Commit Graph

1410 Commits

Author SHA1 Message Date
Luke Street 2ce83d3026 Update GXSetArray usages (fixes & le arg) 2026-03-31 01:06:36 -06:00
PJB3005 b7a69c6986 Fast iron boots tweak 2026-03-31 03:17:56 +02:00
PJB3005 63a2c8db9f Fix d_a_obj_stone bound crashing due to accessing a field improperly
Different vtable layout on mwerks made this direct pointer cast not work. access the field instead.

Also I went searching if there's any other cases of this bug, didn't find any but did find something else to clean up.
2026-03-31 03:17:31 +02:00
TakaRikka 0678c31c39 unstub map rendering 2026-03-30 17:52:19 -07:00
TakaRikka f361be6dd6 fix pad rumble 2026-03-30 14:44:40 -07:00
TakaRikka 52111b6699 the rest of maddie's flower stuff 2026-03-30 13:08:29 -07:00
TakaRikka e3df42e393 fix camera shake 2026-03-30 03:33:15 -07:00
TakaRikka adfa259ccb Merge https://github.com/zeldaret/tp 2026-03-30 02:21:28 -07:00
TakaRikka 885fad3312 Z2Audio player debug work / fix actor method returns (#3140)
* Z2Audio player debug work

* fix actor method returns

* wii build fix
2026-03-30 02:10:42 -07:00
Lurs cda8f5dc67 Fix softlock when entering Faron cave (and maybe others) in Release 2026-03-30 09:33:54 +02:00
TakaRikka 3f3f70f164 bg obj sfx fix 2026-03-30 00:18:57 -07:00
TakaRikka f9a986cf28 fix flowers 2026-03-30 00:08:07 -07:00
Irastris 9bca40c062 Revert "Increase shadow resolution" 2026-03-30 02:26:12 -04:00
Luke Street a2b69d1e52 Avoid allocating RAM for shadow textures 2026-03-29 23:08:53 -06:00
Luke Street 7ea9bb1ec4 Increase shadow resolution 2026-03-29 23:03:00 -06:00
TakaRikka 76c9548e4a d_path / d_vibration debug work (#3138)
* dpath debug

* dvibration debug

* d_meter2_info debug

* gcyl/gpsh debug
2026-03-29 16:43:00 -07:00
Luzagar 84fcdf22a0 E ws work (#3137)
* e_ws work

* more doc

* add debug message

* move declaration

* more match

* test

* Revert "more match"

This reverts commit 3d910e6e913d84685aa40fe993a50402b3ee27a1.

* fix

* cleanup

* fix

* rename mIsHome
2026-03-29 16:27:52 -07:00
Luke Street e298f04e0d d_a_obj_brg: Fix out-of-bounds brg_init_pos 2026-03-29 14:59:27 -06:00
PJB3005 253196510f Fix Midna portal spawning after boss
#140
2026-03-29 18:22:45 +02:00
PJB3005 3ad643f397 Don't include logging infrastructure in m_Do_graphic.h
This ends up wasting a ton of compile time because it pulls in all of Aurora's log infrastructure and fmt and all the noise into a thousand game files
2026-03-29 04:35:44 +02:00
Irastris daf2954d43 Revert d_s_logo speedup, skip logos entirely instead 2026-03-28 19:18:06 -04:00
CraftyBoss 8cb91016d9 increase d_a_coach_2D heap size 2026-03-28 10:47:55 -04:00
CraftyBoss ce12d168f0 Fix uninitialized field causing occasional crash in d_camera::lockonCamera, fix wolf howling scissors 2026-03-28 00:56:10 -04:00
PJB3005 81d0312f2b Merge branch 'main' into pjb-audio 2026-03-27 17:18:11 +01:00
PJB3005 abfe917008 Add replacement helpers for strncpy[_s]
Portable without vulnerabilities.
2026-03-27 16:54:51 +01:00
Max Roncace 6764a60364 Fix UB in search_ground_1 in d_a_e_yg
This could cause a crash and was previously fixed by 7d3795f7, but
it's a band-aid solution. This fix addresses the underlying bug that
actually causes the crash.

The workaround remains in place for now because similar bugs related
to NaNs have been encountered, and it's not currently known how many
places in the codebase are affected as well.
2026-03-26 20:11:39 -04:00
YunataSavior 488ceb8136 Fix "switch case passes initialization" in d_a_peru 2026-03-25 21:28:58 -07:00
Max Roncace 0de67a8320 Add even more heap debug names 2026-03-25 20:53:18 -04:00
madeline 85d3b982b2 fixes #107 2026-03-25 12:05:50 -07:00
PJB3005 7944437dcc Merge branch 'main' into pjb-audio 2026-03-25 16:43:59 +01:00
madeline 2618da7453 properly scale deku toad camera detection range 2026-03-24 18:34:12 -07:00
madeline c31fde8221 Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-03-24 18:25:05 -07:00
madeline 5fd5882881 fix trimming viewport scissoring fixes #121 2026-03-24 18:25:01 -07:00
Lurs 42a0fbbf44 Add toggle for water projection offset. Potentially fixes #77 2026-03-24 11:19:58 +01:00
TakaRikka 58c406173a aeralfos UB fix 2026-03-21 22:56:44 -07:00
TakaRikka 7c03087600 fix d_a_peru animation data 2026-03-21 18:05:29 -07:00
TakaRikka ef0f9ef7fd various crash fixes 2026-03-21 05:07:51 -07:00
TakaRikka 775dad0633 Merge https://github.com/zeldaret/tp 2026-03-21 01:14:00 -07:00
TakaRikka ae6caa77a0 cleanup d_a_obj_wflag (#3135) 2026-03-21 00:56:27 -07:00
CraftyBoss da132863e9 Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-03-21 00:56:15 -04:00
CraftyBoss 9510c94454 more BE stuff, fix scissors for dmap/fmap 2026-03-21 00:56:01 -04:00
Max Roncace 3fe39464f1 Add more heap names for debug 2026-03-20 20:59:50 -04:00
Lurs 0474db2fdf remove double swapping 2026-03-20 15:50:57 +01:00
Max Roncace 7ae18f3a9d Fix last argument in calls to dCamera_c::startEventCamera
The last argument is used as a char*, so we need to explicitly
pass nullptr instead of 0 to ensure it has the correct type.
This was causing crashes due to va_arg reading 8 bytes when only 4
were provided by the caller - if the out-of-bounds bytes are
non-zero, the null check fails and it continues pulling args from
beyond the argument buffer potentially triggering a segfault.
2026-03-20 02:51:29 -04:00
CraftyBoss 91d8e422ac oops forgot to include something 2026-03-19 23:59:37 -04:00
CraftyBoss 315f23b930 fix StaffWork being too big for work buffer, increase mpTalkHeap size 2026-03-19 23:54:00 -04:00
PJB3005 6c3d9d2e38 Merge remote-tracking branch 'origin/main' into pjb-audio 2026-03-19 20:16:57 +01:00
TakaRikka 6b74ee58d4 fix kcol wall correct 2026-03-18 22:58:43 -07:00
TakaRikka 86bad90a4f fix horse grass 2026-03-18 18:27:22 -07:00
TakaRikka 674e5dcaa1 Merge https://github.com/zeldaret/tp 2026-03-18 02:58:55 -07:00