PJB3005
9e298f9228
Expand heap debug ImGui
...
Now allows seeing all blocks in ExpHeaps and running heap integrity checks.
2026-03-31 21:18:25 +02:00
PJB3005
094d43c84f
Heap allocation failure logs free blocks, always crashes even without DEBUG
2026-03-31 21:13:13 +02:00
PJB3005
d24d78f354
Fix heap corruption caused by JKRExpHeap::do_freeAll
...
Caused by a size that should've been sizeof(CMemBlock).
Simple way to repro was to open and close the full map on dpad, afterwards heap check would fail.
2026-03-31 21:11:19 +02:00
TakaRikka
e912403918
Merge pull request #165 from TakaRikka/26-03-31-suspicious-assert
...
Disable suspicious assert causing cutscene crashes
2026-03-31 03:53:09 -07:00
Lurs
c1e905ee74
Minimap fixes (needs change for intensityI8 in aurora) and some other BE fixes
2026-03-31 11:38:59 +02:00
TakaRikka
487c9b030e
remove unneeded ospanic
2026-03-31 01:08:11 -07:00
Luke Street
2ce83d3026
Update GXSetArray usages (fixes & le arg)
2026-03-31 01:06:36 -06:00
PJB3005
0245ebf9b3
Disable suspicious assert causing cutscene crashes
...
From my reading of the code this assert is likely incorrect. This throws on cases where usize has a sane-looking value (the length of the pContent null-terminated string), and from my understanding of how the data is parsed, this length is needed to figure out the location of the next "paragraph".
2026-03-31 04:36:33 +02:00
PJB3005
01e88fbd85
Fix JUTGamePad stopPatternedRumbleAtThePeriod division by zero
...
Happens for me when loading a save in Death Mountain Twilight. Confirmed in Dolphin with the same save file.
PowerPC does not raise an exception on division by zero, so I assume this is an original game "bug"
2026-03-31 01:12:45 +02:00
TakaRikka
adfa259ccb
Merge https://github.com/zeldaret/tp
2026-03-30 02:21:28 -07:00
TakaRikka
885fad3312
Z2Audio player debug work / fix actor method returns ( #3140 )
...
* Z2Audio player debug work
* fix actor method returns
* wii build fix
2026-03-30 02:10:42 -07:00
TakaRikka
76c9548e4a
d_path / d_vibration debug work ( #3138 )
...
* dpath debug
* dvibration debug
* d_meter2_info debug
* gcyl/gpsh debug
2026-03-29 16:43:00 -07:00
Max Roncace
b309b6c6ad
Use separate heap for DVD decompression
...
This fixes crashes when first entering North Faaron cave and
Renado's Sanctuary due to system heap exhaustion resulting from
multiple threads allocating on the heap at once.
There's some sort of weird contention going on - for some reason the
game gobbles up seemingly any amount of memory you throw at it when
the two threads are competing for heap space. Using a separate heap
in the async thread sidesteps the issue.
2026-03-29 01:20:25 -04:00
TakaRikka
bd33160bb9
Merge pull request #135 from TakaRikka/pjb-audio
...
Audio
2026-03-27 20:36:06 -07:00
Irastris
0b05eac79f
Fix MSVC RelWithDebInfo/Release compilation after upstream merge
2026-03-27 23:28:24 -04:00
PJB3005
81d0312f2b
Merge branch 'main' into pjb-audio
2026-03-27 17:18:11 +01:00
PJB3005
abfe917008
Add replacement helpers for strncpy[_s]
...
Portable without vulnerabilities.
2026-03-27 16:54:51 +01:00
Lurs
258d42b49e
fix stuck note e.g. in Hyrule field
2026-03-27 12:23:41 +01:00
Max Roncace
73a8ba0577
Use stubs instead of including debug files for last upstream merge
2026-03-27 02:32:20 -04:00
Max Roncace
ef1cfc5d28
Merge remote-tracking branch 'decomp/main'
2026-03-27 02:02:24 -04:00
Max Roncace
4309cd2aa5
object-particle debug almost matching ( #3136 )
2026-03-26 18:56:04 -07:00
Roman Sandu
b0cd70ce74
JAHostIO and friends ( #3131 )
2026-03-26 18:54:07 -07:00
PJB3005
2240c04cec
Fix shutdown crash
2026-03-26 15:03:48 +01:00
Max Roncace
204f35f7ae
Fix incorrect asserts in object-particle
...
