unsupported
2026-04-01 22:59:51 -07:00
TakaRikka
bf4aa16185
Merge pull request #205 from TakaRikka/shutdown
...
Allow threads to gracefully shutdown
2026-04-01 18:32:31 -07:00
TakaRikka
d5cd60cd0d
Merge pull request #196 from TakaRikka/feature/camera-invert-option
...
Added camera invert X option to Tweaks menu
2026-04-01 18:30:35 -07:00
Irastris
f93180bb54
Reset instead of softlocking when movies are unsupported
2026-04-01 20:57:49 -04:00
Luke Street
7642d72a52
Allow threads to gracefully shutdown
2026-04-01 18:30:12 -06:00
PJB3005
c4bedd6684
BE d_msg_unit.cpp
...
Fixes fish lengths and probably more stuff
Fixes #194
2026-04-02 01:23:53 +02:00
TakaRikka
e7e363f9a4
Merge pull request #139 from TakaRikka/26-03-28-movie-player
...
Make the movie player work
2026-04-01 13:49:55 -07:00
PJB3005
7480cd3c34
Implement Quick Transform from Rando
2026-04-01 18:11:49 +02:00
PJB3005
1f1d913de6
Fix letter menu rendering
...
Fixes https://github.com/TakaRikka/dusk/issues/181
2026-04-01 15:16:04 +02:00
Pieter-Jan Briers
6730d0c952
Merge branch 'main' into 26-03-28-movie-player
2026-04-01 15:15:08 +02:00
TakaRikka
85e6a92ea8
increase fmap res
2026-04-01 00:32:06 -07:00
TakaRikka
01eb2d9b1a
fix dmap
2026-04-01 00:17:41 -07:00
Luke Street
f88d483aac
Update aurora & increase map resolution
2026-04-01 00:53:08 -06:00
TakaRikka
95c9379053
coo crash fix
2026-03-31 22:51:26 -07:00
PJB3005
ac2f91f828
Don't render HUD map if invisible
...
Very nice on debug builds since you can avoid huge FPS drops by hiding the map now.
2026-04-01 01:11:28 +02:00
PJB3005
40aad8929e
Couple names in dMeterMap_c
2026-04-01 01:11:28 +02:00
PJB3005
9b3872ca3a
More GX debug groups
2026-04-01 01:11:28 +02:00
MelonSpeedruns
5fae2be850
Added camera invert X option to Tweaks menu
2026-03-31 17:33:28 -04:00
Lurs
c1e905ee74
Minimap fixes (needs change for intensityI8 in aurora) and some other BE fixes
2026-03-31 11:38:59 +02:00
TakaRikka
9599a84e4b
enable hyrule field speedhack for now
2026-03-31 00:47:41 -07:00
Luke Street
2ce83d3026
Update GXSetArray usages (fixes & le arg)
2026-03-31 01:06:36 -06:00
PJB3005
b7a69c6986
Fast iron boots tweak
2026-03-31 03:17:56 +02:00
PJB3005
63a2c8db9f
Fix d_a_obj_stone bound crashing due to accessing a field improperly
...
Different vtable layout on mwerks made this direct pointer cast not work. access the field instead.
Also I went searching if there's any other cases of this bug, didn't find any but did find something else to clean up.
2026-03-31 03:17:31 +02:00
TakaRikka
0678c31c39
unstub map rendering
2026-03-30 17:52:19 -07:00
TakaRikka
f361be6dd6
fix pad rumble
2026-03-30 14:44:40 -07:00
TakaRikka
52111b6699
the rest of maddie's flower stuff
2026-03-30 13:08:29 -07:00
TakaRikka
e3df42e393
fix camera shake
2026-03-30 03:33:15 -07:00
TakaRikka
adfa259ccb
Merge https://github.com/zeldaret/tp
2026-03-30 02:21:28 -07:00
TakaRikka
885fad3312
Z2Audio player debug work / fix actor method returns ( #3140 )
...
* Z2Audio player debug work
* fix actor method returns
* wii build fix
2026-03-30 02:10:42 -07:00
Lurs
cda8f5dc67
Fix softlock when entering Faron cave (and maybe others) in Release
2026-03-30 09:33:54 +02:00
TakaRikka
3f3f70f164
bg obj sfx fix
2026-03-30 00:18:57 -07:00
TakaRikka
f9a986cf28
fix flowers
2026-03-30 00:08:07 -07:00
Irastris
9bca40c062
Revert "Increase shadow resolution"
2026-03-30 02:26:12 -04:00
Luke Street
a2b69d1e52
Avoid allocating RAM for shadow textures
2026-03-29 23:08:53 -06:00
Luke Street
7ea9bb1ec4
Increase shadow resolution
2026-03-29 23:03:00 -06:00
TakaRikka
76c9548e4a
d_path / d_vibration debug work ( #3138 )
...
* dpath debug
* dvibration debug
* d_meter2_info debug
* gcyl/gpsh debug
2026-03-29 16:43:00 -07:00
Luzagar
84fcdf22a0
E ws work ( #3137 )
...
* e_ws work
* more doc
* add debug message
* move declaration
* more match
* test
* Revert "more match"
This reverts commit 3d910e6e913d84685aa40fe993a50402b3ee27a1.
* fix
* cleanup
* fix
* rename mIsHome
2026-03-29 16:27:52 -07:00
Luke Street
e298f04e0d
d_a_obj_brg: Fix out-of-bounds brg_init_pos
2026-03-29 14:59:27 -06:00
PJB3005
253196510f
Fix Midna portal spawning after boss
...
#140
2026-03-29 18:22:45 +02:00
PJB3005
3ad643f397
Don't include logging infrastructure in m_Do_graphic.h
...
This ends up wasting a ton of compile time because it pulls in all of Aurora's log infrastructure and fmt and all the noise into a thousand game files
2026-03-29 04:35:44 +02:00
PJB3005
95d6d24d31
Fix build without movie support
2026-03-29 03:50:37 +02:00
PJB3005
9738917a91
Clang compile fixes
2026-03-29 03:29:30 +02:00
PJB3005
2686c8dc81
Merge remote-tracking branch 'origin/main' into 26-03-28-movie-player
2026-03-29 03:16:24 +02:00
PJB3005
b09da82912
Allow movie support to be compiled out
...
(and therefore remove the libjpeg-turbo dependency)
2026-03-29 03:07:03 +02:00
PJB3005
23c6b78bc9
Properly clean up movie player threads
...
Pain and suffering.
2026-03-29 01:56:41 +01:00
PJB3005
b17b5fe405
Works a lot better now
2026-03-29 00:19:56 +01:00
Irastris
daf2954d43
Revert d_s_logo speedup, skip logos entirely instead
2026-03-28 19:18:06 -04:00
PJB3005
bb92f955c8
Make the movie player work somewhat.
...
THPs are *almost* just a bunch of JPEGs so the TL;DR is BE fixes and replacing the decoding with libjpeg-turbo.
Needs changes to thp.h which should be removed from Aurora, will do that later.
Also audio not implemented yet.
2026-03-28 18:29:58 +01:00