Luke Street
2ce83d3026
Update GXSetArray usages (fixes & le arg)
2026-03-31 01:06:36 -06:00
PJB3005
b7a69c6986
Fast iron boots tweak
2026-03-31 03:17:56 +02:00
PJB3005
63a2c8db9f
Fix d_a_obj_stone bound crashing due to accessing a field improperly
...
Different vtable layout on mwerks made this direct pointer cast not work. access the field instead.
Also I went searching if there's any other cases of this bug, didn't find any but did find something else to clean up.
2026-03-31 03:17:31 +02:00
TakaRikka
0678c31c39
unstub map rendering
2026-03-30 17:52:19 -07:00
TakaRikka
f361be6dd6
fix pad rumble
2026-03-30 14:44:40 -07:00
TakaRikka
52111b6699
the rest of maddie's flower stuff
2026-03-30 13:08:29 -07:00
TakaRikka
e3df42e393
fix camera shake
2026-03-30 03:33:15 -07:00
TakaRikka
adfa259ccb
Merge https://github.com/zeldaret/tp
2026-03-30 02:21:28 -07:00
TakaRikka
885fad3312
Z2Audio player debug work / fix actor method returns ( #3140 )
...
* Z2Audio player debug work
* fix actor method returns
* wii build fix
2026-03-30 02:10:42 -07:00
Lurs
cda8f5dc67
Fix softlock when entering Faron cave (and maybe others) in Release
2026-03-30 09:33:54 +02:00
TakaRikka
3f3f70f164
bg obj sfx fix
2026-03-30 00:18:57 -07:00
TakaRikka
f9a986cf28
fix flowers
2026-03-30 00:08:07 -07:00
Irastris
9bca40c062
Revert "Increase shadow resolution"
2026-03-30 02:26:12 -04:00
Luke Street
a2b69d1e52
Avoid allocating RAM for shadow textures
2026-03-29 23:08:53 -06:00
Luke Street
7ea9bb1ec4
Increase shadow resolution
2026-03-29 23:03:00 -06:00
TakaRikka
76c9548e4a
d_path / d_vibration debug work ( #3138 )
...
* dpath debug
* dvibration debug
* d_meter2_info debug
* gcyl/gpsh debug
2026-03-29 16:43:00 -07:00
Luzagar
84fcdf22a0
E ws work ( #3137 )
...
* e_ws work
* more doc
* add debug message
* move declaration
* more match
* test
* Revert "more match"
This reverts commit 3d910e6e913d84685aa40fe993a50402b3ee27a1.
* fix
* cleanup
* fix
* rename mIsHome
2026-03-29 16:27:52 -07:00
Luke Street
e298f04e0d
d_a_obj_brg: Fix out-of-bounds brg_init_pos
2026-03-29 14:59:27 -06:00
PJB3005
253196510f
Fix Midna portal spawning after boss
...
#140
2026-03-29 18:22:45 +02:00
PJB3005
3ad643f397
Don't include logging infrastructure in m_Do_graphic.h
...
This ends up wasting a ton of compile time because it pulls in all of Aurora's log infrastructure and fmt and all the noise into a thousand game files
2026-03-29 04:35:44 +02:00
Irastris
daf2954d43
Revert d_s_logo speedup, skip logos entirely instead
2026-03-28 19:18:06 -04:00
CraftyBoss
8cb91016d9
increase d_a_coach_2D heap size
2026-03-28 10:47:55 -04:00
CraftyBoss
ce12d168f0
Fix uninitialized field causing occasional crash in d_camera::lockonCamera, fix wolf howling scissors
2026-03-28 00:56:10 -04:00
PJB3005
81d0312f2b
Merge branch 'main' into pjb-audio
2026-03-27 17:18:11 +01:00
PJB3005
abfe917008
Add replacement helpers for strncpy[_s]
...
Portable without vulnerabilities.
2026-03-27 16:54:51 +01:00
Max Roncace
6764a60364
Fix UB in search_ground_1 in d_a_e_yg
...
This could cause a crash and was previously fixed by 7d3795f7 , but
it's a band-aid solution. This fix addresses the underlying bug that
actually causes the crash.
The workaround remains in place for now because similar bugs related
to NaNs have been encountered, and it's not currently known how many
places in the codebase are affected as well.
2026-03-26 20:11:39 -04:00
YunataSavior
488ceb8136
Fix "switch case passes initialization" in d_a_peru
2026-03-25 21:28:58 -07:00
Max Roncace
0de67a8320
Add even more heap debug names
2026-03-25 20:53:18 -04:00
madeline
85d3b982b2
fixes #107
2026-03-25 12:05:50 -07:00
PJB3005
7944437dcc
Merge branch 'main' into pjb-audio
2026-03-25 16:43:59 +01:00
madeline
2618da7453
properly scale deku toad camera detection range
2026-03-24 18:34:12 -07:00
madeline
c31fde8221
Merge branch 'main' of https://github.com/TakaRikka/dusk
2026-03-24 18:25:05 -07:00
madeline
5fd5882881
fix trimming viewport scissoring fixes #121
2026-03-24 18:25:01 -07:00
Lurs
42a0fbbf44
Add toggle for water projection offset. Potentially fixes #77
2026-03-24 11:19:58 +01:00
TakaRikka
58c406173a
aeralfos UB fix
2026-03-21 22:56:44 -07:00
TakaRikka
7c03087600
fix d_a_peru animation data
2026-03-21 18:05:29 -07:00
TakaRikka
ef0f9ef7fd
various crash fixes
2026-03-21 05:07:51 -07:00
TakaRikka
775dad0633
Merge https://github.com/zeldaret/tp
2026-03-21 01:14:00 -07:00
TakaRikka
ae6caa77a0
cleanup d_a_obj_wflag ( #3135 )
2026-03-21 00:56:27 -07:00
CraftyBoss
da132863e9
Merge branch 'main' of https://github.com/TakaRikka/dusk
2026-03-21 00:56:15 -04:00
CraftyBoss
9510c94454
more BE stuff, fix scissors for dmap/fmap
2026-03-21 00:56:01 -04:00
Max Roncace
3fe39464f1
Add more heap names for debug
2026-03-20 20:59:50 -04:00
Lurs
0474db2fdf
remove double swapping
2026-03-20 15:50:57 +01:00
Max Roncace
7ae18f3a9d
Fix last argument in calls to dCamera_c::startEventCamera
...
The last argument is used as a char*, so we need to explicitly
pass nullptr instead of 0 to ensure it has the correct type.
This was causing crashes due to va_arg reading 8 bytes when only 4
were provided by the caller - if the out-of-bounds bytes are
non-zero, the null check fails and it continues pulling args from
beyond the argument buffer potentially triggering a segfault.
2026-03-20 02:51:29 -04:00
CraftyBoss
91d8e422ac
oops forgot to include something
2026-03-19 23:59:37 -04:00
CraftyBoss
315f23b930
fix StaffWork being too big for work buffer, increase mpTalkHeap size
2026-03-19 23:54:00 -04:00
PJB3005
6c3d9d2e38
Merge remote-tracking branch 'origin/main' into pjb-audio
2026-03-19 20:16:57 +01:00
TakaRikka
6b74ee58d4
fix kcol wall correct
2026-03-18 22:58:43 -07:00
TakaRikka
86bad90a4f
fix horse grass
2026-03-18 18:27:22 -07:00
TakaRikka
674e5dcaa1
Merge https://github.com/zeldaret/tp
2026-03-18 02:58:55 -07:00