This fixes a crash in the first King Bulblin sequence (in Ordon Spring)
as well as in the first cutscene in Renado's sanctuary, and probably
some other sequences too.
This is meant as a band-aid until the upstream fix here is merged:
https://github.com/zeldaret/tp/pull/3136
2026-03-25 20:57:31 -04:00
Max Roncace
0de67a8320
Add even more heap debug names
2026-03-25 20:53:18 -04:00
Max Roncace
c6c6a6be33
Improve exp heap alloc failure message
2026-03-25 20:53:18 -04:00
Max Roncace
816d853002
Fix ctb::data::TBlockData endian issues
...
This fixes some buggy cutscene camera positions and potentially
related crashes.
2026-03-25 20:53:18 -04:00
PJB3005
7944437dcc
Merge branch 'main' into pjb-audio
2026-03-25 16:43:59 +01:00
CraftyBoss
da132863e9
Merge branch 'main' of https://github.com/TakaRikka/dusk
2026-03-21 00:56:15 -04:00
CraftyBoss
9510c94454
more BE stuff, fix scissors for dmap/fmap
2026-03-21 00:56:01 -04:00
Max Roncace
3fe39464f1
Add more heap names for debug
2026-03-20 20:59:50 -04:00
PJB3005
36e90df60c
Stop compiling more DSP stubs
2026-03-20 18:50:47 +01:00
PJB3005
c940e04b56
struct JASWaveArc forward declaration fix
2026-03-20 17:51:09 +01:00
PJB3005
6c3d9d2e38
Merge remote-tracking branch 'origin/main' into pjb-audio
2026-03-19 20:16:57 +01:00
CraftyBoss
1aaa023e74
add more be swap in J3DDeform data, stub TObject_sound::do_paragraph
2026-03-19 13:36:10 -04:00
PJB3005
a2d00da978
More imgui stuff!!!
2026-03-19 16:04:18 +01:00
Max Roncace
49080f6119
Move aurora_begin_frame/aurora_end_frame calls to main loop
...
This fixes an issue when using SDL's X11 backend due to Dusk
attempting to render ImGui menus without an active frame.
2026-03-18 16:33:03 -04:00
Max Roncace
bb061a1225
Merge remote-tracking branch 'decomp/main'
2026-03-18 01:56:47 -04:00
Max Roncace
8578874254
Fix a bunch of compiler warnings and document several more bugs ( #3130 )
2026-03-17 22:38:05 -07:00
Max Roncace
f17c134aff
Fix vertex data not being populated for non-textured models
...
This affects models loaded by d_a_bg such as Stage/bmde/model2.bmd.
2026-03-18 00:25:38 -04:00
PJB3005
c2879e735c
Disable JASAiCtrl safety kill code
...
Doesn't work properly and causes weird behavior
2026-03-16 23:35:57 +01:00
TakaRikka
61d2ba1e33
Merge pull request #93 from TakaRikka/ira-crashfix1
...
JAUSoundTable-related crash fix
2026-03-16 14:27:43 -07:00
PJB3005
3bab77b59d
Fix CUTOFF_TO_IIR_TABLE OOB
2026-03-16 16:48:45 +01:00
Irastris
451ebcbb3c
Use DUSK_AUDIO_DISABLED instead of TARGET_PC
2026-03-16 11:48:45 -04:00
PJB3005
6f2b730143
BE fix MixConfig
2026-03-16 16:48:38 +01:00
PJB3005
fae09942a4
Fix setBusConnect OOB for "dolby mode" channels
2026-03-16 16:48:11 +01:00
PJB3005
743e5b11d8
Fix NullTexData too small
2026-03-16 15:44:36 +01:00
Lurs
f33923dc56
Fixes #82
2026-03-16 08:35:34 +01:00
Irastris
ee2079bcf9
JAUSoundTable-related crash fix
2026-03-15 18:53:42 -04:00
PJB3005
8b63858d9d
Oops
2026-03-15 18:41:48 +01:00