Commit Graph

1372 Commits

Author SHA1 Message Date
madeline 5fd5882881 fix trimming viewport scissoring fixes #121 2026-03-24 18:25:01 -07:00
TakaRikka 58c406173a aeralfos UB fix 2026-03-21 22:56:44 -07:00
TakaRikka 7c03087600 fix d_a_peru animation data 2026-03-21 18:05:29 -07:00
TakaRikka ef0f9ef7fd various crash fixes 2026-03-21 05:07:51 -07:00
TakaRikka 775dad0633 Merge https://github.com/zeldaret/tp 2026-03-21 01:14:00 -07:00
TakaRikka ae6caa77a0 cleanup d_a_obj_wflag (#3135) 2026-03-21 00:56:27 -07:00
CraftyBoss da132863e9 Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-03-21 00:56:15 -04:00
CraftyBoss 9510c94454 more BE stuff, fix scissors for dmap/fmap 2026-03-21 00:56:01 -04:00
Max Roncace 3fe39464f1 Add more heap names for debug 2026-03-20 20:59:50 -04:00
Lurs 0474db2fdf remove double swapping 2026-03-20 15:50:57 +01:00
Max Roncace 7ae18f3a9d Fix last argument in calls to dCamera_c::startEventCamera
The last argument is used as a char*, so we need to explicitly
pass nullptr instead of 0 to ensure it has the correct type.
This was causing crashes due to va_arg reading 8 bytes when only 4
were provided by the caller - if the out-of-bounds bytes are
non-zero, the null check fails and it continues pulling args from
beyond the argument buffer potentially triggering a segfault.
2026-03-20 02:51:29 -04:00
CraftyBoss 91d8e422ac oops forgot to include something 2026-03-19 23:59:37 -04:00
CraftyBoss 315f23b930 fix StaffWork being too big for work buffer, increase mpTalkHeap size 2026-03-19 23:54:00 -04:00
TakaRikka 6b74ee58d4 fix kcol wall correct 2026-03-18 22:58:43 -07:00
TakaRikka 86bad90a4f fix horse grass 2026-03-18 18:27:22 -07:00
TakaRikka 674e5dcaa1 Merge https://github.com/zeldaret/tp 2026-03-18 02:58:55 -07:00
TakaRikka 81add0a2ab fix push pull callback UB in other compilers (#3134) 2026-03-18 02:57:37 -07:00
TakaRikka 929e71975c add cc collider view (broken color) 2026-03-18 01:25:42 -07:00
Max Roncace bb061a1225 Merge remote-tracking branch 'decomp/main' 2026-03-18 01:56:47 -04:00
TakaRikka dee722dab5 cc debug work (#3133) 2026-03-17 22:48:37 -07:00
Max Roncace 8578874254 Fix a bunch of compiler warnings and document several more bugs (#3130) 2026-03-17 22:38:05 -07:00
Lurs 7ba4862622 BE or un-BE, that is the question 2026-03-17 14:39:02 +01:00
Lurs f2b73c1037 BE field_0x04 of "new" struct SizedGroup in src\d\actor\d_a_passer_mng.cpp 2026-03-17 13:25:27 +01:00
TakaRikka eaad85d618 initial collision viewer 2026-03-17 05:17:43 -07:00
TakaRikka 266c4317d9 Merge https://github.com/zeldaret/tp 2026-03-17 04:08:44 -07:00
TakaRikka 3aec45d6d7 various d_bg debug cleanup / d_menu_window_HIO debug (#3132)
* various d_bg debug cleanup

* matching forward decl for compiler compatibility

* fix build
2026-03-17 03:44:11 -07:00
CraftyBoss 851452bca6 npc actor in screen check fix, fix dBgWKCol::RoofChk using wrong var for prism idx calc 2026-03-17 02:16:09 -07:00
CraftyBoss e17c32f41e BE swap shop params, fix shop cursor projection, handle divide by zero in d_vibration, stub startLevelSound audio func 2026-03-16 22:01:46 -07:00
CraftyBoss e751e3b3da fix uninitialized f32 causing crash in palace of twilight, add FPS to menu bar 2026-03-16 15:43:42 -07:00
Lurs a791288d95 Fixes #80
?
2026-03-16 08:35:35 +01:00
Lurs eafc00383c Fixes crash when entering the very first house 2026-03-16 08:35:35 +01:00
Max Roncace a763c8ee05 Increase Scene2DHeap size (#90)
This fixes a crash when the game asks to save when leaving the ranch
after goats 1.
2026-03-15 23:28:34 -04:00
roeming eb9dc59d5b convert daPasserMng_c::mGroupTbl underlying data from bytes to daPasserMng_c::Group (#3129)
* daPasserMng_c::mGroupTbl underlying data to daPasserMng_c::Group

* move over to const groups

* templated solution that works on modern compilers + mwcc

---------

Co-authored-by: roeming <roeming@users.noreply.github.com>
2026-03-15 18:06:16 -07:00
Max Roncace 4fd2ddd67a Fix some Clang compile warnings 2026-03-14 18:37:18 -04:00
qwertyquerty 6431dd3d19 fix reticles (#89) 2026-03-13 14:41:46 -07:00
TakaRikka 86b1b97c53 fix obj_sw ptr math bug 2026-03-13 02:42:45 -07:00
TakaRikka 10ccf8e2b1 Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-03-13 01:54:42 -07:00
TakaRikka 78d80f11d9 fix bgobj particle block 2026-03-13 01:54:35 -07:00
Jasper St. Pierre 4b52394294 grass fix 2026-03-13 01:13:22 -07:00
madeline de9751c6dd fix epona ub 2026-03-13 01:06:28 -07:00
Jasper St. Pierre 1eca6f52b7 brg fix 2026-03-12 23:56:33 -07:00
Max Roncace 9fff8d45a1 Fix multiple classes being inappropriately zero-initialized via JKR_NEW* (#70)
This might also fix #71 and #72.
2026-03-13 02:50:53 -04:00
Jasper St. Pierre 2d430eb9a1 shadow fix 2026-03-12 23:49:13 -07:00
Jasper St. Pierre 3f548f2244 dont draw zero things 2026-03-12 23:49:12 -07:00
madeline 6b2666878b Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-03-12 23:12:03 -07:00
madeline 181640d68a fix LZ fadeout Fixes #87 2026-03-12 23:12:00 -07:00
Max Roncace dae2aca542 Initialize daObjSwPr_c::mRotateTime on actor create
This fixes a floating point exception due to division by zero when
executing the actor for the first time.
2026-03-13 01:35:23 -04:00
madeline 2f984f160b Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-03-12 22:34:37 -07:00
madeline 5f1cf058b5 fix menu snapshot viewports and loading zone ones (kind of but not at all) Fixes #59 2026-03-12 22:34:33 -07:00
TakaRikka 6cac92aa50 Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-03-12 21:16:04 -07:00