madeline
5fd5882881
fix trimming viewport scissoring fixes #121
2026-03-24 18:25:01 -07:00
TakaRikka
58c406173a
aeralfos UB fix
2026-03-21 22:56:44 -07:00
TakaRikka
7c03087600
fix d_a_peru animation data
2026-03-21 18:05:29 -07:00
TakaRikka
ef0f9ef7fd
various crash fixes
2026-03-21 05:07:51 -07:00
TakaRikka
775dad0633
Merge https://github.com/zeldaret/tp
2026-03-21 01:14:00 -07:00
TakaRikka
ae6caa77a0
cleanup d_a_obj_wflag ( #3135 )
2026-03-21 00:56:27 -07:00
CraftyBoss
da132863e9
Merge branch 'main' of https://github.com/TakaRikka/dusk
2026-03-21 00:56:15 -04:00
CraftyBoss
9510c94454
more BE stuff, fix scissors for dmap/fmap
2026-03-21 00:56:01 -04:00
Max Roncace
3fe39464f1
Add more heap names for debug
2026-03-20 20:59:50 -04:00
Lurs
0474db2fdf
remove double swapping
2026-03-20 15:50:57 +01:00
Max Roncace
7ae18f3a9d
Fix last argument in calls to dCamera_c::startEventCamera
...
The last argument is used as a char*, so we need to explicitly
pass nullptr instead of 0 to ensure it has the correct type.
This was causing crashes due to va_arg reading 8 bytes when only 4
were provided by the caller - if the out-of-bounds bytes are
non-zero, the null check fails and it continues pulling args from
beyond the argument buffer potentially triggering a segfault.
2026-03-20 02:51:29 -04:00
CraftyBoss
91d8e422ac
oops forgot to include something
2026-03-19 23:59:37 -04:00
CraftyBoss
315f23b930
fix StaffWork being too big for work buffer, increase mpTalkHeap size
2026-03-19 23:54:00 -04:00
TakaRikka
6b74ee58d4
fix kcol wall correct
2026-03-18 22:58:43 -07:00
TakaRikka
86bad90a4f
fix horse grass
2026-03-18 18:27:22 -07:00
TakaRikka
674e5dcaa1
Merge https://github.com/zeldaret/tp
2026-03-18 02:58:55 -07:00
TakaRikka
81add0a2ab
fix push pull callback UB in other compilers ( #3134 )
2026-03-18 02:57:37 -07:00
TakaRikka
929e71975c
add cc collider view (broken color)
2026-03-18 01:25:42 -07:00
Max Roncace
bb061a1225
Merge remote-tracking branch 'decomp/main'
2026-03-18 01:56:47 -04:00
TakaRikka
dee722dab5
cc debug work ( #3133 )
2026-03-17 22:48:37 -07:00
Max Roncace
8578874254
Fix a bunch of compiler warnings and document several more bugs ( #3130 )
2026-03-17 22:38:05 -07:00
Lurs
7ba4862622
BE or un-BE, that is the question
2026-03-17 14:39:02 +01:00
Lurs
f2b73c1037
BE field_0x04 of "new" struct SizedGroup in src\d\actor\d_a_passer_mng.cpp
2026-03-17 13:25:27 +01:00
TakaRikka
eaad85d618
initial collision viewer
2026-03-17 05:17:43 -07:00
TakaRikka
266c4317d9
Merge https://github.com/zeldaret/tp
2026-03-17 04:08:44 -07:00
TakaRikka
3aec45d6d7
various d_bg debug cleanup / d_menu_window_HIO debug ( #3132 )
...
* various d_bg debug cleanup
* matching forward decl for compiler compatibility
* fix build
2026-03-17 03:44:11 -07:00
CraftyBoss
851452bca6
npc actor in screen check fix, fix dBgWKCol::RoofChk using wrong var for prism idx calc
2026-03-17 02:16:09 -07:00
CraftyBoss
e17c32f41e
BE swap shop params, fix shop cursor projection, handle divide by zero in d_vibration, stub startLevelSound audio func
2026-03-16 22:01:46 -07:00
CraftyBoss
e751e3b3da
fix uninitialized f32 causing crash in palace of twilight, add FPS to menu bar
2026-03-16 15:43:42 -07:00
Lurs
a791288d95
Fixes #80
...
?
2026-03-16 08:35:35 +01:00
Lurs
eafc00383c
Fixes crash when entering the very first house
2026-03-16 08:35:35 +01:00
Max Roncace
a763c8ee05
Increase Scene2DHeap size ( #90 )
...
This fixes a crash when the game asks to save when leaving the ranch
after goats 1.
2026-03-15 23:28:34 -04:00
roeming
eb9dc59d5b
convert daPasserMng_c::mGroupTbl underlying data from bytes to daPasserMng_c::Group ( #3129 )
...
* daPasserMng_c::mGroupTbl underlying data to daPasserMng_c::Group
* move over to const groups
* templated solution that works on modern compilers + mwcc
---------
Co-authored-by: roeming <roeming@users.noreply.github.com >
2026-03-15 18:06:16 -07:00
Max Roncace
4fd2ddd67a
Fix some Clang compile warnings
2026-03-14 18:37:18 -04:00
qwertyquerty
6431dd3d19
fix reticles ( #89 )
2026-03-13 14:41:46 -07:00
TakaRikka
86b1b97c53
fix obj_sw ptr math bug
2026-03-13 02:42:45 -07:00
TakaRikka
10ccf8e2b1
Merge branch 'main' of https://github.com/TakaRikka/dusk
2026-03-13 01:54:42 -07:00
TakaRikka
78d80f11d9
fix bgobj particle block
2026-03-13 01:54:35 -07:00
Jasper St. Pierre
4b52394294
grass fix
2026-03-13 01:13:22 -07:00
madeline
de9751c6dd
fix epona ub
2026-03-13 01:06:28 -07:00
Jasper St. Pierre
1eca6f52b7
brg fix
2026-03-12 23:56:33 -07:00
Max Roncace
9fff8d45a1
Fix multiple classes being inappropriately zero-initialized via JKR_NEW* ( #70 )
...
This might also fix #71 and #72 .
2026-03-13 02:50:53 -04:00
Jasper St. Pierre
2d430eb9a1
shadow fix
2026-03-12 23:49:13 -07:00
Jasper St. Pierre
3f548f2244
dont draw zero things
2026-03-12 23:49:12 -07:00
madeline
6b2666878b
Merge branch 'main' of https://github.com/TakaRikka/dusk
2026-03-12 23:12:03 -07:00
madeline
181640d68a
fix LZ fadeout Fixes #87
2026-03-12 23:12:00 -07:00
Max Roncace
dae2aca542
Initialize daObjSwPr_c::mRotateTime on actor create
...
This fixes a floating point exception due to division by zero when
executing the actor for the first time.
2026-03-13 01:35:23 -04:00
madeline
2f984f160b
Merge branch 'main' of https://github.com/TakaRikka/dusk
2026-03-12 22:34:37 -07:00
madeline
5f1cf058b5
fix menu snapshot viewports and loading zone ones (kind of but not at all) Fixes #59
2026-03-12 22:34:33 -07:00
TakaRikka
6cac92aa50
Merge branch 'main' of https://github.com/TakaRikka/dusk
2026-03-12 21:16:04 -07:00